TERRACIDE

MILLIGAN STONE

Character Name: Milligan Stone
Alternate Identities: none
Player Name: NPC
CHARACTERISTICS
Val Char Base Points Total Roll Notes
8 STR 10 -2 8 11- HTH Damage 1 1/2d6 END [2]
13 DEX 10 9 13 12- OCV 4 DCV 4
18 CON 10 22 18 13-
10 BODY 10 0 10 11-
18 INT 10 8 18 13- PER Roll 13-
11 EGO 10 2 11 11- ECV: 4
13 PRE 10 3 13 12- PRE Attack: 2 1/2d6
12 COM 10 1 12 11-
4 PD 2 2 4 4 PD (0 rPD)
4 ED 4 0 4 4 ED (0 rED)
3 SPD 2.3 7 3 Phases: 4, 8, 12
6 REC 6 0 6
36 END 36 0 36
23 STUN 23 0 23
5" Running 6 -2 5"
2" Swimming 2 0 2"
1" Leaping 2 0 5 1/2" 50 Total Characteristics Points
CHARACTER IMAGE
EXPERIENCE POINTS
Total earned: 50
Spent: 50
Unspent: 0
Base Points: 100
Disad Points: 100
Total Points: 250
MOVEMENT
Type Total
Run (6) 5" [10" NC]
Swim (2) 2" [4" NC]
H. Leap (2") 5 1/2"
V. Leap (1") 2 1/2"
DEFENSES
Type Amount
Physical Defense 4
Res. Phys. Defense 0
Energy Defense 4
Res. Energy Defense 0
Mental Defense 0
Power Defense 0
COMBAT INFORMATION
OCV: 4 DCV: 4
Combat Skill Levels: +2 with Martial Maneuvers , +2 Overall
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Block 1/2 +0 +0 Block, abort
Brace 0 +2 1/2 +2 vs. Range Mod.
Disarm 1/2 -2 +0 Can disarm
Dodge 1/2 -- +3 Abort, vs. all attacks
Grab 1/2 -1 -2 Grab two limbs
Grab By 1/2 -3 -4 Move and Grab
Haymaker 1/2* +0 -5 +4 DC attack damage
Move By 1/2 -2 -2 STR/2 + v/5
Move Through 1/2 -v/5 -3 STR + v/3
Set 1 +1 +0 Ranged Attacks only
Strike 1/2 +0 +0 STR or weapon
Breakaway 1/2 +0 +0 23 STR vs. Grabs
Clinch 1/2 +0 +0 5 1/2d6 Crush, Must Follow Grab
Disengage 1/2 +0 +0 23 STR to Shove
Intercept 1/2 +1 +1 Grab One Limb, Block
Grapple 1/2 -1 -1 Grab Two Limbs, 18 STR for holding on
Roll-out 1/2 +0 +4 Dodge, 18 STR to Shove, Abort
Torque 1/2 -1 -2 Grab One Limb; HKA 1d6 , Disable
Turnabout var -1 -2 23 STR to Escape; Grab Two Limbs
COMBAT MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
Targeting shot OCV Hit Location
Head shot (Head to Shoulders) -4 1d6+3
High shot (Head to Vitals) -2 2d6+1
Body shot (Hands to Legs) -1 2d6+4
Low shot (Shoulders to Feet) -2 2d6+7
Leg shot (Vitals to Feet) -4 1d6+12

Character Name: Milligan Stone
Alternate Identities: none
Player Name: NPC
SKILLS
Cost Name
3 Bureaucratics 12-
6 Zero-G combat expert: +2 with Martial Maneuvers
3 Computer Programming 13-
3 Contortionist 12-
3 CuK: Aquilae colonies 13-
3 Demolitions 13-
3 Electronics 13-
2 Gambling (Card Games) 13-
3 KS: Spacecraft systems 13-
2 KS: Zero-G combat 11-
3 Mechanics 13-
3 Paramedics 13-
3 Jack of All Trades
2
1) PS: Engineer (3 Active Points) 13-
2
2) PS: Spin-G Operations (3 Active Points) 12-
2
3) PS: Terraformer (3 Active Points) 13-
2
4) PS: Zero-G Operations (3 Active Points) 12-
3 +3 with PS: Zero-G Operations
3 SS: Plasma physics 13-
3 SS: Terraforming 13-
20 +2 Overall
3 Survival: vacuum 13-
3 Systems Operation 13-
2 TF: Science Fiction & Space Vehicles
3 WF: Laser Pistols, Off Hand, Rocket Pistols
88 Total Skills Cost
PERKS
Cost Name
9 Fringe Benefit: High-level executive of a minor business, Improved Equipment Availability Street-Level equipment, License to practice a profession, Starship License, Weapon Permit (where appropriate)
15 Contact: The Blind Spot (bar) (Contact has significant Contacts of his own, Contact has useful Skills or resources, Good relationship with Contact), Organization Contact (x3) (15 Active Points) 11-
24 Total Perks Cost
TALENTS
Cost Name
2 Absolute Time Sense (3 Active Points); Limited Power Power loses about a third of its effectiveness (Dependent on Augmented Reality; -1/2)
2 Bump Of Direction (3 Active Points); Limited Power Power loses about a third of its effectiveness (Dependent on Augmented Reality; -1/2)
4 Double Jointed
4 Environmental Movement (no penalties in Zero-G)
3 Lightning Calculator
15 Skill Master (+3 with all Skills based on INT)
30 Total Talents Cost
POWERS
Cost Power END
3 Leaping +4" (5 1/2" forward, 2 1/2" upward) (4 Active Points); Limited Power Power loses about a fourth of its effectiveness (Only in Zero-G; -1/4) 1
3 Extra Limbs (2) (5 Active Points); Limited Manipulation (Modified legs/feet; -1/4), Limited Power Power loses about a fourth of its effectiveness (Only in zero-G; -1/4) 0
1 Life Support (Safe Environment: Zero Gravity) 0
Vacuum survival mods:
2
1) Sight Group Flash Defense (5 points) (5 Active Points); Only Works Against energy attacks Limited Type of Attack (-1/2), 1 Continuing Fuel Charge lasting 5 Minutes (-1/2)
[1 cc]
4
2) Life Support (Safe in High Radiation; Safe in Intense Cold; Safe in Low Pressure/Vacuum) (6 Active Points); 1 Continuing Fuel Charge lasting 5 Minutes (-1/2)
[1 cc]
12 Detect A Class Of Things: Augmented Reality Overlays 13- (no Sense Group), Range, Sense 0
25 Total Powers Cost
MARTIAL ARTS MANEUVERS
Cost Maneuver
Zero-G combat
4
1) Breakaway: 1/2 Phase, +0 OCV, +0 DCV, 23 STR vs. Grabs
4
2) Clinch: 1/2 Phase, +0 OCV, +0 DCV, 5 1/2d6 Crush, Must Follow Grab
4
3) Disengage: 1/2 Phase, +0 OCV, +0 DCV, 23 STR to Shove
5
4) Intercept: 1/2 Phase, +1 OCV, +1 DCV, Grab One Limb, Block
3
5) Grapple: 1/2 Phase, -1 OCV, -1 DCV, Grab Two Limbs, 18 STR for holding on
4
6) Roll-out: 1/2 Phase, +0 OCV, +4 DCV, Dodge, 18 STR to Shove, Abort
5
7) Torque: 1/2 Phase, -1 OCV, -2 DCV, Grab One Limb; HKA 1d6 , Disable
4
8) Turnabout: var Phase, -1 OCV, -2 DCV, 23 STR to Escape; Grab Two Limbs
33 Total Martial Arts Cost

Character Name: Milligan Stone
Alternate Identities: none
Player Name: NPC
DISADVANTAGES
Cost Disadvantage
0 Normal Characteristic Maxima
5 Age: 40+
10 Distinctive Features: Micro-G physique (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)
20 Hunted: Planetary Conservation Society 8- (Mo Pow, PC has a Public ID or is otherwise very easy to find, Harshly Punish)
15 Physical Limitation: Impaired in normal gravity (Frequently, Greatly Impairing)
10 Psychological Limitation: Offended by willful stupidity (Uncommon, Strong)
15 Psychological Limitation: Avoids publicity (Common, Strong)
10 Reputation: Terraformer gone bad, 14- (Known Only To A Small Group)
15 Social Limitation: Infamous (Frequently, Major)
100 Total Disadvantages Cost
APPEARANCE
Hair Color: Brown
Eye Color: Brown
Height: 1.99 m
Weight: 81.00 kg
Description:
Stone is not quite two meters tall, with short-cropped brown hair and brown eyes. His face is rather thin, as is the rest of him, and he always seems to be on the verge of an emotional outburst. (It's okay, he does that.) He wears a body-pressure-type vacuum suit with Aquila-form foot-gloves (very expensive) and whatever tools he needs with him at the time. When permitted, he also carries a light sidearm loaded with some sort of non-lethal ammo.
BACKGROUND
Milligan Stone is a fourth-generation Aquilae alternate from the 61 Cygni system. He attended the Sirius Space Studies Institute, where he studied planetary engineering, aka terraforming. His career ended abruptly with the New Cydonia Massacre (see "The Millstone") ever since which, the Planetary Conservation Society has been out to get him. He finds it best these days to keep a low profile and stay on the move, and makes his living as the Chief Engineering Officer on the independent transport vessel 'Balance Forward'. His ship's most frequent port of call is Mandalla Free Station in the Groombridge 34 system, where he might be found hanging out at The Blind Spot. (But only by those who can find the place to begin with!)
PERSONALITY
Stone spent most of his career trying to bring life to new worlds. Nowadays, the life he's most concerned with is his own. And of course, keeping his ship and everyone on board in one piece. When dealing with a crisis, he's not necessarily calm, but he stays focused, and makes hard decisions without flinching. All the yelling, swearing and theatrics are just his way of dealing with stress. Afterwards, others might not like what he did, but they usually admit he was right, if they're still around to talk about it. Most of the time, they are. Stone avoids unnecessary loss of life if there's any way to prevent it--he's trying to undo the damage to his reputation from the New Cydonia incident.
QUOTE
"I've terraformed new worlds which will provide homes for millions of people, centuries from now. But what am I famous for? A hundred idiots who died for nothing, a year ago!"
POWERS/TACTICS
Stone is physically rather weak, due to living in micro-gravity most of the time, but he's easily underestimated, being an expert in zero-g combat. (In zero-g, he can fight with all four limbs.) Like most Aquilae, Stone is short-term viable in vacuum conditions, and completely adapted to zero-g. Aboard ship he's completely in his element, and as chief engineer of the 'Balance Forward', he knows the ship's systems and gets more out of them than anyone would believe possible. His augmented reality implants are "off the shelf" models, but he can use them better than most.
CAMPAIGN_USE
Milligan Stone introduces several campaign concepts important to Terracide--he's an Aquila, a terraformer, and on the run from the PCS. The player characters will most likely meet him in port at Groombridge, possibly in The Blind Spot, with the rest of the crew of 'Balance Forward'.
Character created with Hero Designer (version 2007030411)

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