| Cost |
Name |
|
Everyman skills |
| 1 |
1) Acting 8- |
| 1 |
2) AK: home area 8- |
| 1 |
3) Climbing 8- |
| 1 |
4) Concealment 8- |
| 1 |
5) Conversation 8- |
| 1 |
6) Deduction 8- |
| 5 |
7) Language: native tongue (idiomatic;
literate) |
| 1 |
8) Chirurgeon 8- |
| 1 |
9) Persuasion 8- |
| 1 |
10) Shadowing 8- |
| 1 |
11) Stealth 8- |
| 1 |
12) Survival 8- |
| 1 |
CuK: King's Court of Whiteland 8- |
| 1 |
Courtier 8- |
| 3 |
Instructor 14- |
| 2 |
KS: Magi of Whiteland 11- |
| 2 |
Language: Arabic (Classical) (basic
conversation; literate) |
| 3 |
Navigation (Land, Marine) 14- |
| 5 |
PS: Astrologer (Custom Adder) 14- |
| 1 |
PS: Astronomer 8- |
| 5 |
PS: Mage (Custom Adder) 14- |
| 3 |
Research 14- |
| 6 |
Spellcasting 17- |
| 1 |
WF: Staff |
| 49 |
Total Skills Cost |
| Cost |
Name |
| 1 |
Custom Perk: Tenured faculty |
| 1 |
Total Perks
Cost | |
|
| Cost |
Power |
END |
| 6 |
Endurance Reserve (30 END, 5 REC) Reserve:
(8 Active Points); REC: (5 Active Points); Limited Power loses about
a third of its effectiveness (-1/2) |
0 |
| 16 |
Magic pool: Multipower, 40-point
reserve, (40 Active Points); Requires A Skill Roll (Active Point
penalty to Skill Roll is -1 per 5 Active Points; -1), Side Effects
(-1/2) |
|
| 2u |
1) Detect Magic: Detect A Class Of
Things 17- (Unusual Group), Discriminatory, Range, Sense (20 Active
Points) |
0 |
| 2u |
2) Detect Lies: Detect A Large Class
Of Things 14- (Unusual Group), Discriminatory, Range (20 Active
Points) |
0 |
| 4u |
3) Scrying: Clairsentience (Sight
Group And Normal Hearing), MegaScale (1" = 1 km; +1/4), Custom
Modifier (Invisible source: can't be traced to caster; +1/4) (37
Active Points) |
4 |
| 4u |
4) Divination: Precognitive
Clairsentience (Mystic Group) (40 Active Points)
Notes:
Septimus' signature spell. Requires complementary astrology
roll. |
4 |
| 3u |
5) Foresight: Danger Sense (self
only, any danger, Function as a Sense) (30 Active Points)
17- |
|
| 2u |
6) Detect thoughts: Telepathy 4d6
(Human class of minds) (20 Active Points) |
2 |
| 4u |
7) Object reading: Retrocognitive
Clairsentience (Mystic Group) (40 Active Points)
Notes: Only to
learn about an object's past |
4 |
| 3u |
8) Thought burst: Ego Attack 3d6
(Human class of minds) (30 Active Points) |
3 |
| 1u |
9) Barkskin: Armor (3 PD/3 ED) (9
Active Points) |
0 |
| 1u |
10) Create light: Sight Group Images
1" radius (10 Active Points) |
1 |
| 1u |
11) Mind shield: Mental Defense (13
points total) (10 Active Points) |
0 |
| 49 |
Total Powers
Cost |
| Equipment |
END |
| Arcane Focus: Monacle: +3
with Spellcasting (3 Active Points); OIF (-1/2) |
|
| Staff: HA +4d6, Reduced
Endurance (0 END; +1/2) (30 Active Points); OAF (-1), Hand-To-Hand
Attack (-1/2), Required Hands Two-Handed (-1/2), STR Minimum 6-14
(-1/2), Real Weapon (-1/4) |
0 |
|