This Path has but a single schtick in it, but then, it doesn't really need any others.
Description: The character has a specific weapon, be it a knife, sword, gun, bow, or so on, that has special significance to him. The character must have paid Character Points for this weapon. Conversely, while the weapon is an OAF and is capable of being taken away for a time, the GM should avoid permanently destroying the character's Signature Weapon. Game Masters should allow a character to buy this schtick for more than one weapon—provided the weapons are a matched set (twin pistols, paired swords, or a daisho for example).
Game Information: Weapon Master: +1d6 (specific weapon of character's choice). Total Cost: 12 points.
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