THE DEED OF PAKSENARRION

PAKSENARRION'S HORSE

Val	CHA	Cost	Roll	Notes
30	STR	20	15-	Lift 1600 kg; 6d6 HTH Damage [3]
16	DEX	18	12-	OCV:  5/DCV:  5
25	CON	30	14-
18	BODY	16	13-
15	INT	5	12-	PER Roll 14-
15	EGO	10	12-	ECV:  5
25	PRE	10	14-	PRE Attack:  5d6
14	COM	2	12-

8	PD	2		Total:  8 PD (1 rPD)
7	ED	2		Total:  7 ED (1 rED)
4	SPD	14		Phases:  3, 6, 9, 12
11	REC	0
50	END	0
46	STUN	0		Total Characteristics Cost:  129

Movement:	Running:	12"/24"
		Leaping:	6"/12"
		Swimming:	2"/4"
		Teleportation:	20"/40"

Cost	Powers & Skills
2	Combat-Acclimated:  +5 PRE; Only To Protect Against Presence Attacks (-1)
5	Bite:  HKA 1 point (1/2d6 w/STR), END 1
10	Kick/Rear:  HA +3d6; Hand-To-Hand Attack (-1/2), END 1
1	Tough Skin:  Damage Resistance (1 PD/1 ED)
10	Heavy:  Knockback Resistance -5"
12	Horse's Legs:  Running +6" (12" total), END 1
37	Appears When And Where Needed:  Teleportation 20", Safe Blind Teleport (+1/4), Reduced Endurance 
	(0 END; +1/2), Invisible Power Effects (Fully Invisible; +1); Only To Get From Current Stable Berth 
	To Where Paksenarrion Is (-2)
6	Sharp-Eared And Keen-Nosed:  +2 PER with All Sense Groups
4	Linked To Paksenarrion:  Mind Link , Human class of minds, One Specific Mind, Psychic Bond; Only 
	Allows Horse To Detect Paksenarrion's Moods And The Like (-1), Does Not Provide Mental 
	Awareness (-1/4)
8	Always Appears Fresh And Clean:  Cosmetic Transform 2d6 (dirty horse's hair and tack/harness into 
	clean hair and tack/harness, 'heals back' by getting dirty/mussed again), Reduced Endurance 
	(0 END; +1/2), Persistent (+1/2); Limited Target harness/tack currently worn (-1/2), Always 
	On (-1/2), No Range (-1/2)
6	Can Saddle Itself:  Cosmetic Transform 1d6 (standard effect: 3 points) (normal horse to horse 
	outfitted in full harness/tack, 'healed back' by having harness/tack removed), Reduced Endurance 
	(0 END; +1/2), Invisible Power Effects (Fully Invisible; +1); Limited Target (only affects 
	self; -1/2), No Range (-1/2)

	Talents
3	Knows Where To Go:  Bump Of Direction
12	Knows When Danger Is Near:  Danger Sense (self only, in combat, Function as a Sense, Intuitional) 14-/12-
14	Paladin's Mount:  Fearless

	Skills
10	+2 with HTH Combat
	
1	Understanding:  Language:  English (Basic Conversation)
	Notes:  The animal can only understand speech, not speak back, though it may find other ways to 
	communicate.
4	PS: Attack 13-
3	PS: Stop Attacking 12-
1	Riding 12-; Complementary To Rider's Skill Only (-1)

Total Powers & Skill Cost:  149
Total Cost:  278

75+	Disadvantages
5	Physical Limitation:  Large (4m; -2 DCV, +2 to PER Rolls to perceive) Infrequently, Slightly Impairing
15	Physical Limitation:  Very Limited Manipulation Frequently, Greatly Impairing)
25	Psychological Limitation:  Utterly Loyal To Paksenarrion (Very Common, Total)
158	Experience Points

Total Disadvantage Points:  278

Description: Paksenarrion’s horse (he never acquires a name during the corse of Oath of Gold) just appeared one day out in a field while Paksenarrion was out riding. It doesn’t take Paks long to realize her horse isn’t any mere warhorse, but a true paladin’s mount. He’s far smarter than any regular horse, he never needs brushing, always appears fresh, and has the slightly disturbing tendency to appear fully saddled and equipped when ever Paks is getting ready to go somewhere—even if he was in his stall in the stable five minutes ago.

(Paksenarrion's Horse created by Elizabeth Moon, character sheet created by Michael Surbrook)


Paksenarrion's History
Book 1: Sheepfarmer's Daughter (Paksenarrion the mercenary) | Book 2: Divided Allegiance (Paksenarrion the free-sword) | Book 3: Oath Of Gold (Paksenarrion the Paladin of Gird)
Paksenarrion's Horse

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