Val CHA Cost Roll Notes 10 STR 0 11- 100kg; 2d6 18 DEX 24 13- OCV: 6/DCV: 6 15 CON 10 12- 10 BODY 0 11- 15 INT 5 12- PER Roll 12- 18 EGO 16 13- ECV: 6 15 PRE 5 12- PRE Attack: 3d6 18 COM 4 13- 4 PD 2 Total: 12 PD/8r PD 4 ED 1 Total: 12 ED/8r ED 4 SPD 12 Phases: 3, 6, 9, 12 5 REC 0 30 END 0 25 STUN 2 Total Characteristics Cost: 79 Movement: Running: 7"/14" Swimming: 0" Cost Powers & Skills Combat Training: 4 Combat Skill Levels: OCV with RKA Ofuda 3 Combat Skill Levels: +2 RMod with Holy Water 2 Martial Arts: Aikido, Use art with staff, sword Maneuver OCV DCV Damage 4 Dodge -- +5 Dodge vs All, Abort 5 Redirect +1 +3 Block, Abort 5 Strike +1 +3 2d6 strike 3 Throw +0 +1 2d6 + v/5; Target falls Shinto Priestess Powers: 18 Ofuda: 2d6 RKA E, No Range Mod (-1), Only vs Supernatural/Entites (-1/4), 9 uses (-1/4), OAF (-1) 31 Ofuda: 12 PD/ED Force Wall, 12" width, 0 END (+1/2), Persistant (+1/2), Invisible Power Effects: Sight (+1/2), Wall must be set up in advance and cannot move (-1), Wall points can be detected with Sense Magic (-1/2), Extra time to place (1 Turn) (-1), 1/2 DCV to place (1/4), 4 uses (-1), OAF (-1) 16 Ofuda: Clairsentience: Sight group, 1000" range, 0 END (+1/2), Persistant (+1/2), Trigger: Person passes ward (+1/4), View point must be set up in advance and cannot move (-1), View points can be detected with Sense Magic (-1/2), Extra time to place (1 Turn) (-1), 1/2 DCV to place (1/4), 4 uses (-1), OAF (-1) 12 Holy Water: 1d6 RKA, Penetrating (+1/2), Continous (+1/2), Only vs Supernatural/Entites (-1/4), 4 uses of 1 Turn (-1/2), Range Based On STR (-1/4), OAF (-1) 45 Dagger of the Kirin Multipower: 90 Point Pool, OAF (-1) 3 u 14d6 EB, 1/2 END, Requires EGO Roll 13- (-3/4), END 3 1 u 1d6-1 HKA, +1 OCV, 0 END (+1/2), Blade (-1/4), STR Min (-1/2) 4 u 30 PD/ED Force Field, 0 END (+1/2), 0 DCV Concentrate (-1/2) 42 Sword of the White Tiger: 3d6 HKA, Penetrating (+1/2), +1 OCV, 0 END (+1/2), Blade (-1/4), OAF (-1) 16 Shinto Priestess Robes: Armor: DEF 8, Only vs Supernatural (-1/4), IIF (-1/4) 19 Mystical Aura Sense: Detect, Sense, Ranged, Discriminatory 14- AMP Officer Skills 2 Running: +1" (7"/14" noncombat) END 1 3 Perk: AMP Police Powers 2 Perk: Weapon Permit 3 AK: Mega-Tokyo 13- 3 Bureaucratics 13- 1 Criminology 8- 2 KS: Criminal Law & Procedure 11- 3 KS: Lucifer Folk 13- 3 KS: Magic and the Occult 13- 2 Streetwise 11- 1 TF: Spinner Shinto Priestess Skills 3 Strength of Will: +6 PRE, Defensive Only (-1) 3 KS: Shintoism & Shinto ritual 13- 1 WF: Blades Skills 0 Lang: Japanese (native) -2 Swimming: 0" 261 Total Powers & Skills Cost 340 Total Character Cost 100+ Disadvantages 15 Distinctive Features: Shinto Priestess Robes (NC) 15 Hunted: Lucifer Folk (Mopow) 8- 20 Normal Characteristic Maxima 3 AMP Officer Package Bonus: 10 Physical Limitation: Can't swim Psychological Limitation: 15 Sense of Duty to the AMP (C, S) 15 Cleanliness freak (VC, M) 10 Dislike of insects (C, M) 10 Shinto Priestess Restrictions (U, S) 5 Reputation: AMP Officer 8- 13 Watched: by AMP, Subject to Orders (MoPow, NCI) 11- 109 Cleric Bonus 340 Total Disadvantage Points
Designer's Notes: Sent to train under Rally at the age of 15, Nami is one of the oldest members of the AMP. A Shinto priestess, she uses her mystical powers as well as several enchanted artifacts to fight incursions of Lucifer Folk.
Nami comes from old clan dedicated to defending Japan from entities and other supernatural creatures. She is the sole inheritor to her family's ancestral legacy, the ability to wield the enchanted Kirin Dagger, a weapon of great power.
Description: Nami is a young Japanese woman, 18 years old when the series starts. She stands 5'3" and weighs only 105 lbs. Her hair is blackish purple and falls to her waist (later, she has it cut in a purification ceremony to shoulder length). Her eyes are also purple.
Being a Shinto priestess, Nami wears a white kimono at all times. Her failure to wear the standard AMP uniform is a minor irritant to Lebia, who feels it is 'improper' that Nami doesn't dress like everyone else.
Powers Notes: Nami's powers were very difficult to determine. She is shown in both the anime and the manga preforming certain actions, but what exactly she is doing is difficult to figure out. I will readily admit that the powers given to her below are based mostly on speculation. I tried to examine the actual manga panels for visual clues as to the nature of the powers being represented as well as working off of dialogue cues.
Nami's primary powers are centered around the use of her ofuda, which are long rectangular pieces of paper inscribed with text in an ancient form of kanji. She can use them in a variety of ways. If placed on a supernatural creature it will burn, damaging the target. She can place several ofuda up as anchor points and use them to form a spiritual barrier. Finally, she can place an ofuda as a marker, allowing her to sense if someone passes it.
Nami also carries several vials of holy water, that can be thrown at a target. Although the holy water doesn't do a great deal of damage initially, it acts very much like acid, burning and melting any supernatural creature it contacts.
Finally, Nami carries two very potent magical artifacts. These are Dagger of the Kirin and the Sword of the White Tiger. The Dagger is a short, straight-bladed weapon. When drawn, it can be used to summon the spirit of the kirin, which takes the form of a searing flash of energy and fire. If held out before her, Nami can use the Dagger defensively, to erect a shield to defend herself from attacks. The Sword of the White Tiger is a weapon she gains much later in the series. It is a long bladed sword, looking very much like a large version of her dagger. It's primary ability is to "cut very well".
As a last item, Nami's robes have been inscribed with numerous kanji, enchanting them to protect her against harm. This kanji is visible to those who can see magical energy.
Disadvantages Notes: Nami is wears her robes at all times. In the year 2024, such a costume looks a little out of place, since almost everyone dresses in Western fashion. Thus, she stands out in a crowd.
Nami is a very shy, quiet and reserved individual. As a Shinto priestess, she is supposed to avoid eating red meat, drinking alcohol and is to remain celibate (among other things). Nami is almost pathologically conscious about cleanliness and is constantly sweeping up about her desk. She also keeps multiple spare uniforms (robes) in case her main set becomes dirty. A side effect of this phobia is a pronounced dislike for insects and other small crawling creatures.
(Nami Yamigumo created by Kia Asamiya, character sheet created by Michael Surbrook)
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