Val CHA Cost Roll Notes 13 STR 3 12- Lift 151.6 kg; 2 1/2d6 HTH Damage [3] 14 DEX 12 12- OCV: 5/DCV: 5 13 CON 6 12- 10 BODY 0 11- 13 INT 3 12- PER Roll 12- 13 EGO 6 12- ECV: 4 13 PRE 3 12- PRE Attack: 2 1/2d6 10 COM 0 11- 5 PD 2 Total: 5 PD (0 rPD) 4 ED 1 Total: 4 ED (0 rED) 3 SPD 6 Phases: 4, 8, 12 6 REC 0 26 END 0 25 STUN 1 Total Characteristic Cost: 43 Movement: Running: 6"/12" Leaping: 2"/4" Swimming: 2"/4" Cost Powers & Skills 10 Martial Arts: Choice (Usually Commando Training) Perks 1 Membership: Hellsing Organization Skills 10 +2 with Small Arms 3 Breakfall 12- 3 Climbing 12- 3 Demolitions 12- 2 KS: Military/Mercenary/Terrorist World 11- 2 KS: SAS (or other military unit) History And Customs 11- 0 Language: English (idiomatic; literate) 2 PS: Soldier 11- 3 Parachuting 12- 3 Paramedics 12- 3 Shadowing 12- 3 Stealth 12- 2 Survival (Temperate/Subtropical) 12- Notes: Or choice of locations 6 TF: Common Motorized Ground Vehicles, Parachuting, Advanced, Parachuting, Basic, SCUBA, Wheeled Military Vehicles 3 Tactics 12- 5 WF: Small Arms, Blades, General Purpose/Heavy Machine Guns, Grenade Launchers 64 Total Powers & Skills Cost 107 Total Character Cost 50+ Disadvantages 5 Distinctive Features: Hellsing Uniform (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses) 10 Psychological Limitation: Loyal To Queen And Country (Common, Moderate) 20 Social Limitation: Subject To Orders (Very Frequently, Major) 22 Experience 107 Total Disadvantage Points
Designer's Notes: Soldiers of the Hellsing Organization are primarily recruited from the British military, although after the massacre at the estate in Episode 5, Brotherhood and Episode 6, Dead Zone, troopers are recruited from the special forces of other nations. They are trained in urban warfare, and specialize in small unit tactics, fighting in tight-knit groups. This character sheet represents a typical trooper with skills taken from things seen in the anime, as well as from the Special Forces package see in the 4th Edition Dark Champions supplement An Eye For An Eye. Naturally, you can vary the listed skills (and Psychological Limitation) as needed to individualize specific troopers, or add in skills sets seen in the 5th Edition Dark Champions book, using the Military Training and Ranger Package Deals (or other Special Forces package deals).
Aside from their training, Hellsing Troopers are also well-equipped with gear. A rough breakdown is as follows:
Helmet: Armor (11 PD/11 ED) (33 Active Points); Activation Roll 8- or Locations 4-5 (-2), OAF (-1). Total Cost: 8 points.
Helmet Radio: Radio Perception/Transmission (10 Active Points); OIF (-1/2), Limited Frequencies (-1/2). Total Cost: 5 points.
Armored Vest: Armor (9 PD/9 ED) (27 Active Points); Activation Roll 11- or Locations 9-13 (-1/2), OIF (-1/2). Total Cost: 13 points.
Glock 17L: RKA 1d6+1, 19 Shots (+1/4) (25 Active Points); OAF (-1). Total Cost: 12 points.
Heckler And Koch MP5A5: RKA 1d6+1, Autofire (5 shots; +1/2), 4 Clips of 30 Shots (+1/2) (40 Active Points); OAF (-1) (total cost: 20 points) plus Underbarrel Flashlight: Sight Group Images, 1" radius, Reduced Endurance (0 END; +1/2) (15 Active Points); OAF (-1), Only To Create Light (-1), No Range (-1/2) (total cost: 4 points). Total Cost: 24 points/
Hellsing Trooper Hero Designer File
(Hellsing Trooper created by Kourta Hirano and Studio Gonzo, character sheet created by Michael Surbrook)
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