Val	CHA	Cost	Roll	Notes
13	STR	3	12-	Lift 151.6 kg; 2 1/2d6 HTH Damage [1]
15	DEX	15	12-	OCV:  5/DCV:  5
18	CON	16	13-
10	BODY	0	11-
18	INT	8	13-	PER Roll 13-
23	EGO	26	14-	ECV:  8
10	PRE	0	11-	PRE Attack:  2d6
8	COM	-1	11-

8	PD	5		Total:  8 PD (0 rPD)
8	ED	4		Total:  8 ED (0 rED)
5	SPD	25		Phases:  3, 5, 8, 10, 12
7	REC	0
36	END	0
26	STUN	0		Total Characteristics Cost:  101

Movement:	Running:	6"/12"
		Leaping:	2"/4"
		Swimming:	2"/4"

Cost	Powers & Skills
70	Telekinetic Powers:  Elemental Control, 140-point powers
175	1)  Entangle 6d6, 6 DEF, Takes No Damage From Attacks (physical attacks; +1/4), Works Against EGO,
	Not STR (+1/4), Reduced Endurance (0 END; +1/2), BOECV (Mental Defense applies; +1) plus 
	RKA 1d6, +1 Increased STUN Multiplier (+1/4), Reduced Endurance (0 END; +1/2), BOECV 
	(Mental Defense applies; +1), NND (defense is Self-Contained Breathing; +1), Does BODY (+1), 
	Continuous (+1); Linked (Entangle; -1/2)
70	2)  FW (14 PD/14 ED), Hardened (x2; +1/2), Reduced Endurance (0 END; +1/2)

2	Contact:  Hungarian Government Official 11-
3	Fringe Benefit:  National Police Powers

3	Absolute Time Sense
5	Eidetic Memory
3	Lightning Calculator
4	Speed Reading (x10)

2	AK: Hungary 11-
13	Bureaucratics 16-
2	CK: Budapest 11-
3	Cryptography 13-
2	Language:  English (fluent conversation)
0	Language:  Hungarian (Magyar) (idiomatic; literate)
3	Lipreading 13-

Total Powers & Skill Cost:  360
Total Cost:  461

200+	Disadvantages
15	DNPC:  Adopted Niece 8- (Incompetent)
25	Enraged:  When children hurt (Uncommon), go 14-, recover 8-
20	Hunted:  Hungarian Government 14- (Mo Pow, NCI, Watching)
10	Physical Limitation:  Nearsighted, Wears Glasses (Frequently, Slightly Impairing)
20	Psychological Limitation:  Always Obeys Orders of Superiors (Common, Total)
10	Psychological Limitation:  Frightened of Losing Custody of Niece (Uncommon, Strong)
15	Psychological Limitation:  Never Endangers Children (Uncommon, Total)
10	Reputation:  Hungarian National Hero, 11-
15	Social Limitation:  Public ID (Frequently, Major)
121	Experience Points

461	Total Disadvantage Points

Designer's Notes:

1) Bastion paid 6 points for 13 STR. Corrected to 3 points.

2) I placed Bastion's Force Wall and Entangle into an Elemental Control. Using the rules for a BOECV Entangle found in 5th Edition, I added the Advantages of Takes No Damage From Physical Attacks (+1/4), and Works Against EGO, Not STR (+1/4). I also placed the Linked RKA into the first slot of the Elemental Control, and properly spelled out the NND defense (I hope) as all the original states is "Life Support."

3) The errata sheet states that Bastion should only pay 3 points for Absolute Time Sense (instead of 13 points). I made the correction.

4) No die roll was given for Bastion's Area Knowledge's. As he only paid 2 points per skill, I gave him an 11-.

5) Bastion paid 5 points to have Bureaucratics on a roll of 16-. This was adjusted to 13 points. ([10/3] +9 = 11- for 3 points. +5 to the roll for +10 points.)

6) Bastion's Cryptography roll was originally a 12-. His INT makes it a 13-.

7) Removed Bastion's Distinctive Features. "Short and Bald" is no longer valid in 5th Edition.

8) Edited all other Disadvantages. In some cases, this meant a change in Disadvantage point values as I went with the wording of the Disad and not the listed point value. I'd like to point out that a "proper" 5th Edition adaptation of Bastion should have his Reputation as a Perk, not a Disadvantage. The author of European Enemies handed out Reputations like candy, and often used them as another form of character description. Shrike is a perfect example, with her Reputation(s) of bridge player and speedster.

9) The original version of Bastion cost 477 points. He now costs 461, a 16-point decrease. Most of the savings came from placing his telekinetic powers in an Elemental Control. The original version of the character sank 322 points into his Entangle, Force Wall, and Linked RKA, while this version spends a "mere" 315 (a 7-point difference).

10) Assessment: Meet Bastion, who believe it or not, is probably the most solid character concept in the entire book. His powers have a logical set of special effects, and his personality shows some creative thought. The biggest flaw is how over powered he is. He doesn't pay any Endurance for his powers and his Force Wall is Hardened twice! Personally, I'd drop his SPD to 3, give him 1/2 Endurance on his powers, remove the BOECV Advantage from Slot 1 of his Elemental Control and make it Area of Effect (Hex). Also, his Force Wall could loose a level of Hardened and the savings should be pumped into making it larger, so he can protect more people. This would make him a far more balanced (and hopefully 350-point) superhero.

Oh, as a final note, Bastion is listed after Black Druid and Blackjack in the book, despite the individual characters supposedly in alphabetical order.

Return to European Enemies Character Revisions