SHADOWS ANGELUS III

TIBERIUS CAINE

Val	CHA	Cost	Roll	Notes
13	STR	3	12-	Lift 151.6kg; 2 1/2d6 HTH Damage [1]
14	DEX	12	12-	OCV:  5/DCV:  5
13	CON	6	12-
10	BODY	0	11-
28	INT	18	15-	PER Roll 15-
20	EGO	20	13-	ECV:  7
10	PRE	0	11-	PRE Attack:  2d6
14	COM	2	12-

3	PD	0		Total:  3 PD (0 rPD)
3	ED	0		Total:  3 ED (0 rED)
3	SPD	6		Phases:  4, 8, 12
6	REC	0
26	END	0
24	STUN	0		Total Characteristic Cost:  67

Movement:	Running:	6"/12"
		Leaping:	2"/4
		Swimming:	2"/4"

Cost	Powers & Skills
20	Variable Power Pool (Gadget Pool), 16 base + 4 control cost, all slots OIF (Appropriate Material 
	of Oppertunity; -1/2), Technology Only (-1/4)
2	Life Support  (Longevity: 400 Years)

	Talents
3	Lightning Calculator
5	Eidetic Memory
22	Universal Scientist 17-

 	Perks
5	Fringe Benefits:  Concealed Weapon Permit (where appropriate), XSWAT Police Powers

	Skills
2	Target Practice:  +1  with Masers
	 
1	Bureaucratics 8-
3	Combat Driving 12-
3	Combat Piloting 12-
14	Computer Programming (Computer Networks, Hacking and Computer Security, Personal Computers, 
	Artificial Intelligence, Mainframes and Supercomputers, Military Computers) 16-
3	Criminology 15-
3	Deduction 15-
3	Demolitions 15-
3	Electronics 15-
3	Inventor 15-
2	CK: Angelus 11-
3	Mechanics 15-
4	Navigation (Air, Land, Marine) 15-
3	Streetwise 11-
5	Systems Operation (Communications Systems, Medical Systems, Dimensional Sensors) 15-
12	TF:  Common Motorized Ground Vehicles, Air Bike, Anthropomorphic Mecha, Combat Aircraft, Helicopters, 
	Parachuting, Advanced, Parachuting, Basic, SCUBA, Small Motorized Boats, Small Planes, Small 
	Wind-Powered Boats, Spinner, Windsurfing
6	WF:  Beam Weapons, Common Melee Weapons, Handguns, Small Arms
8	Weaponsmith (Energy Weapons, Firearms, Incendiary Weapons, Mecha, Missiles & Rockets, 
	Muscle-Powered HTH, Muscle-Powered Ranged) 15-
3	Scholar
1	1)  KS: Crinimal Law & Procedure 11-
1	2)  KS: Entities 8-
1	3)  KS: Scientific World 11-
1	4)  KS: The Occult World 11-

Total Powers & Skill Cost:  145
Total Cost:  212

100+	Disadvantages
10	Distinctive Features:  Product Of Gentic Engineering And Selective Breeding (Not Concealable, 
	Noticed And Recognizable, Detectable By Simple Tests)
5	Distinctive Features:  XSWAT Uniform (Easily Concealed)
15	Hunted:  Shadow Entities 8- (Mo Pow, Harshly Punish)
	Notes:  Your background could give you an excuse to be hunted at greater than 8 or less.
10	Watched:  XSWAT 8- (Mo Pow, NCI)
10	Hunted:  The Trust 8- (Mo Pow, PC has a Public ID or is otherwise very easy to find, Watching)
5	Psychological Limitation:  Emotionally Guarded Uncommon, Moderate
5	Psychological Limitation:  Feels Compeled To Help Humanity Using His Intellect. (Uncommon, Moderate)
10	Psychological Limitation:  Scientific Curosity (Uncommon, Strong)
10	Psychological Limitation:  Seeks Scientific And "Logical" Soultions Even In Situations Where 
	Neither Apply (Common, Moderate)
5	Reputation:  XSWAT Officer, 8-
	Notes:  a.k.a. not "normal," heavily involved with bizzare cases and monsters.
15	Social Limitation:  Subject To Orders (Frequently, Major)
12	Experience Points

Total Disadvantage Points:  212


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