| Character Name:
Dreg Slint Alternate Identities: Horace Walsh Player Name: NPC |
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| DISADVANTAGES | |||||
| Cost | Disadvantage | ||||
| 10 | Distinctive Features: Bullet fragments in leg (Not Concealable; Noticed and Recognizable; Detectable By Simple Tests) | ||||
| 15 | Hunted: Free Trade League 8- (Mo Pow, Harshly Punish) | ||||
| 10 | Hunted: Crew of 'Tower Inverted' 8- (As Pow, PC has a Public ID or is otherwise very easy to find, Mildly Punish) | ||||
| 15 | Psychological Limitation: Gunslinger mentality (Common, Strong) | ||||
| 10 | Psychological Limitation: Looks down on non-combatants (Common, Moderate) | ||||
| 15 | Reputation: Dangerous outlaw, 11- (Extreme) | ||||
| 10 | Rivalry: Professional (other gunslingers; Rival is As Powerful; Seek to Harm or Kill Rival; Rival Aware of Rivalry) | ||||
| 15 | Social Limitation: Bounty (Occasionally, Severe) | ||||
| 100 | Total Disadvantages Cost | ||||
| APPEARANCE | |||||
| Hair Color: | Brown | ||||
| Eye Color: | Brown | ||||
| Height: | 1.75 m | ||||
| Weight: | 75.00 kg | ||||
| Description: | |||||
| Dreg Slint is in his late twenties, with dirty light brown hair and dark brown eyes. He wears an oft-repaired body-pressure suit under a threadbare shipboard jumper with lots of pockets. He carries a rocket pistol when permitted, and a very well-hidden hold-out weapon is on him at all times. (He won't tell anyone how he beats the scanners.) | |||||
| BACKGROUND | |||||
| Horace Walsh grew up in an
asteroid habitat on the periphery, getting in and out of trouble, and not
quite getting spaced on a number of occasions. He hated it there, but he
couldn't leave because no legitamate shipmaster who called there would
have him on board. His opportunity arrived when the habitat got raided by
pirates. Horace was at the space-dock doing shift-work when the raiders
came aboard, and quietly cooperated as they forced him and the other
dock-workers, at gun-point, to load up the cargo. When they were done, he said to their Captain, "There's one more thing you should take." Curious the Corsair Captain asked him "What would that be?" "Me." Horace told him emphatically. "And why should I take on a piece of deadweight like you?" "Who's your fastest shot?" Without warning, one of the corsairs levelled an assault gun at Horace, but before he could fire, Walsh drew his hold-out pistol in a blur of motion and dropped the man. He turned back to the Captain. "Now I'm your fastest shot." The Captain signalled his men to stand down. "You're hired. These men are your mates now. Next time you shoot one, you're out the air-lock." That's how Horace Walsh became a corsair. He acquired a new identity and worked under the name of Dreg Slint. Things were good with the crew of 'Tower Inverted' for a while. Then they took a contract with Athena Security. Not that the job went badly--it went great! Dreg decided he could do better working in security than as a corsair, and offered Athena his serivces. His old crew-mates didn't really appreciate his desire to move up in the world, though.... | |||||
| PERSONALITY | |||||
| Dreg Slint's problem isn't that he likes to shoot people--he just likes *guns*. He likes to shoot them, clean them, study them, read about them, practice with them, work on them, and so on. It's not an obsession so much as simply a way of life. He's a lot happier now that he has a job which allows him to indulge himself in his hobby. He doesn't particularly care if he has to shoot somebody; it's really easier if he doesn't, but then, a guy's gotta stay in practice. Dreg also enjoys the fact that he's getting out more, and seeing the rest of Terran Space, instead of skulking around inside the same rock day after day. | |||||
| QUOTE | |||||
| "Athena said not to shoot any of you unless it was necessary. You make trouble, and the rest of us will debate the finer nuances of what 'necessary' really means over your steaming corpse." | |||||
| POWERS/TACTICS | |||||
| Dreg Slint doesn't look like
much. He doesn't seem all that fast, or big, or strong. But when he's got
a gun (or two) in his hands, he's like a demon. His greatest asset is his
adaptability. He can fight equally well in spin-gravity and zero-G
environments. He can defend himself and fire on the move, or make very
good use of cover if he finds himself pinned down. Dreg prefers
rocket-slug type weapons, but his accuracy with a laser pistol is deadly.
(find weakness) Off the battlefield, Dreg's skills are mostly gun and armor-related. He has a lot of general knowledge about personal weapons, and he's an excellent weaponsmith. He also has some knowledge, from his time on board the Tower Inverted, of shipboard systems, and the TGO's outer colonies. | |||||
| CAMPAIGN_USE | |||||
| Dreg Slint is the archetypal 'gun
nut' character, and also a fairly typical corsair type. If the characters
need a contact among the crew of Tower Inverted, Dreg would be a good
choice. Dreg frequents The Blind Spot, so the PC's can meet him there, if
they have the bar as an organization contact. Dreg can advise them on
choosing weapons for a job, hook them up with arms dealers, and if they
need any custom work done on their own weapons, he's willing to help out,
if the money's good! On the other hand, if the PC's find themselves at odds with the Athena Security firm, Dreg will quite simply be their worst nightmare. Expect killings. | |||||
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