MOVIE CHARACTERS

TRON

Val	Char	Cost	Roll	Notes
18	STR	8	13-	3½d6, 300 kg
18	DEX	24	13-	OCV: 6/DCV: 6
18	CON	16	13-	STUN@: 34
18	BOD	16	13-	
18	INT	8	13-	PER Roll: 13-
18	EGO	16	13-	ECV: 6/MD: 0
18	PRE	8	13-	PRE Attack: 3½d6
18	COM	4	13-	
8	PD	4		Total PD: 15/7r
8	ED	4		Total ED: 15/7r
4	SPD	12		Phases: 3, 6, 9, 12
8	REC	0		
36	END	0		
36	STN	0		
6”	Run	0		1 END
9”	Leap	5		2 END

Cost    Powers & Skills
90	Video Games: Multipower (90 points)
9u	Disks: 8d6 vs ED, No Range Penalty, END 6
	Disks: Missile Reflection (All Ranged Attacks, Reflect at Attacker)
3u	Light Cycle: Running +14” (20” Total), Can Only Make Right Angle Turns  ½, Concentrate ½ DCV 
	Throughout, Gestures Throughout, END 4
	Light Cycle: Armor +5 rPD, only vs Movement Damage, ½ DCV Throughout, Gestures Throughout
	Light Cycle: 3d6 EB, AVLD: Force Field, Area Effect 20” Line, Trigger: Wall is Touched, No Range, 
	Wall Path Follows Cycle's Path -1, ½ DCV Throughout, Gestures Throughout, END 5
4u	Tank: 3d6 RKA, 1 Charge, 16 Clips, Concentrate ½ DCV, Full Phase to Fire
	Tank: Armor +15 rPD, +15 rED, Concentrate ½ DCV Throughout 

10	Living Computer Program: Elemental Control (10 points)
11a	Encryption: Armor +7 rPD, +7 rED
10b	Power Feeding: Absorption, 4d6 Electricity into STUN and END
3c	Power Shielding: 50% Damage Reduction, Energy, Only vs Electrical Attacks

5	Modern Technology: Lack of Weakness 5 points
5	Broadcast Communication: Radio Listen and Transmit

	Skills, Talents, Perks
6	+2 level w/ Disks, Tank Gun (Each Level Can Be Used to “Bounce” the Disk)
6	+2 level w/ Computer Game Skills

3	Computer Programming 13-
3	Cryptography 13-
3	Electronics 11-
3	KS: Video Games 13-
1	Tactics 8-

225+	Disadvantages
10	Distinctive Features Glowing with Cybernetic Energy (Concealability)
15	Physical Limitation:  All Stats Based on User's Intelligence (Frequently, Greatly)
20	Psychological Limitation:  Honorable (Common, Total)
10	Psychological Limitation:  Serious, No Sense of Humor (Uncommon, Strong)
15	Susceptibility: 3d6 from Computer Programming (Uncommon)
5	1d6 Unluck

Notes: Tron can “play” three different “video games.” In Disks of Tron, he can toss electronic frisbees or use them to bounce others’ attacks. In Light Cycles, he can move very fast, and leave a maze of damaging walls behind him (the wall disappears once someone takes damage from it). In Tanks, he is very well-protected, but has a long firing time.

Background: Tron is a living computer program, and can now use his video game powers out in the real world, thanks to the magic of computer-generated special effects.

Alien | Ash | Brownie | Buffy, the Vampire Slayer | Buzz Lightyear | Dread Pirate Roberts | Flash Gordon | Highlander | Lelu | Luke Skywalker | MiB (Agent J) | Neo | Predator | Robocop | Shrek | Spock | Terminator T-101 | The Fifty Foot Woman | The Six-Million Dollar Man | Tim “The Enchanter” | Tron

Return to David Mattingly's Big Brawls HERO System Character Sheets.