TERRACIDE

"UNCLE" MICK BADEN

Character Name: "Uncle" Mick Baden
Alternate Identities:
Player Name: NPC
CHARACTERISTICS
Val Char Base Points Total Roll Notes
15 STR 10 5 15 12- HTH Damage 3d6 END [3]
14 DEX 10 12 14 12- OCV 5 DCV 5
15 CON 10 10 15 12-
14 BODY 10 8 14 12-
18 INT 10 8 18 13- PER Roll 15-
11 EGO 10 2 11 11- ECV: 4
23 PRE 10 13 23 14- PRE Attack: 4 1/2d6
14 COM 10 2 14 12-
4 PD 3 1 4 4 PD (0 rPD)
3 ED 3 0 3 3 ED (0 rED)
3 SPD 2.4 6 3 Phases: 4, 8, 12
6 REC 6 0 6
30 END 30 0 30
30 STUN 30 0 30
7" Running 6 2 7"
2" Swimming 2 0 2"
3" Leaping 3 0 3" 69 Total Characteristics Points
CHARACTER IMAGE
EXPERIENCE POINTS
Total earned: 50
Spent: 50
Unspent: 0
Base Points: 100
Disad Points: 100
Total Points: 250
MOVEMENT
Type Total
Run (6) 7" [14" NC]
Swim (2) 2" [4" NC]
H. Leap (3") 3"
V. Leap (2") 1 1/2"
DEFENSES
Type Amount
Physical Defense 4
Res. Phys. Defense 0
Energy Defense 3
Res. Energy Defense 0
Mental Defense 0
Power Defense 0
COMBAT INFORMATION
OCV: 5 DCV: 5
Combat Skill Levels: +2 Overall
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Block 1/2 +0 +0 Block, abort
Brace 0 +2 1/2 +2 vs. Range Mod.
Disarm 1/2 -2 +0 Can disarm
Dodge 1/2 -- +3 Abort, vs. all attacks
Grab 1/2 -1 -2 Grab two limbs
Grab By 1/2 -3 -4 Move and Grab
Haymaker 1/2* +0 -5 +4 DC attack damage
Move By 1/2 -2 -2 STR/2 + v/5
Move Through 1/2 -v/5 -3 STR + v/3
Set 1 +1 +0 Ranged Attacks only
Strike 1/2 +0 +0 STR or weapon
Dodge 1/2 -- +5 Dodge, Affects All Attacks, Abort
Grapple 1/2 -2 -1 Grab Two Limbs, 25 STR for holding on; FMove
Disarm 1/2 -1 +1 Disarm; 25 STR to Disarm
Trip 1/2 +0 +1 3d6 +v/5, Target Falls
Flying Toss 1/2 +0 +2 5d6, Target Falls, must follow grapple
COMBAT MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
Targeting shot OCV Hit Location
Head shot (Head to Shoulders) -4 1d6+3
High shot (Head to Vitals) -2 2d6+1
Body shot (Hands to Legs) -1 2d6+4
Low shot (Shoulders to Feet) -2 2d6+7
Leg shot (Vitals to Feet) -4 1d6+12

Character Name: "Uncle" Mick Baden
Alternate Identities:
Player Name: NPC
SKILLS
Cost Name
3 Acting 14-
3 Traveler
2
1) AK: Groombridge 34 System (3 Active Points) 13-
2
2) AK: UN Colonies (3 Active Points) 13-
2
3) CuK: Groombridge 34 Colony (3 Active Points) 13-
2
4) CuK: UN Colonies (3 Active Points) 13-
3 Breakfall 12-
3 Bribery 14-
3 Bugging 13-
3 Bureaucratics 14-
3 Concealment 13-
3 Conversation 14-
3 Deduction 13-
3 Disguise 13-
2 Forgery (Documents) 13-
3 High Society 14-
2 KS: Spin-G Combat 11-
2 KS: The Diplomatic World 11-
2 KS: The Espionage World 11-
3 Lipreading 13-
3 Oratory 14-
3 Paramedics 13-
3 Persuasion 14-
3 PS: Journalist 13-
3 PS: Spin-G Operations 12-
3 PS: Tradecraft 13-
3 Security Systems 13-
3 Seduction 14-
3 Shadowing 13-
20 +2 Overall
3 Stealth 12-
3 Streetwise 14-
3 Systems Operation 13-
2 TF: Personal Use Spacecraft, Small Motorized Ground Vehicles
3 WF: Small Arms, Laser Pistols
113 Total Skills Cost
PERKS
Cost Name
2 Deep Cover: journalist / ex-diplomat
10 Fringe Benefit: Improved Equipment Availability Street-Level equipment, OFFICE employee, Passport, Press Pass, Security Clearance, Weapon Permit (where appropriate)
7 I know some people...: Contact Points: 15
3 Well-Connected
22 Total Perks Cost
TALENTS
Cost Name
4 Eidetic Memory (5 Active Points); Restrainable (Only by means other than Grabs and Entangles; -1/4)
3 Absolute Time Sense
4 Speed Reading (x10)
11 Total Talents Cost
POWERS
Cost Power END
6 Trained Observer: +2 PER with all Sense Groups 0
10 Smooth Talker: +2 with Interaction skills
16 Total Powers Cost
MARTIAL ARTS MANEUVERS
Cost Maneuver
Spin-G Combat maneuvers
4
1) Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort
5
2) Grapple: 1/2 Phase, -2 OCV, -1 DCV, Grab Two Limbs, 25 STR for holding on; FMove
4
3) Disarm: 1/2 Phase, -1 OCV, +1 DCV, Disarm; 25 STR to Disarm
3
4) Trip: 1/2 Phase, +0 OCV, +1 DCV, 3d6 +v/5, Target Falls
3
5) Flying Toss: 1/2 Phase, +0 OCV, +2 DCV, 5d6, Target Falls, must follow grapple
19 Total Martial Arts Cost

Character Name: "Uncle" Mick Baden
Alternate Identities:
Player Name: NPC
DISADVANTAGES
Cost Disadvantage
0 Normal Characteristic Maxima
5 Age: 40+
10 Distinctive Features: Implanted senory recorder (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)
15 Hunted: OFFICE 11- (Mo Pow, NCI, Watching)
10 Hunted: TIO Security 8- (As Pow, NCI, Mildly Punish)
15 Psychological Limitation: Loyal to the OFFICE (Common, Strong)
10 Psychological Limitation: Hunting 'the Jack of All Tirades' (Common, Moderate)
10 Reputation: Smooth-talking journalist, 11-
10 Rivalry: Professional (Mainstream media journalists; Rival is More Powerful; Seek to Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry)
15 Social Limitation: Secret ID: undercover OFFICE agent (Occasionally, Severe)
100 Total Disadvantages Cost
APPEARANCE
Hair Color: Lt. Brown
Eye Color: Brown
Height: 1.85 m
Weight: 85.00 kg
Description:
Mick is a well-groomed, handsome forty-something baseline human who often gets mistaken for a Gemini alternate due to his good looks and overall health. He wears high-quality comfortable travelling clothes with lots of pockets for recording equipment, and whatever gear he might need for a job. He doesn't usually wear a skinsuit, but keeps his survival bubble packed away so he doesn't look like a tourist. Mick doesn't usually carry a weapon unless he's pretty sure he'll need one.
BACKGROUND
Former diplomat/undercover OFFICE operative, now working as a free-lance correspondent for "The Galaxy's Most Dangerous Places." Baden's current assignment is to find the individual known on the 'Tangled Web as "the Jack of All Tirades" and discover his true identity. So far, he has established that the Jack is definitely in the Groombridge 34 system, probably somewhere in the off-grid warrens of Mandalla Free Station. The problem is, there are literally thousands of kilometers of tunnels which aren't officially part of the station. However, Baden has made some progress with the Jack's contacts at The Blind Spot, one of the Free Station's numerous off-grid bars. Travelling and working with them hasn't really gotten him any closer to the Jack, but it has provided excellent stories and material for his cover as a journalist, along with some hefty bonus checks. Sometimes it's so profitable *not* finding the Jack that Baden wonders if maybe his target really knows who he is, and just wants to buy him off....
PERSONALITY
Baden's cover personality, which he almost never breaks, is that of a kindly "fellow traveler." He's friendly to everyone without being insufferable, and manages to be extroverted without seeming pushy. He almost always has an entertaining story to tell, about someplace he's been on a previous assignment, and they're usually quite enjoyable to listen to.

It's all a cover, of course. The 'real' Mick Baden is an agent for the OFFICE, and he's a determined, loyal, highly trained operative. He'll stay under cover for years, if necessary, to find who the OFFICE is looking for, and bring them in.
QUOTE
So there I was at 'port security, and this Ursa trooper says he's going to perform a cavity search! "Did you check my flight plan, first?" I says...and he wants to know why. "I was in the Cininnatus habitat two weeks ago, the ecosystems are all failing, terrible dysentary outbreak, and worse...well, he couldn't get rid of me fast enough! Technically, he should have had me quarantined, but then they'd have quarantined *him*, too, probably for a couple of weeks, and he just couldn't be bothered. If I really had been sick, his whole colony would have been exposed--it was a disgrace. Can't say I miss the Core Habitats, really."
POWERS/TACTICS
Baden's social skills are his greatest asset. He's highly adept at dealing with all kinds of people in nearly any situation, from a starport dive to an executive boardroom. His job gets him into all sorts of trouble, but he knows how to talk his way out of nearly anything. Of course, when diplomacy and guile occasionally fail, he can handle himself fairly well in armed or unarmed combat. Baden keeps a small rocket pistol handy for emergencies, and he knows a thing or two about fighting in a spin-G environment. He's not so adept in zero-G, however.
CAMPAIGN_USE
Mick Baden is useful as the classic 'face man' for any group. If they need to talk their way into someplace, he's the guy to do it. And if they need a journalist, he can help them with that, too. As a former UN diplomat, he's very well-connected, and knows people from almost everywhere. As an adversary, he could be quite formidable, because underneath his affable cover identity, he is still connected wth the OFFICE, and can call on considerable resources as a result.
Character created with Hero Designer (version 2007030411)

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