Val	CHA	Cost	Roll	Notes
25	STR	15	14-	Lift 800 kg; 5d6 HTH Damage [2]
26	DEX	48	14-	OCV:  9/DCV:  9
25	CON	30	14-
20	BODY	20	13-
18	INT	8	13-	PER Roll 13-
20	EGO	20	13-	ECV:  7
20	PRE	10	13-	PRE Attack:  4d6
10	COM	0	11-

10	PD	5		Total:  10 PD (0 rPD)
7	ED	2		Total:  7 ED (0 rED)
6	SPD	24		Phases:  2, 4, 6, 8, 10, 12
10	REC	0
50	END	0
50	STUN	4		Total Characteristics Cost:  186

Movement:	Running:	6"/12"
		Leaping:	5"/10"
		Swimming:	2"/4"

Cost	Powers & Skills
	Martial Arts:  Karate
	Maneuver	OCV	DCV	Damage
4	Block		+2	+2	Block, Abort
4	Disarm		-1	+1	Disarm; 35 STR to Disarm
4	Dodge		--	+5	Dodge, Affects All Attacks, Abort
3	Legsweep	+2	-1	6d6 Strike, Target Falls
4	Punch/Snap Kick	+0	+2	7d6 Strike
5	Side/Spin Kick	-2	+1	9d6 Strike

7	Hard To Kill:  +10 BODY; Only To Stave Off Point Of Death (-1 1/2), No Figured Characteristics (-1/2)
20	Armor Plate On Left Shoulder/Arm:  Armor (12 PD/12 ED); Activation Roll 8- (Locations 6-9; -2), 
	OIF (-1/2) plus +3 with DCV; OIF (-1/2)
20	Regeneration:  Physical Damage Reduction, Resistant, 50%; STUN Only (-1/2)
15	Regeneration:  Does Not Bleed
40	Regeneration:  Healing 3 BODY, Can Heal Limbs, Resurrection, Reduced Endurance (0 END; +1/2), 
	Persistent (+1/2); Extra Time (Regeneration-Only) 1 Turn (Post-Segment 12) (-1 1/4), Self Only (-1/2)
	Notes:  Regeneration stopped by burning the body.
15	Regeneration:  LS  (Immunity: All terrestrial diseases and biowarfare agents; Longevity: Immortal)
41	Body Control:  Shape Shift  (Sight, Hearing and Touch Groups, any humanoid form), Imitation, 
	Makeover, Costs END Only To Change Shape (+1/4); Extra Time (Full Phase, Only to Activate, -1/4), END 4

3	Fringe Benefit:  Leader of the Eight Devils of Kimon

20	+4 with HTH Combat

3	Acrobatics 14-
3	Acting 13-
3	Breakfall 14-
3	Climbing 14-
7	Disguise 15-
1	Language:  Japanese (idiomatic; literate)
7	Mimicry 15-
5	Riding 15-
3	Streetwise 13-
6	WF:  Common Martial Arts Melee Weapons, Common Melee Weapons, Common Missile Weapons
248	Total Powers & Skills Cost
434	Total Character Cost

200+	Disadvantages
5	Distinctive Features:  Broad Scar Encircling His Neck (Easily Concealed; Noticed and 
	Recognizable; Detectable By Commonly-Used Senses)
10	Distinctive Features:  Style (Not Concealable; Noticed and Recognizable; Detectable By Large Group)
10	Hunted:  Kibagami Jubei 8- (As Pow, Harshly Punish)
15	Psychological Limitation:  Casual Killer (Common, Strong)
20	Psychological Limitation:  Megalomania/Power Hungry (Very Common, Strong)
20	Psychological Limitation:  Overconfidence (Very Common, Strong)
15	Reputation:  One of the Eight Devils of Kimon, 11- (Extreme)
139	Reincarnation Bonus
434	Total Disadvantage Points
Gemma and Yurimaru

Background/History: Gemma is the leader of the Eight Devils of Kimon, and you'll be hard pressed to find a more dangerous opponent. Desiring to rule all of Japan as a 'Shadow Shogun,' Gemma is evil, ruthless and totally amoral. Anyone crossing him had better be sure about their skills, because his powers are more than enough to win almost any fight.

Personality/Motivation: Gemma's main goal in life is the acquisition of power. He's smart enough to realize that he can never be the man on the throne, so he will settle for being the true power behind the throne (a.k.a. the "Shogun of the Dark"). To achieve this end he will kill anyone and everyone required, sacrifice his own team members, and otherwise undertake any actions he thinks are required, all without a second thought as to who might be harmed in the process. In the course of Ninja Scroll, Gemma either kills or causes to be killed an entire village, the Chamberlain of a local clan, an entire force of ninja, a troop of soldiers from the local clan, several members of clan Toyatome (who wish to depose the current Tokugawa Shogun), and the kunoichi Kagero.

Quote: "My dream is different. ... I'll use [the gold] to organize the most powerful army of ninja ever. ... Meaning the true Shogun of the Dark... will be me."

Gemma in the burning ship.

Powers/Tactics: Aside from his incredible physique and fighting prowess, Gemma posses one secret technique that renders him virtually invincible. He knows the secret of 'reincarnation,' allowing to heal from almost any damage, and even come back from the dead. Of course, he also has a few other tricks up his sleeve. He can alter his body to assume virtually any human form, recreating not only their looks, but their voice and mannerisms as well. The armor he wears on his arm is used as an active defense in combat, blocking sword strikes with ease. If cut, he doesn't bleed (much), and at one point picks his severed arm off the floor and places it back on his body with a minimum of discomfort.

Appearance: Gemma is big, very big, standing well over six feet in height and is massively muscled. He has short black hair, dark eyes and a very deep voice. His costume is the most 'modern' of any character in Ninja Scroll, consisting of a purple sleeveless tunic with a deep v-neck, trousers and boots. His left shoulder and arm is covered by a series of articulated plates. The base of his neck is marred by a broad scar that goes all the way around.

Himuro Gemma's Hero Designer File

(Himuro Gemma created by Yoshiaki Kawajiri, character sheet created by Michael Surbrook based on material written by David Kuijt. Additional suggestions by Mark Doherty.)

Benisato | Dakuan | Himuro Gemma | Kagero | Kibagami Jubei | Mushizo | Shijima | Tessai | Utsutsu Mujuro | Yurimaru | Zakuro

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