Val	CHA	Cost	Roll	Notes
25	STR	15	14-	Lift 800 kg; 5d6 HTH Damage [2]
17	DEX	21	12-	OCV:  6/DCV:  6
25	CON	30	14-
16	BODY	12	12-
13	INT	3	12-	PER Roll 12-
13	EGO	6	12-	ECV:  4
20	PRE	10	13-	PRE Attack:  4d6
10	COM	0	11-

14	PD	9		Total:  14 PD (0 rPD)
14	ED	9		Total:  14 ED (0 rED)
5	SPD	23		Phases:  3, 5, 8, 10, 12
10	REC	0
50	END	0
45	STUN	3		Total Characteristic Cost:  141

Movement:	Running:	6"/12"
		Leaping:	5"/10"
		Swimming:	2"/4"

Cost	Powers & Skills
	Martial Art:  Boxing
	Maneuver	OCV	DCV	Damage
5	Dashing Punch	+2	-2	8d6 Strike +v/5; Full Move
3	Fist Sweep	+1	+1	8d6 Strike; Target Falls
5	Head Butt	+1	+3	8d6 Strike
3	Head Butt Hold	-1	-1	Grab Two Limbs, 50 STR for holding on
	Notes:  Only Grabs one limb (the head)
4	Jab		+2	+0	10d6 Strike
5	Jumping Shoulder Butt
			+2	-2	12d6 Strike; Half-Move Required
5	Power Uppercut	-2	+1	12d6 Strike
4	Punch		+0	+2	10d6 Strike
12	+3 HTH Damage Classes (already added in)

6	Turn Punch I:  HA +2d6; Hand-To-Hand Attack (-1/2), Extra Time (Delayed Phase, -1/4), END 1
5	Turn Punch II:  HA +2d6; Hand-To-Hand Attack (-1/2), Extra Time (Full Phase, -1/2), END 1
5	Turn Punch III:  HA +2d6; Hand-To-Hand Attack (-1/2), Extra Time (Extra Segment, -1/2), END 1
4	Turn Punch IV:  HA +2d6; Extra Time (Extra Phase, -3/4), Hand-To-Hand Attack (-1/2), END 1
	Notes:  Balrog can use all of his Turn Punches at once if needed. He must obey all Extra 
	Time requirements, thus if he used Turn Punch I through IV on Phase 3, it wouldn't go off until 
	Segment 6.
9	Punch Defense:  Physical Damage Reduction, 50%; Only Works Against HTH Attacks (-1/2), STUN 
	Only (-1/2), Must Be Aware Of Attack (-1/4)

20	Boxing Ring:  Base
20	Minions:  Followers (4 x 50 point base)
1	Fringe Benefit:  Black Belt/Champion Boxer
10	Money:  Wealthy
3	Well-Connected
9	1)  Contact:  M. Bison (Contact has access to major institutions, Contact has extremely useful 
	Skills or resources, Contact has significant Contacts of his own) 14-
7	2)  Contact:  Manager/Trainer (Contact has very useful Skills or resources, Good relationship 
	with Contact) 14-
1	3)  Contact:  Unspecified 11-
1	4)  Contact:  Unspecified 11-
1	5)  Contact:  Unspecified 11-
1	6)  Contact:  Unspecified 11-

15	Combat Sense 12-

20	+4 with HTH Combat
6	+2 with Boxing
3	Interrogation 13-
4	KS: Boxing 13-
4	KS: Street Fighting Arenas 13-
4	KS: The Martial World 13-
0	Language:  English (idiomatic; literate)
1	Lockpicking 8-
3	Persuasion 13-
5	Streetwise 14-
2	Survival (Urban) 12-

Total Powers & Skill Cost:  216
Total Cost:  357

200+	Disadvantages
10	Distinctive Features:  Style (Not Concealable; Noticed and Recognizable; Detectable By Large Group)
20	Hunted:  M. Bison  14- (Mo Pow, NCI, Watching)
5	Hunted:  Other Martial Artists Of Note 11- (As Pow, Watching)
5	Hunted:  People Opposed To Shadoloo 11- (As Pow, Watching)
10	Hunted:  People Out To Get Shadoloo 8- (As Pow, Harshly Punish)
20	Psychological Limitation:  Desires Fame And Fortune (Very Common, Strong)
10	Psychological Limitation:  Fairly Loyal To M. Bison (Common, Moderate)
15	Psychological Limitation:  Will Not Stand For Being "Dissed"/Insulted  (Common, Strong)
10	Reputation:  Controversial boxer, 11-
10	Reputation:  Tool of M. Bison , 8- (Extreme)
15	Social Limitation:  (In)Famous Boxer (Frequently, Major)
27	Experience Points

Total Disadvantage Points:  357

Background/History: Balrog got his start as a amateur boxer growing up on the streets of Harlem. His prowess was evident from an early stage, and he quickly rose through the ranks. In a fairly short period of time, he was fighting for title shots, and winning championships. Finally, he was on top of the sport of boxing as the undisputed champion.

Then, disaster struck.

Following his winning of the title, Balrog ended up joining a large boxing organization. He was promised less training, more free time, and more money. Balrog's next series of bouts were all throwaways, scheduled against weak opponents, and Balrog himself spent more time at the victory party then he did in the ring. Then Balrog had a fight against a total unknown, a kid he was sure he could beat.

The night of the fight, Balrog found himself staggering after three rounds. The unknown was good, very, very good, and Balrog was in danger to loosing everything. The organization stepped in and before the fourth round started, smeared Balrog's gloves with drugs, causing him to lay out the challenger with a single punch. Everything would have been okay if the referee hadn't passed out as well.

Banned from pro boxing, Balrog found himself alone, his money and backers gone. At that point, Bison came in and hired Balrog to be his enforcer. Now, Balrog lives in Los Vegas, and ensures that everything runs smoothly. He also joined the Street Fighter circuit, and quickly rose though the ranks to be a top fighter.

Personality/Motivation: Balrog is not the brightest of people, but he knows what he likes. He wants money, fame, power, and babes. He wants to be respected and will not take any backtalk or disrespect from anyone, especially in a public place. He doesn't care that Bison is a criminal mastermind, or that he is being asked to engage in criminal activities, he gets well paid and can live a life of luxury, and that is good enough for him.

Quote: “Get up!! I haven't punched you enough!”
“It was too easy! I feel guilty about getting paid for this!”
“Your face wore out my gloves! Buy me some new ones!”

Powers/Tactics: Balrog's approach is simple: close in and pound your opponent. He likes to open with a Dashing Punch, followed by Punches and Power Uppercuts. He will Fist Sweep anyone who is giving him trouble and moves quickly, and follow that with something like his Jumping Shoulder Butt. Strikes like his Head Butt are saved for clinches and other close in situations. Balrog's finisher, the Turn Punch, is usually reserved for Stunned opponents, as its full strength takes some time to set up.

Appearance: Balrog is a massively built black boxer. His arms are thick with muscle, and his chest is deep and broad. He keeps is hair cut very short, and usually scowls at people. When fighting, he wears boots, boxing trunks, a tattered white t-shirt and a blue tank top. He also wears red boxing gloves.

Designer's Notes: Balrog was originally named "M. Bison" with the "M" standing for "Mike." (Get it? "Mike Bison?" Never mind.) Realizing this wouldn't go over well in the United States, Balrog's name was given to top boss "Vega." Vega's name was given to Balrog and Balrog's name was given to the former M. Bison. Got that?

This write-up is at the bottom of the power scale for Street Fighter characters. On the other hand, Balrog is almost pure fighter, and has little need for many of the skills used by other characters.

This character sheet is adapted from the Street Fighter game originally published by White Wolf. Characteristics have been derived using the conversion notes given in The Ultimate Mentalist. Skills have been derived from skills and skill descriptions given in the White Wolf RPG. The values for skills were derived from the idea that 1 dot = 8-, 2 dots = 11-, and each additional dot as a +1 to the roll. Other skills, powers and disadvantages are taken from material given in the RPG sourcebooks.

(Balrog created by Capcom, character sheet created by Michael Surbrook)

Balrog's Hero Designer File.

Small Balrog Image
Balrog | Blanka | Cammy White | Chun Li Xiang | Dee Jay | Dhalsim | Edmund Honda | Fei Long | Ken Masters | M. Bison | Ryu | Victor Sagat | Thunder Hawk | Vega | William F. Guile | Zangief

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