DOOMED HERO

ARCHVILE

Val	CHA	Cost	Roll	Notes
35	STR	25	16-	Lift 3200 kg; 7d6 HTH Damage [3]
21	DEX	33	13-	OCV:  7/DCV:  7
28	CON	36	15-
28	BODY	36	15-
18	INT	8	13-	PER Roll 15-
18	EGO	16	13-	ECV:  6
28	PRE	18	15-	PRE Attack:  5 1/2d6
0	COM	-5	9-

12	PD	5		Total:  12 PD (4 rPD)
12	ED	6		Total:  12 ED (4 rED)
4	SPD	9		Phases:  3, 6, 9, 12
14	REC	2
60	END	2
60	STUN	0		Total Characteristic Cost:  191

Movement:	Running:	13"/26"
		Leaping:	7"/14"
		Swimming:	2"/4"

Cost	Powers & Skills
105	Thunderclap:  EB 12d6, Reduced Endurance (1/2 END; +1/4), Personal Immunity (+1/4), Indirect 
	(attack generates at target's feet; +1/4), Area Of Effect (One Hex; +1/2), LOS (+1/2), Double 
	Knockback (+3/4); Gestures (Requires both hands; must generate and project attack with both 
	hands; -1/2), Extra Time (Full Phase, -1/2), END 9
55	Raise Demons From the Dead:  Summon 408-point creatures,  (Friendly; +1/4), Reduced Endurance 
	(1/2 END; +1/4), Expanded Class of Beings (any demon except for another Archvile, a Baron of 
	Hell, a Spider Demon, or a Cyberdemon; +1/2); Gestures, Requires Gestures throughout (Requires 
	both hands; 'pulls' demon upright from the dead; -1), Extra Time (Full Phase, -1/2), OIF Expendable 
	(Easy to obtain new Focus; recently deceased demon; -1/2), END 7
	Notes:  The Archvile can Summon 1 demon per Phase over and over. Raising a demon from the 
	dead eliminates the corpse. Corpses must be reasonably whole. The Archvile can't raise a demon 
	that's been burned to ash or crushed to a pulp.
4	Tough Hide:  Damage Resistance (4 PD/4 ED)
6	Heavy:  Knockback Resistance -3"
14	Swift:  Running +7" (13" total), END 1
50	Demonic Form:  LS  (Eating: Character does not eat; Immunity All terrestrial poisons and chemical 
	warfare agents; Immunity: All terrestrial diseases and biowarfare agents; Longevity: Immortal; Safe 
	in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low 
	Pressure/Vacuum; Self-Contained Breathing; Sleeping: Character does not sleep)
6	Sharp Senses:  +2 PER with all Sense Groups
5	Can See In The Dark:  Nightvision

	Skills

Total Powers & Skill Cost:  245
Total Cost:  436

75+	Disadvantages
10	Distinctive Features:  Hunting "Purr" (Easily Concealed; Always Noticed and Causes Major Reaction; 
	Detectable By Commonly-Used Senses)
5	Physical Limitation:  Large (Infrequently, Slightly Impairing)
5	Physical Limitation:  Reduced Leap, can only leap 1" (Infrequently, Slightly Impairing)
341	Experience Points

Total Disadvantage Points:  436

Description: This tall humanoid figure is possible one of the most fearsome of opponents. The Archvile has several notable features. The first is it's highly distinctive purr, sounded when ever it is hunting, the second is it's thunderclap attack, which will send opponents flying. Finally, the Archvile can raise recently slain demons back from the dead, sending them back into the fray.

(Archvile created by ID Software, character sheet created by Michael Surbrook)

Archvile Hero Designer File


Zombie Human | Zombie Sargent | Zombie Chain Gunner | Imp | Demon | Specter | Lost Soul | Revenant | Cacodemon | Pain Elemental | Arachnotron | Hell Knight | Mancubus | Archvile | Baron of Hell | Spider Mastermind | Cyberdemon

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