WARHAMMER 40,000 GROUND VEHICLES

BANEBLADE

Val	CHA	Cost	Notes
9	Size	45	Length 16m, Width 8m, Height 8m, Volume 1,024m^3  Mass 51.2 ton,  OCV +6,  KB -9
68	STR	13	HTH Damage 13 ½d6
10	DEX	0

30	PD	42	30/33 PD (30/33 rPD)
30	ED	42	30/33 ED (30/33 rED)
3	SPD	10	Phases:  4, 8, 12
3	OCV	0	
3	DCV	0	

30	BODY	11
Total Characteristic Cost:  161

Movement:		Ground:	14m/28m
		Swimming:	4m/8m

Cost  Abilities and Equipment
	Propulsion Systems
1	1)  Motorized Tracked Military Vehicle:  Ground Movement +2m (14m total); Limited Maneuverability 
	Only 2 turns per Phase at Combat speed; only 1 turn per Phase at Noncombat speed (-¼), Only On 
	Appropriate Terrain (-¼), 1 Continuing Fuel Charge lasting 6 Hours (-0)
0	2)  Ground Vehicle:  Leaping -4m (total 0m)

	Tactical Systems
210	1)  Battle Cannon:  RKA 9d6, +1 Increased STUN Multiplier (+¼), Indirect (can be arced over some 
	intervening obstacles; +¼), Area Of Effect (54m Radius Explosion; +¾), Increased Maximum Range 
	(15,000m; +1); OIF Bulky (-1), Real Weapon (-¼), 22 Charges (+¼), [22]
104	2)  Autocannon:  RKA 5 ½d6, +1 Increased STUN Multiplier (+¼), Autofire (5 shots; +½); OIF Bulky (-1), 
	Real Weapon (-¼), 300 Charges (+1), [300]
130	3)  Demolisher Cannon:  RKA 10d6, +1 Increased STUN Multiplier (+¼), Indirect (can be arced over 
	some intervening obstacles; +¼), Armor Piercing (+¼), Increased Maximum Range (4800m; +½), Area 
	Of Effect (60m Radius Explosion; +¾); OIF Bulky (-1), Extra Time (Extra Phase, -¾), Limited Arc 
	Of Fire (One hex row; -¾), Real Weapon (-¼), 18 Charges (+¼), [18]
68	4)  Turreted/Sponson-Mounted Lascannon:  RKA 5d6, +1 Increased STUN Multiplier (+¼), Armor Piercing (+¼), 
	No Range Modifier (+½), Reduced Endurance (0 END; cannot be used if engine is destroyed; +½); OIF 
	Bulky (-1), Beam (-¼), Limited Arc Of Fire (180 degrees; either right or left side of Baneblade; -¼), 
	Real Weapon (-¼)
5	5)  Turreted/Sponson-Mounted Lascannon:  A Second Lascannon (total of 2)
78	6)  Sponson-Mounted Dual Bolter:  RKA 4d6, +1 Increased STUN Multiplier (+¼), Autofire (10 shots; +1); 
	OIF Bulky (-1), Limited Arc Of Fire (90 degrees; can fire in a 90 degree arc from straight ahead 
	to right/left; -¼), Real Weapon (-¼), 1,200 Charges (+1), [1,200]
5	7)  Sponson-Mounted Dual Bolter:  A Second Dual Bolter (total of 2)
71	8)  Hull-Mounted Forward Dual Bolter:  RKA 4d6, +1 Increased STUN Multiplier (+¼), Autofire (10 
	shots; +1); OIF Bulky (-1), Limited Arc Of Fire (60 degrees; forward arc only; -½), Real Weapon (-¼), 
	4000 Charges (+1), [4000]
14	9)  Smoke Launchers:  Darkness to Sight Group 8m radius; OIF Bulky (-1), 6 Continuing Charges 
	lasting 1 Turn each (-¼), Real Weapon (-¼), Limited Arc Of Fire (180 degrees; forward arc 
	only; -¼), [6 cc]
5	10) Smoke Launchers:  A Second Smoke Launcher (total of 2)
22	11) Advanced Armored Plating:  Hardened (+¼) applied to PD plus Hardened (+¼) applied to ED
6	12) Front Armor:  +3 PD, Hardened (+¼); Limited Coverage Front Of Hull, Superstructure, And Turret 
	(forward 60 degrees; -1) plus +3 ED, Hardened (+¼); Limited Coverage Front Of Hull,Superstructure, 
	And Turret (forward 60 degrees; -1)
6	13) Heavy:  Knockback Resistance -6m

	Operation Systems
9	1)  Comms:  HRRP (Radio Group), Concealed (-6 with HRRP PER Rolls); OIF Bulky (-1)
2	2)  Nightvision Gear:  IR Perception (Sight Group); OIF Bulky (-1)
1	3)  Radar Sensing Gear:  Radar (Radio Group), +4 to PER Roll, Discriminatory, Increased Arc
	Of Perception (360 Degrees), Telescopic:  +8; OIF Bulky (-1)
2	4)  Nightvision:  UV Perception (Sight Group); OIF Bulky (-1)

	Personnel Systems
17	1)  NBC And Multi-Environmental Seals:  LS  (Immunity: All terrestrial diseases and biowarfare
	agents; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat;
	Safe in Low Pressure/Vacuum)
10	2)  Oxygen Tanks And Carbon Dioxide Scrubbers:  LS  (Self-Contained Breathing), 1 Continuing
	Fuel Charge lasting 1 Week (+0), [1 cc]

	Skills
32	Targeting And Tracking Computers:  +4 with Ranged Combat
12	Targeting And Tracking Computers:  +4 vs. Range Modifier with All Attacks

Total Abilities & Equipment Cost:  822
Total Vehicle Cost:  983

Value	Complications
25	Distinctive Features:  Human Military Vehicle (Not Concealable; Extreme Reaction [fear]; Detectable
	By Commonly-Used Senses)
10	Physical Limitation:  Autocannon Must Point In Same Direction As Battle Cannon (Infrequently,
	Slightly Impairing)

Total Complication Points:  35
Total Cost:  948/5 = 190
Baneblade

Baneblade Hero Designer File


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