Val CHA Cost Roll Notes 15 STR 5 12- Lift 200 kg; 3d6 HTH Damage  23 DEX 39 14- OCV: 8/DCV: 8 20 CON 20 13- 10 BODY 0 11- 10 INT 0 11- PER Roll 11- 18 EGO 16 13- ECV: 6 10 PRE 0 11- PRE Attack: 2d6 12 COM 1 11- 12 PD 9 Total: 12 PD (0 rPD) 12 ED 8 Total: 12 ED (0 rED) 5 SPD 17 Phases: 3, 5, 8, 10, 12 8 REC 2 40 END 0 35 STUN 7 Total Characteristic Cost: 124 Movement: Running: 6"/12" Flight: 20"/80" Leaping: 9"/18" Swimming: 2"/4" Cost Powers & Skills Martial Arts: Tsurusen-ryu Maneuver OCV DCV Damage 4 Block +2 +2 Block, Abort 4 Dodge -- +5 Dodge, Affects All Attacks, Abort 5 Kick -2 +1 9d6 Strike 4 Punch +0 +2 7d6 Strike 8 +2 HTH Damage Classes (Aready Added In) 75 Chi Techniques: Multipower, 75-point reserve 5u 1) Dondonpa: EB 15d6; Gestures (Requires both hands; -1/2), END 7 7u 2) Chi Blast: EB 12d6, Reduced Endurance (1/2 END; +1/4), END 3 3u 3) Telekinesis: Telekinesis (15 STR), Indirect (Any origin, any direction; +3/4), Invisible Power Effects (Fully Invisible; +1); Gestures, Requires Gestures throughout (Requires both hands; -1), END 6 14 Self-Destruction Blast: RKA 5d6, Explosion (+1/2); 1 Charge which Never Recovers (-4), Side Effects, Side Effect occurs automatically whenever Power is used (Chao-zu takes full damage from attack; -2), Extra Time (Full Phase, -1/2), No Range (-1/2), [1 nr] 65 Chonoryoko: Telekinesis (30 STR), BOECV (Mental Defense applies; +1), Invisible Power Effects (Fully Invisible; +1); Concentration, Must Concentrate throughout use of Constant Power (0 DCV; -1), Gestures, Requires Gestures throughout (Requires both hands; -1), Affects Whole Object (-1/4) plus EB 4d6, NND (defense is non-human body (such as a cyborg or an artificial human, or an EGO Roll at -3, or Life Support vs High Pressure; +1), Invisible Power Effects (Fully Invisible; +1); Gestures (Requires both hands; -1/2), Extra Time (Full Phase, -1/2), Linked (Telekinesis; -1/2), END 19 45 Bukujutsu: Flight 20", x4 Noncombat, END 4 11 Leaping To the Horizon: Leaping +6" (9" forward, 4 1/2" upward) (Accurate), END 1 24 Chi Sense: Detect Fighting Ability 11- (Unusual Group), Discriminatory, Increased Arc Of Perception (360 Degrees), Range, Sense, Telescopic: +8 10 Telepathic Link to Tenshinhan: Mind Link , One Specific Mind, Psychic Bond Skills 15 +3 with HTH Combat 10 Hard To Hit: +2 with DCV 3 Acrobatics 14- 3 Breakfall 14- 3 Climbing 14- 2 Concealment 11-; Self Only (-1/2) 2 KS: Tsurusen-ryu 11- 0 Language: English (idiomatic; literate) 3 Stealth 14- 6 Survival (Mountain) 13- 331 Total Powers & Skills Cost 455 Total Character Cost 200+ Disadvantages 10 Distinctive Features: Style (Not Concealable; Noticed and Recognizable; Detectable By Large Group) 5 Physical Limitation: Small Size (3' tall) (Infrequently, Slightly Impairing) 15 Psychological Limitation: Easily Distracted (Common, Strong) 15 Psychological Limitation: Very Loyal To Tenshinhan (Common, Strong) 210 Experience 455 Total Disadvantage Points
Background/History: Chao-zu is one of the more unusual characters in Dragon Ball Z. He is a tiny doll-like humanoid with a number of odd chi powers. We first see him during the 22nd Tenkaichi Budokai, where he loses to Kulilin. Later, he dies trying to stop the Demon King Piccolo from regaining his youth via the 7 dragon balls. Later yet, he self-destructs in the battle with Nappa and Vegita and dies yet again. Returned to life, he appears sporadically throughout the rest of the series, but is no longer involved in any of the major battles.
Personality/Motivation: As such a minor character, Chao-zu doesn't get a large amount of "screen" time. He is Tenshinhan's constant companion, and very devoted to his taller friend. Chao-zu is also a bit slow at times and can be easily distracted. This can be quite a problem, as his Chonoryoko power requires his total concentration. Kulilin managed to get out of the Chonoryoko by asking Chao-zu mathematics questions in order to break the needed concentration.
Powers/Tactics: As with Tenshinhan, Chao-zu has a number of very unique chi powers. As a student of Tsurusen-ryu, he has a number of simple martial arts skills, as well as the ability to fire off the powerful Dondonpa blast. He can fire other, less powerful blasts as well, and once detonated all of his chi energy in a massive explosion that completely destroyed himself. Chao-zu also has the ability to move objects with his mind. His psychokinesis is rather weak, but very handy, since it it has no visible effect and can be used to manipulate objects inside of closed boxes. The Chonoryoko is a more powerful version of his telekinesis that he uses to manipulate the movements of others, usually freezing them in place. He can also cause sharp internal pains to anyone trapped by this power. Naturally, Chao-zu can fly, leap great distances and sense other's chi, just like almost everyone else in the series.
Appearance: Chao-zu is tiny, standing maybe 3 to 3 1/2 feet in height. His skin is white and there are two large red spots on his cheeks. Chao-zu also lacks a nose and is virtually bald. All in all, he looks very much like a small China doll. His usual mode of dress is identical to Tenshinhan; Mandarin-styled Chinese clothing.
(Chao-zu created by Akira Toriyama, character sheet created by Michael Surbrook)
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