AUTODUEL CHAMPIONS CHARACTER ADAPTATIONS

KURTZMAN

Val	CHA	Cost	Notes
3	Size	15	Length 4m, Width 2m, Height 2m, Volume 16m^3, Mass 800 kg, OCV +2, KB -3
32	STR	7	HTH Damage 6d6
15	DEX	10	

8	PD	9	8/9 PD (8/9 rPD)
8	ED	9	8/9 ED (8/9 rED)
3	SPD	10	Phases:  4, 8, 12
5	OCV	10
5	DCV	10

10	BODY	-3
Total Characteristic Cost:  77

Movement:	Ground:		45m/180m
		Leaping:	0m
		Swimming:	0m

Cost	Powers
	Propulsion Systems
15	1)  Electric Engine:  Ground Movement +33m (45m total), x4 Noncombat; OAF (standard tires; -1), 
	Only On Appropriate Terrain (-½), 1 Continuing Fuel Charge lasting 6 Hours (-0)
4	2)  Puncture-Resistant Tires:  4 PD/4ED, 4 BODY (see TUV page 41)
-2	3)  Ground Vehicle:  Leaping -4m (0m total)
-2	4)  Ground Vehicle:  Swimming -4m (0m total)

	Tactical Systems
65	1)  Turret-Mounted Machine Gun:  RKA 2 ½d6, +1 STUN Multiplier (+¼), Autofire (10 shots; +1); IIF 
	Bulky (-¾), Real Weapon (-¼), 200 Charges (+1), [200]
	Notes:  Machine Gun is in a 360° pop-up turret.
2	2)  Armored Nose And Tail:  +1 PD; Limited Coverage Front/Rear 60 Degrees (-1) plus +1 ED; Limited 
	Coverage Front/Rear 60 Degrees (-1)
2	3)  Heavy:  Knockback Resistance -2m

	Skills
2	Improved Suspension:  +1 with Ground Movement

Total Abilities & Equipment Cost:  86
Total Vehicle Cost:  163

Value Complications
5	Distinctive Features:  AADA Sticker (Easily Concealed; Noticed and Recognizable; Detectable By 
	Commonly-Used Senses)

Total Complication Points:  5
Total Cost:  158/5 = 32

Kurtzman created by Aaron Allston, character sheet by Michael Surbrook

Kurtzman's Hero Designer File


Autoduel Champions Introduction
Characters
Jack "Ranger" Ordway | Sunshine Callahan | The Blue Ghost
Vehicles
Dragonfly | Fenimore | Ghostmobile | Kurtzman

Return to RPG Character Adaptations