FU SCHTICKS FOR THE HERO System

PATH OF THE RAGING BEAR

Suitable for use with Bear-style Kung Fu this Path combines aggressiveness and power into a destructive and effective combination.

FURY OF THE BEAR

Effect: HA +6d6
Target: One character
Duration: Instant
Range: Touch
END Cost: 0
Skill Roll Penalty: -4

Description: This shtick allows a character to pick up any object and hit someone with it—hard. However, the object will fragment on impact.

Game Information: HA +6d6, Reduced Endurance (0 END; +1/2) (45 Active Points); OIF (objects of opportunity; -1/2), Side Effects, Side Effect occurs automatically whenever Power is used (object/weapon is destroyed; -1/2), Hand-To-Hand Attack (-1/4). Total Cost: 20 points.

Options:

  1. Stronger Fury: Increase to HA +8d6. 60 Active Points; total cost 27 points.
  2. Weaker Fury: Decrease to HA +4d6 . 30 Active Points; total cost 13 points.

SLUMBER OF THE BEAR

Effect: Aid PD 4d6
Target: Self
Duration: Instant
Range: Self
END Cost: 9
Skill Roll Penalty: -9
Description: This schtick allows the character to absorb a great deal of punishment and keep on fighting.

Game Information: Aid PD 4d6, Invisible Power Effects (Fully Invisible; +1) (48 Active Points); Only to Aid Self (-1. Total Cost: 24 points.

Options:

  1. Deep Sleep Of The Bear: Increase Aid 6d6. 72 Active Points; total cost 36 points.
  2. Only Napping: Decrease to Aid 2d6. 24 Active Points; total cost 12 points.

STRENGTH OF THE BEAR

Effect: Dispel Hand-To-Hand Weapons 10d6
Target: One character
Duration: Instant
Range: No Range
END Cost: 6
Skill Roll Penalty: -6

Description: This shtick allows the character to immediately attempt to destroy any weapon used to hit him. The Trigger can be reset by spending a 1/2 Phase and the proper amount of END.

Game Information: Dispel Hand-To-Hand Weapons 10d6, any HTH weapon power one at a time (+1/2), Trigger (being hit with a HTH weapon; Activating the Trigger is an Action that takes no time, Trigger requires a Half Phase Action to reset; +1/2) (60 Active Points); No Range (-1/2). Total Cost: 40 points.

Options:

  1. Greater Strength Of The Bear: Increase Dispel 15d6. 90 Active Points; total cost 60 points.
  2. Lesser Strength Of The Bear: Decrease to Dispel 10d6. 42 Active Points; total cost 28 points.

THE BEAR AWAKENED

Effect: +2 with HTH Combat
Target: Self
Duration: Constant
Range: Self
END Cost: 2
Skill Roll Penalty: -2

Description: This shtick only affects those characters who are faster (DEX-wise) than the character using The Bear Awakened. Lightning Reflexes should not be affected by this schtick unless the opponent in question bought Lighting Reflexes with all of his maneuvers.

Game Information: +2 with HTH Combat (16 Active Points); Costs Endurance (-1/2), Only When Fighting Opponents With A Higher DEX (-1/2). Total Cost: 8 points.

Options:

  1. More Awake Bear: Increase to +3 with HTH. 24 Active Points; total cost 12 points.
  2. Less Awake Bear: Decrease to +1 with HTH. 8 Active Points; total cost 4 points.

THE BEAR UNDYING

Effect: Simplified Healing 4d6
Target: Self
Duration: Instant
Range: Self
END: 8
Skill Roll Penalty: -8

Description: The character focuses his chi and heals himself (and only himself) of any injury.
Game Information: Simplified Healing 4d6, Invisible Power Effects (Fully Invisible; +1) (80 Active Points); Self Only (-1), Extra Time (Full Phase, -1/2). Total Cost: 32 points.

Options:

  1. Stronger Undying Bear: Increase to Simplified Healing 6d6. 120 Active Points; total cost 48 points.
  2. Weaker Undying Bear: Decrease to Simplified Healing 2d6. 40 Active Points; total cost 16 points.

Path Of The Brilliant Flame | Path Of The Broken Island | Path Of The Clever Eye | Path Of The Empty Bottle | Path Of Flying Steel | Path Of The Hands Of Light | Path Of The Healthy Tiger | Path Of The Leaping Monkey | Path Of The Leaping Storm | Path Of The Passive Wings | Path Of The Preying Mantis | Path Of The Raging Bear | Path Of The Selective Master | Path Of The Shadow's Companion | Path Of The Sharpened Scales | Path Of The Storm Turtle | Path Of Visible Resonance

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