DESTROY!!!

RED BASHER

Val	CHA	Cost	Roll	Notes
80	STR	70	25-	1600 tons; 16d6
14	DEX	12	12-	OCV:  5/DCV:  5
73	CON	126	24-	
18	BODY	3	13-	
13	INT	8	12-	PER Roll 12-
14	EGO	15	12-	ECV:  5
25	PRE	-1	14-	PRE Attack:  5d6
8	COM	34	11-	
50	PD	35		Total:  50 PD/10 PDr
50	ED	16		Total:  50 ED/10 EDr
4	SPD	0		Phases:  3, 6, 8, 12
31	REC	0		
146	END	0		
95	STUN	0		Total Characteristics Cost:  318

Movement:	Running:  6"/12"
		Superleap:  50"/3200"
		Swimming:  2"/4"

Cost	Powers & Skills
Combat Training:
20	Combat Skill Levels:  +4 with HTH

Superhero Powers:
60	Double Knockback:  with STR, END 10
26	HA:  +10d6, Double Knockback (+3/4), Knockback only (-1), END 5
39	Big Bash:  HA:  +15d6, Double Knockback (+3/4), Only with Haymaker (-1), 
	END 8
15	Damage Reduction:  1/2, Physical, Resistant, Only when Beserk/enraged (-1)
15	Damage Reduction:  1/2, Energy, Resistant, Only when Beserk/enraged (-1)
15	Damage Resistance:  15 PD/15 ED
59	Superleap:  +34" x64 NCM, END 11
20	1/2 END:  Strength (+1/4), END 4
269	Total Powers & Skills Cost
588	Total Character Cost

100+	Disadvantages
25	Berserk:  when dumped (14-, 8-)
468	Barefoot Bonus
588	Total Disadvantage Points

Designer's Notes: Red get's a bit of a bum rap since the Mayor is all set to let him off after the initial rampage, but after the Captain does that movethru from the moon he lets him get arrested.

Both characters are fairly evenly matched, but Red does get the upper hand if beserk. Which through the comic seems to be the case.

(Red Basher created by Scott McCloud, character sheet created by Mark Morgan)


Destroy!!! Introduction
Captain Maximum | Red Basher

Return to Comic-Derived Character Adaptations