DOOMED HERO

CYBERDEMON

Val	CHA	Cost	Roll	Notes
50	STR	40	19-	Lift 25.6 tons; 10d6 HTH Damage [5]
20	DEX	30	13-	OCV:  7/DCV:  7
35	CON	50	16-
40	BODY	60	17-
18	INT	8	13-	PER Roll 15-
20	EGO	20	13-	ECV:  7
35	PRE	25	16-	PRE Attack:  7d6
0	COM	-5	9-

15	PD	5		Total:  15 PD (6 rPD)
15	ED	8		Total:  15 ED (6 rED)
5	SPD	20		Phases:  3, 5, 8, 10, 12
17	REC	0
70	END	0
85	STUN	2		Total Characteristic Cost:  263

Movement:	Running:	14"/28"
		Leaping:	10"/20"
		Swimming:	2"/4"

Cost	Powers & Skills
200	Fireball Launcher:  EB 15d6, Personal Immunity (+1/4), Reduced Endurance (1/2 END; +1/2), Armor 
	Piercing (+1/2), Area Of Effect (One Hex; +1/2), Autofire (3 shots; +1 1/4); Extra Time (Full 
	Phase, -1/2), END 13
6	Tough Hide:  Damage Resistance (6 PD/6 ED)
8	Heavy:  Knockback Resistance -4"
16	Swift:  Running +8" (14" total), END 2
50	Demonic Form:  LS  (Eating: Character does not eat; Immunity All terrestrial poisons and chemical 
	warfare agents; Immunity: All terrestrial diseases and biowarfare agents; Longevity: Immortal; Safe 
	in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low 
	Pressure/Vacuum; Self-Contained Breathing; Sleeping: Character does not sleep)
6	Sharp Senses:  +2 PER with all Sense Groups
5	Can See In The Dark:  Nightvision
8	Reach:  Stretching 2", Reduced Endurance (0 END; +1/2); Always Direct (-1/4), No Noncombat 
	Stretching (-1/4), No Velocity Damage (-1/4)


Total Powers & Skill Cost:  299
Total Cost:  562

75+	Disadvantages
10	Physical Limitation:  Enormous (Frequently, Slightly Impairing)
15	Physical Limitation:  One Manipulatory Arm (Frequently, Greatly Impairing)
5	Physical Limitation:  Reduced Leap, cannot leap (Infrequently, Slightly Impairing)
457	Experience Points

Total Disadvantage Points:  562

Description: The biggest, baddest denizen to be found in DOOM. The Cyberdemon stands something like 15 feet tall, and has an immense rocket launcher in place of a left forearm. He takes forever to kill, even with the biggest weapons, and can destroy almost any target with a single shot of his launcher. Note: I've made the launcher a more generic "hellfire" weapon, as opposed to firing physical rockets (thus ending the question of ammo capacity).

(Cyberdemon created by ID Software, character sheet created by Michael Surbrook)

Cyberdemon Hero Designer File


Zombie Human | Zombie Sargent | Zombie Chain Gunner | Imp | Demon | Specter | Lost Soul | Revenant | Cacodemon | Pain Elemental | Arachnotron | Hell Knight | Mancubus | Archvile | Baron of Hell | Spider Mastermind | Cyberdemon

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