Val CHA Cost Roll Notes 18 STR 8 13- 300 kg, 3 1/2 D6 23/29 DEX 39 15- OCV 10/DCV 10 17 CON 14 13- 16 BODY 12 12- 18 INT 8 13- PER Roll: 13- 15 EGO 10 12- ECV: 5 12 PRE 2 11- PRE Attack: 2d6 20 COM 5 13- 5 PD 1 Total: 5 PD 5 ED 1 Total: 5 PD 5 SPD 17 Phases 3,5,8,10,12 10 REC 4 40 END 3 35 STUN 1 Total Characteristics Cost: Movement: Running: 9"/18" Swimming: 3"/6" Cost Powers & Skills Combat Training: 24 Combat Skill Levels: +3 with all combat 17 Martial arts: 3WA Training Maneuver OCV DCV Damage Back kick +1 +3 3 1/2D6 strike High kick -2 +1 7 1/2D6 strike Parry +2 +2 Block, abort Takedown +0 +1 3 1/2D6 +v/5, target falls Implanted Bioware Powers: 12 Reflex Boosters: DEX: +6, Does not affect figured (-1/2) 13 War Drug Gland (Happy Juice): Aid: 6D6 to STUN, Trigger: User takes BODY, +1/4), Invisible to Sight (+1/2), Only to starting values (-1/2), Self Only (-1/2), Limited conscious control (-1), 4 charges (-1) 15 War Drug Gland: Aid: 1d6 to STR, 1d6 to DEX, 2d6 to END, 1d6 to STUN, Invisible to Sight (+1/2), Self Only (-1/2), 4 charges (-1) 20 Pain Dampners: Damage Reduction: 25%, Physical and Energy, Resistant, Stun Only (-1/2) 7 Coded Transmitter: Mind Link, Related group of minds (3WA agents, +5 pts.), 0 END (+1/2), Only to another with Coded Transmitter (-1) 7 Neural Interface: +2 with all computer skills, Requires accessible cable (-1/2) Genetic Upgrade Powers: 3 Life support: Immune to Disease 6 Running: +3" (9" total), END 2 1 Swimming +1" (3" total), END 1 WA Equipment: 32 Smartsuit Multipower: 40 point pool, IIF (-1/4) 3 u - Thermal Protection: Damage Reduction, 75% Energy, Resistant, Only vs. Fire (-1) 3 u - Holocamouflage: Invisibility to Sight, 0 END (+1/2) 1 u - Emergency Space Suit: Life support: Self-contained Breathing, Safe Environment: Vacuum 2 u - Underwater Movement: Swimming +7" (Total 10"), Life support: Self-contained Breathing 1 u - Disguise: Instant Change: any clothing 3 u - Disguise: Shapeshift to Limited Group (Human female of same height and weight, +10 pts.), 0 END (+1/2) 267 3WA Gadgetry: 200 point Variable Power Pool, Change only at base (-1/2) Background Skills: 10 Luck: 2D6 5 Perk: Galactic police powers 1 Perk: Weapon permit 5 Talent: Fast Draw 16- 5 Acrobatics 16- 5 Breakfall 16- 3 Climbing 13- 5 Computer programming 14- 3 Electronics 11- 3 KS: Criminal law: 13- 5 Persuasion 12- 7 Shadowing 13- 3 Stealth 15- 6 WF: Common Melee Weapons Small arms, Uncommon Weapons Total Powers & Skill Cost Total Character Cost 100+ Disadvantages 15 Distinctive features: 3WA "uniform" (C, E) 5 Enhanced Characteristics Maxima Hunted: 15 Shasti (MoPow) 8- 20 Kevin J. Sleet (AsPow, NCI) 11- 10 Physical Limitation: Weirdness magnet; attracts strange people and things Psychological Limitation: 10 Always polite and forgiving (C, M) 15 Peaceful; tries to avoid violence, always gives fair warning (C, S) 15 Wants to be accepted (C, S) 15 Sense of duty to the 3WA (C, S) 10 Public ID 20 Reputation: "Bikini-clad mass-murderer" (14-, ext.) 10 Rival: Kei 15 Watched: Worlds Welfare Work Association - 3WA (More pow, NCI) 14- 357 Troubleshooter Bonus 637 Total Disadvantage Points
Background: Yuri and her partner Kei are "Troubleshooters," agents from the Worlds Welfare Work Association, a super-governmental organization that handles problems the individual planetary governments of the United Galactica cannot cope with. They work with and above the law, and are dedicated to preserving human life as a whole, but not individual people per se. Sounds good in theory.
The fact of the matter is that Yuri and Kei are dispatched to deal with various situations in their own unique manner (that usually involves ridiculous amounts of firepower). These almost invariably escalate into disasters of immense scale - their various missions have destroyed two artificial habitats, disrupted the entire ecology of a planet, triggered a supernova and caused countless millions of deaths. However, they always escape pretty much unscathed and it is never their fault.
Yuri and Kei met at Meizuiru university, a school for Lucien genetic upgrades. They somehow became friends and bluffed their way into the 3WA, convincing the selectors that they were psychic - the short skirts helped. From there, they have led a disaster strewn career (their first mission involved the accidental detonation of a nuclear device) to become the 3WA's most famous troubleshooters.
Personality/Motivation: Yuri is a perfect counterpoint to Kei, being somewhat demure, and forgiving. She is the quiet, reserved one of the pair, and as a result often gets trampled over (verbally) by Kei. She is eternally polite and forgiving, even to criminals she's meant to arrest; she always gives fair warning and an opportunity to surrender - which is very rarely heeded. Above all else, she wants to be accepted as a normal person, not as the popular image of a "bikini-clad mass-murderer." It's a hopeless struggle.
Tactics/Powers: As a Lucien model genetic upgrade, Yuri is much stronger, faster, healthier and more capable than normal humans. She is also outfitted with a variety of 3WA cyberware, including a neural suite with coded comlink, pain editor, reflex boosters and a wardrug gland that can increase her abilities in times of need or pump her full of "happy juice," a stimulant designed to keep her active after severe injury. In addition to this, she is assigned a variable-form "smartsuit," capable of assuming any number of different (although almost invariably either skimpy or skin-tight) forms and capabilities.
She is also assigned a considerable amount of high-tech 3WA gadgetry on each mission. Yuri prefers non-violent weapons, capable of restraining or incapacitating her opponents without injury (or collateral damage, for that matter). She always thinks through her fights, taking advantage of the opponent's weaknesses or the environment.
Appearance: Yuri is a very attractive young woman with long, straight black hair and huge light blue eyes - which have a disturbing tendency to glow when she is in combat. Her smartsuit's default configuration (i.e. her standard uniform) is of a skimpy, silvery two-piece bikini and matching knee-high boots. No-one knows why.
Notes: These stats represent "Yuri mark 2" i.e.: the clone of Yuri that carried on in her place after "accidentally" killing the original in Fatal But Not Serious. After apparently getting over a massive bout of self-loathing, she is now if anything even more polite and demure than "normal."
The cost for the gadget pool was based around the equipment used in “Run From the Future,” listed as follows. Of course, this conversion will be out of date by the time the next Adam Warren Dirty Pair comic is released, as they will have no doubt developed even new and more ludicrously overpowered weapons and gadgets.
Sample Gadgets:
17 Blade Hair: 1 1/2D6 RKA, No Range (1/2), END 2 20 Chemical Saliva: 10D6 mind control, 1 command ("You're under arrest" -1/2), based on CON (-1/2), No Range (spitting distance; -1/2), END 5 20 Explosive Card: 4D6 RKA, Time Delay (+1/4), No Range (-1/2), 1 Charge (-2), IIF (-1/4) 27 GM Pistol: 10D6 EB, +2 OCV, 10 Shots (-1/4), OAF (-1) 31 Gas Canister: 10D6 Mind Control, AoE: Radius 5" (+1), Based on CON (-1/2), 6 Charges (-3/4), OAF (-1) 26 Grav Grenades: 28 STR TK, AoE: Radius (+1), Affects All Parts of Target (-1/4), Only to Pull Down (-1/2), 3 Charges of 1 Minute (-1/2), OAF (-1) 10 Holographic Hair: Images vs. Sight, 0 END (+1/2), No Range (-1/2) 38 Shock Gloves: 8D6 EB w/Find Weakness (11-), 0 END (+1/2), OAF (-1) 189 Total Powers Cost
Return to Anime and Manga Character Adaptations