Val Char Cost Roll Notes 18 STR 8 13- Lift 303.1 kg; 3 ½d6 HTH Damage [4] 20 DEX 20 13- 18 CON 8 13- 10 INT 0 11- PER Roll 11- 9 EGO -1 11- 18 PRE 8 13- PRE Attack: 3 ½d6 7 OCV 20 7 DCV 20 3 OMCV 0 3 DMCV 0 4 SPD 20 Phases: 3, 6, 9, 12 6+15 PD 4 Total: 6/21 PD (0/15 rPD) 6+15 ED 4 Total: 6/21 ED (0/15 rED) 8 REC 4 36 END 4 10 BODY 0 30 STUN 5 Total Characteristic Cost: 124 Movement: Running: 12m/24m Leaping: 24m/48m Swimming: 4m/8m Cost Powers and Skills 5 Who The Hell Do You Think We Are?: +10 PRE; Only To Resist Offensive Presence Attacks (-1) Martial Art: Swordsmanship Maneuver OCV DCV Notes 4 Parry +2 +2 Block, Abort 4 Slash +0 +2 Weapon +2 DC Strike 5 Thrust +1 +3 Weapon Strike Use Art With Blades 67 Anime Power Stunts: Multipower, 67-point reserve 4f 1) Edward Aldrich KICK!: Leaping 20m (Accurate); Forward Movement Only (-1), No Noncombat Movement (-¼) plus HA +6d6, Trigger (Activating the Trigger is an Action that takes no time, Trigger requires a Zero Phase Action to reset; when character lands next to target with Leaping; +¾); Hand-To-Hand Attack (-¼), Linked (Leaping; -¼), END 6 3f 2) Dragon Slash: Blast 6d6, Area Of Effect (3m Cone; +¼), Double Knockback (+½); OIF (sword of oppurtunity; -½) 5 3f 3) Soul Breaker!: HKA 4d6+1 (5d6+1 w/STR); No Conscious Control (only when the plot demands it; -1), OIF (sword of oppurtunity; -½) 6 5 "Ora, Ora, Ora!": Aid PRE 2d6, Reduced Endurance (0 END; +½); One Use At A Time (-1), Only to Aid Self (-1), Incantations (must shout battle cry; -¼) 15 Anime Leaping To The Horizon: Leaping +20m (24m forward, 12m upward) (Accurate), END 1 9 Combat Running: Running 12m, Reduced Endurance (0 END; +½); Only To Make Half Moves In Combat (-1) Perks 9 Contact: Captain Jiranee Jenvirava (Contact has very useful Skills or resources, Very Good relationship with Contact) 14- 3 Fringe Benefit: Corporate Employee, Security Clearance Notes: Top Secret Security Clearance. Works as Computer tech for Northrop-Grumman. 1 Hero Of Fyrkat Village: Positive Reputation: hero of the battle versus the Giant People (people of Fyrkat) 14-, +1/+1d6 Talents 4 Just A Scratch: Combat Luck (3 PD/3 ED); Not When Wearing Heavy Armor (-½) 3 Eidetic Memory; Anime and Manga only (-½) Skills 30 The Way Of The Warrior: +3 with All Attacks 0 "It's Not Every Day That The Colonel Wants You To Be A Gunner In His Convoy" 16 1) Marksman: +2 with Ranged Combat 5 2) Marksman: Accurate Sprayfire 5 3) Marksman: Skipover Sprayfire 3 Acrobatics 13- 0 Acting 8- 2 AK: Baltimore, Maryland 11- 0 AK: Colombus, Ohio 8- 1 AK: Virginia Beach 8- 3 Breakfall 13- 2 Bureaucratics 10- 0 Climbing 8- 2 Combat Driving 10- 5 Computer Programming 12- 0 Concealment 8- 1 CuK: Fyrkat Village Society 8- 0 Deduction 8- 2 Electronics 10- 3 Fast Draw: Blades 13- 6 KS: Anime/Manga 15- 4 KS: Computers and IT 13- 0 KS: General Knowledge 11- 2 KS: Military/Mercenary/Terrorist World 11- 2 KS: U.S. Army History and Customs 11- 0 Language: English (idiomatic; literate) 1 Language: Japanese (anime dialog) (basic conversation) 3 Mechanics 11- 4 Navigation (Land) 12- 3 Power: Absurd Anime Antics 13- 2 PS: Armor Crewman 11- 2 PS: Computer Geek 11- 0 PS: Perform basic chores and menial tasks 11- 2 Paramedics 10- 0 Persuasion 8- 0 Shadowing 8- 0 Stealth 8- 4 Survival (Temperate/Subtropical, Desert) 11- 2 Systems Operation 10- 4 TF: Common Motorized Ground Vehicles, Tracked Military Vehicles, Two-Wheeled Muscle-Powered Ground Vehicles, Wheeled Military Vehicles 3 Tactics 11- 13 WF: Beam Weapons, Common Melee Weapons, Common Missile Weapons, Energy Weapons, Assault Rifles/LMGs, General Purpose/Heavy Machine Guns, Grenade Launchers, Handguns, Thrown Sword Total Powers & Skill Cost: 282 Total Cost: 405 175+ Matching Complications (50) 5 Distinctive Features: Hey, Aren't You Kevin Smith? (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses) 15 Hunted: Serpent Men Infrequently (Mo Pow; Capture) 5 Negative Reputation: Otaku, Frequently, Not Limiting In Some Areas 10 Psychological Complication: It's Either Anime Or Nothing! (Common; Moderate) 10 Psychological Complication: No Good Deed Goes Unpunished (Uncommon; Strong) Notes: Tries to do the right thing, even if it is to his detriment. A lighter version of "Honorable." 5 Social Complication: Geek and Anime Fan (Infrequently, Minor) 10 Social Complication: Socially Inept and Introvert (Frequently, Minor) Total Complications Points: 50 Experience Points: 230
EQUIPMENT CARRIED
Coherent Radiation Ion Weapon (CRIW): Blast 10d6, Autofire (3 shots; +¼); OAF (-1), STR Minimum 10 (-½), Required Hands Two-Handed (-½), Real Weapon (-¼), 20 Charges (+¼) plus +1 with OCV; OAF (-1) plus +2 to offset RMod; OAF (-1), [20]
Shortsword: HKA 1d6 (1d6+1 w/STR), Reduced Endurance (0 END; +½); OAF (-1), STR Minimum 10 (-½), Real Weapon (-¼), Required Hands One-Handed (-0)
Lizard People Longsword: HKA 1 ½d6 (2d6 w/STR), Reduced Endurance (0 END; +½); OAF (-1), STR Minimum 10 (-½), Required Hands Two-Handed (-½), Real Weapon (-¼) plus +1 OCV; OAF (-1), Real Weapon (-¼) plus +1m Reach
Leather Longcoat: Resistant Protection (3 PD/3 ED); Normal Mass (-1), OIF (-½), Real Armor (-¼), Requires A Roll (14- roll; -¼)
Bio-Plastic Combat Armor: Resistant Protection (12 PD/12 ED); OIF (-½), Real Armor (-¼), Requires A Roll (12- roll; -¼)
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