Val	CHA	Cost	Notes
4	Size	20	Length 5.04m, Width 2.52m, Height 2.52m, Volume 32m^3  Mass 1.6 ton,  OCV +2,  KB -4
30	STR	0	HTH Damage 6d6  END [3]
16	DEX	12

1	PD	-1	3 PD (3 rPD)
1	ED	-1	3 ED (3 rED)
4	SPD	20	Phases:  3, 6, 9, 12
5	OCV	10
5	DCV	10

16	BODY	2
Total Characteristic Cost:  71

Movement:Ground:	44m/176m
		Leaping:	0m
		Swimming:	0m

Cost	Abilities and Equipment
15	"She Sips Nitro With Phase Four Heads! 600 Horsepower Through The Wheels!":  Ground Movement +36m 
	(48m total), x4 Noncombat; OAF (standard tires; -1 ½), 2 Continuing Fuel Charges lasting 1 Day each 
	(easily-obtained fuel; -0))
19	Supercharger:  Aid  Ground Movement 4d6, Constant (+½), Trigger (Activating the Trigger requires 
	a Zero Phase Action, Trigger requires a Zero Phase Action to reset; switch on the stick shift; +½); 
	Only to Aid Self (-1), Costs Endurance (to maintain; -½), END (see Notes)
	Notes:  Technically, the supercharger doesn't use END, it uses the engine output to power the belt 
	that drives the blower. However, the Costs Endurance (to maintain) Limitation is the only way to 
	replicate how the Aid should work. At the same time, the Limitation replaces the Side Effect Limitation 
	of "Consumes Fuel Rapidly," as using the supercharger will quickly drain a normal gas tank.
-2	Ground Vehicle:  Leaping -4m
-2	Ground Vehicle:  Swimming -4m
4	Outer Shell:  +2 PD; Limited Coverage (not on windscreen; -¼) plus +2 ED; Limited Coverage 
	(not on windscreen; -¼)
4	Heavy Tyres:  DEF 3, BODY 3
22	"Boobytrapped. Touch Those Tanks And BOOM!":  Blast 15d6, Trigger (Activating the Trigger is an 
	Action that takes no time, Trigger requires a Turn or more to reset; activates if fuel tanks are 
	opened without disabling the switch; +¼), Area Of Effect (30m Radius Explosion; +½); 1 Charge which 
	Never Recovers (-4), No Range (-½), IAF (removable activator switch; -½), [1 nr]

2	Enhanced Suspension:  +1 with Ground Movement
1	Spoilers:  +1 with Ground Movement; OIF Bulky (-1), Only At Speeds Over 40 MPH (-1)

Total Abilities & Equipment Cost:  55
Total Vehicle Cost:  126

Value Complications
20	Distinctive Features:  Main Force Patrol vehicle (Not Concealable; Always Noticed and Causes Major 
	Reaction; Detectable By Commonly-Used Senses)

Total Complication Points:  15
Total Cost:  119/5 = 24

Description: This represents the Pursuit Special after the road duel at the start of The Road Warrior. The front airdam is missing, the trunk has been removed, it has a pair of large fuel tanks mounted on the back deck, and a seat mounted in the passenger's side door (which is normally used by Dog, Max's pet dog). The vehicle is booby trapped, with an explosive device attached to the rear fuel tanks. Open the cap without disengaging the switch and BOOM! There’s also a spare tyre tucked in between the fuel tanks.

The Pursuit Special is destroyed when Wez uses the Humungus Machine to chase Max down.

V-8 Pursuit Special Hero Designer File

The Interceptor seen in Mad Max II

Jim Goose | Max Rockatansky | V-8 Pursuit Special
The Gyro Captain| Lord Humungus | Max Rockatansky and Dog | Wez | Gyrocopter | The Humungus Machine | V-8 Pursuit Special
Auntie Entity | Master and Blaster | Max Rockatansky | Transavia PL-12 Airtruk

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