Val CHA Cost Roll Notes 25 STR 15 14- Lift 800.0kg; 5d6  23 DEX 39 14- OCV: 8/DCV: 8 15 CON 10 12- 15 BODY 10 12- 10 INT 0 11- PER Roll 12- 13 EGO 6 12- ECV: 4 15 PRE 5 12- PRE Attack: 3d6 18 COM 4 13- 12 PD 7 Total: 12 PD (12 rPD) 8 ED 5 Total: 8 ED (8 rED) 5 SPD 17 Phases: 3, 5, 8, 10, 12 15 REC 14 0 END -15 50 STUN 14 Total Characteristics Cost: 129 Movement: Running: 8"/16" Leaping: 5"/10" Cost Powers & Skills 12 Tireless Android: Reduced Endurance (0 END; +1/2) for up to 25 Active Points of STR 2 Not Easily Impressed: +5 PRE; Only vs. PRE Attacks (-1) 6 Tireless Android: Reduced Endurance (0 END; +1/2) for up to 12 Active Points of Running 4 Tireless Android: Reduced Endurance (0 END; +1/2) for up to 8 Active Points of Leaping 17 Katana: HKA 1 1/2d6, Range Based On STR (+1/4), Reduced Endurance (0 END; +1/2); OAF (-1), STR Minimum (STR 12; -1/2), Real Weapon (-1/4), Required Hands One-And-A-Half-Handed (-1/4) plus +1 with OCV; OAF (-1), Real Weapon (-1/4) Notes: +1 DC per 6.25 STR over 12, with July's STR this means a 2d6+1 HKA before adding Martial Arts Maneuvers. 15 Deadly Stroke: Find Weakness 12- with With Katana Martial Arts: Karate & Kenjutsu Maneuver OCV DCV Damage 4 Block +2 +2 Block, Abort 4 Disarm -1 +1 Disarm; 35 STR to Disarm 4 Dodge -- +5 Dodge, Affects All Attacks, Abort 4 "Chop" -2 +0 HKA 1d6 +1 4 Punch/Snap Kick +0 +2 7d6 Strike 4 Bind +1 +0 Bind, 35 STR 4 Lightning Stroke +2 +0 Weapon +2 DC Strike 5 Running Stroke +1 +0 Weapon +v/5; FMove 5 Slashing Stroke -2 +1 9d6 Strike 4 Weapon Element: Blades, Clubs, Empty Hand, Karate Weapons, Polearms and Spears 10 Armored Skin: Damage Resistance (12 PD/8 ED) 4 Heavy Android Body: Knockback Resistance -2" 5 Android Body: Lack Of Weakness (-5) for Resistant Defenses 6 Fast On Her Feet: Running +2" (8" total), Reduced Endurance (0 END; +1/2) 3 Android Senses: +1 PER with all Sense Groups 5 Android Eyes: Infrared Perception (Sight Group) 5 Android Eyes: Nightvision 37 Android Physiology: Life Support (Eating: Character only has to recharge once per week; Immunity All terrestrial poisons and chemical warfare agents; Immunity: All terrestrial diseases and biowarfare agents; Safe Environment: Zero Gravity; Safe in Low Pressure/Vacuum; Self-Contained Breathing; Sleeping: Character does not sleep) 18 Internal Communicator: Mind Link , Specific Group of Minds [Marciano and her 11 sisters], No LOS Needed, Number of Minds (x16); Only With Others Who Have Mind Link (-1), Does Not Provide Mental Awareness (-1/4) Perks 2 Fringe Benefit: One of the Twelve Sisters Talents 3 Rangefinder: Absolute Range Sense 3 Internal Chronometer: Absolute Time Sense 9 Android Physiology: Ambidexterity (no Off Hand penalty) 3 Inertial Compass: Bump Of Direction 3 Math Coprocessor: Lightning Calculator 2 Lightning Reflexes: +2 DEX to act first with Fast Draw Skill 2 Lightning Reflexes: +2 DEX to act first with Martial Strike 4 Swift Processors: Speed Reading (x10) Skills 8 Combat Programming: +1 with All Combat 6 Specialist: +2 with Martial Maneuvers 3 Acrobatics 14- 3 Breakfall 14- 3 Climbing 14- 3 Combat Piloting 14- 3 Combat Driving 14- 3 Fast Draw (Katana) 14- 1 Feint: Sleight Of Hand 14-; Only for Feints Melee (-1) 3 Concealment 11- 3 Stealth 14- 2 PS: Assassin 11- 1 Tactics 8- 6 TF: Common Motorized Ground Vehicles, Science Fiction & Space Vehicles, Parachuting, Advanced, Parachuting, Basic, Two-Wheeled Motorized Ground Vehicles, Wheeled Military Vehicles 7 WF: Common Martial Arts Melee Weapons, Common Melee Weapons, Small Arms, Vehicle Weapons Total Powers & Skill Cost: 277 Total Cost: 406 200+ Disadvantages 10 Distinctive Features: Casual Observation will not reveal their nature but a close observation will reveal, servo noises, glint in eyes, and so on. (Not Concealable; Noticed and Recognizable; Detectable By Simple Tests) 15 Hunted: The Criminal Guild 11- (Mo Pow, NCI, Watching) 5 Physical Limitation: Heavy Android Body (Infrequently, Slightly Impairing) 15 Physical Limitation: Does Not Heal, Must Be Repaired (Frequently, Greatly Impairing) 15 Psychological Limitation: Loyal to Madame Marciano (Common, Strong) 15 Psychological Limitation: Enjoys Sliceing Up People (Common, Strong) 5 Rivalry With Her Sisters: Professional (Compteitive Nature; Rival is As Powerful; Seek to Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry) 10 Reputation: Marciano's Twelve Sisters, 11- 20 Social Limitation: Subject to Orders (Very Frequently, Major) 96 Experience Points Total Disadvantage Points: 406
Background/History: July is a character from the anime Coyote Ragtime Show. She is a combat android and one of Marciano’s Twelve Sisters. She was probably built by Dr. Neilson, an employee of Marciano who handles all of the maintenance and repair work on the Sisters. Her true age and previous history are never revealed but she and all of the Sisters have been around long enough to gain a reputation as deadly assassins.
Madame Marciano the owner/employer of the Sisters is a cyborg. As such she is incapable of having children and this may be a factor in the bitterness that she displays. July and all of her sisters are the daughters that Marciano could never have. In addition to being her own personal hit squad the Sisters act as her servants and children.
Personality/Motivation: July is much like June in that she is doesn’t talk too much. But this may simply be because she plays one of the smallest parts in the anime. She seems to enjoy her work the same as all of her sisters, in fact based on one of her few speaking parts, she may be a little competitive with them.
We have very little to play with as far as July’s motivations and personality. She is usually only in the background and she only rarely has a speaking part. July always has an innocent little smile on her face, even when she is chopping you up. Most of the time that she is seen she is slicing up some poor soul who never even managed to get a shot off at her. From these cameos it looks like she rarely leaves survivors.
Quote: “Okay, I’m gonna go get‘em first!”
Powers/Tactics: She effectively attacks with a katana in Episode One and she does so with blinding speed. A guard has his gun out and tells her to raise her hands; she draws her sword and kills him before he can react. This is the only time, other than background shots, that we see her in action with personal weapons. She is shown on numerous occasions carrying the katana and it seems to be her only weapon. It is clear that she is deadly with it.
She is a good space fighter pilot. It seems all of the Sisters are. It is claimed by some that she is the strongest of all the Sisters and if this is the case she might be the most dangerous. Her added STR also means that she can leap further than the other sisters.
She is fast on her feet and can often close on a victim before they have a chance to bring ranged weapons into use. She is skilled in Kenjutsu and Karate.
Campaign Use: July is a hand to hand combatant. Her dexterity and speed make her deadly in this role. She is very stealthy and only June can compete with her in this respect. She has no ranged attack, it is not her style, though if given a ranged weapon it is likely she would be good with it.
July excels at closing with her enemies and slicing them to pieces while smiling the whole time. Her sword can be drawn and put into action almost instantly, so she has a good chance of catching even wary opponents by surprise.
Appearance: July is appears to be in her late teens or early twenties. She has dark brown hair but her eye color is never revealed, she always has a slit-eyed smile on her face. Her maids outfit is armless with past-the-elbow, fingerless black gloves. Her skirt has a long slit in it. Her overall costume seems to have some Oriental influence to it. Doubtless her costume is made to give her maximum freedom of movement for her martial arts. She stands about 5’6” tall and is heavy due to the android body.
July Designer’s Notes:
STR 25: It is claimed that July is the strongest of them all. I read that on a website that referenced the manga but this STR also works out very well with her katana.
DEX 23: July seems to be the fastest of the Sisters and her sword moves like lightning.
CON 15: There is no reason to assume that her systems are any less resilient than any of the other sisters.
BODY 15: She has the durable body of all fully-grown looking models.
INT 10: July is never shown to be smarter than average.
EGO 13: A strong willpower is often the hallmark of a true martial artist.
PRE 15: Her provocative dress and mannerisms draw attention.
COM 18: She is beautiful and her costume is more sexy than most.
PD 12: Her PD is balanced to reflect shrugging off 7.62mm fire and not RPG-7 rounds. In fact May’s combat in Episode is the basis for calculating the DEF and BODY of the Sisters as a whole.
ED 8: None of the Sisters are ever hit by energy based attacks so we have nothing with which to gauge their resistance or weakness to such attacks. I have opted to give her a good deal of ED but not as much as her PD. Her ED will also get full damage resistance.
SPD 5: She is very fast and a lightning-like martial artist.
REC 15: None of the Sisters, if left operable, are down for long when hit. In fact you never see one of them out of action for more than a second or two unless they are completely broken.
END 0: Being an android all of their skills, powers, talents, perks and characteristics are bought down to 0 END cost, END therefore becomes a moot point.
STUN 50: One of the front-line combatants and so she gets maximum STUN.
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