Shining Fang)

Val	CHA	Cost	Roll	Notes
10	STR	0	11-	Lift 100.0kg; 2d6
21	DEX	33	13-	OCV:  7/DCV:  7
15	CON	10	12-
15	BODY	10	12-
8	INT	-2	11-	PER Roll 11-
8	EGO	-4	11-	ECV:  3
15	PRE	5	12-	PRE Attack:  3d6
10	COM	0	11-

4	PD	2		Total:  4 PD (0 rPD)
4	ED	1		Total:  4 ED (0 rED)
4	SPD	9		Phases:  3, 6, 9, 12
5	REC	0
30	END	0
28	STUN	0		Total Characteristic Cost:  64

Movement:	Running:	0"/0"
		Flight:		18"/36"
		Leaping:	0"/0"
		Swimming:	0"/0"

Cost	Powers & Skills
45	Body Of Light:  Desolidification  (affected by magical and darkness attacks), 
	Inherent (+1/4), Reduced Endurance (0 END; +1/2), Persistent (+1/2); Cannot Pass 
	Through Solid Objects (also has difficulty with some smoke, gases, and water; -1/2), 
	Always On (-1/2)
108	Impact Blast:  RKA 4d6, Personal Immunity (+1/4), Reduced Endurance (0 END; +1/2), 
	Trigger (Activating the Trigger is an Action that takes no time, Trigger resets 
	automatically, immediately after it activates, Character does not control activation of 
	personal Trigger; +3/4), Affects Physical World (+2); No Range (-1/2), Has Not Effect on 
	Highly-Reflective Surfaces (-1/2), Kuan-Yaa Must Perform A Move By/Move-
	Through (-1/2)
72	Body Of Light:  Flight 18", No Turn Mode (+1/4), Combat Acceleration/
	Deceleration (+1/4), Reduced Endurance (0 END; +1/2)
-12	Only Flies:  Running -6"
-2	Only Flies:  Swimming -2"
33	Planar Travel:  Extra-Dimensional Movement (Home Dimension, Any Location 
	corresponding to current physical location), Reduced Endurance (0 END; +1/2)

12	+4 with Move By/Move-Through

Total Powers & Skill Cost:  256
Total Cost:  320

75+	Disadvantages
15	Physical Limitation:  Animal Intelligence (Frequently, Greatly Impairing)
0	Physical Limitation:  Human Size
5	Physical Limitation:  Reduced Leaping, cannot leap (Infrequently, Slightly Impairing)
15	Physical Limitation:  Very Limited Manipulation (Frequently, Greatly Impairing)
20	Susceptibility:  Magically-Created Darkness 2d6 damage per Phase (Uncommon)
190	Experience Points
320	Total Disadvantage Points

Description: This amazing creature resembles a beam of light with a dragon's head (and three eyes). Like a beam of light, reflective surfaces will reflect Kuan-Yaa and this is the only effective way to avoid its attack other than dodging.

Kuan-Yaa is insubstantial, and as such, invulnerable to almost any kind of regular attack. It performs poorly underwater though, as well as inside any other non-translucid gas or liquid (it will cut through normal smoke, fog, and "smog", though) and may be reflected by water surfaces. Kuan-Yaa will fade after roughly and Inch of travel underwater, and it will take 2d6 of damage per Phase of flight inside magically produced Darkness.

Kuan-Yaa moves in a straight line, although it can and will do sharp 90 degree turns if ordered to, always at top speed, and will blast a hole (4d6 RKA) in anything it hits. Just like Tou-Chao, Kuan-Yaa cares little about dodging attacks against itself. Since it cannot be stopped by normal means, Kuan-Yaa is one of the most dangerous beasts to enslave. Yakumo managed to trap one inside a thermal vacuum flask (with a reflective inner bottle) to be able to perform the ritual, after a lot of collateral damage to the surrounding buildings and people.

Kuan-Yaa's Hero Designer File

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