Val Char Cost Roll Notes 28 STR 18 15- Lift 1215 kg; 5 1/2d6 HTH damage  11 DEX 3 11- OCV: 4/DCV: 4 25 CON 30 14- 15 BODY 10 12- 8 INT -2 11- PER Roll 11- 10 EGO 0 11- ECV: 3 23 PRE 13 14- PRE Attack: 4 1/2d6 6 COM -2 10- 10 PD 4 Total: 10 PD (6 rPD) 5 ED 0 Total: 5 ED (2 rED) 3 SPD 9 Phases: 4, 8, 12 11 REC 0 50 END 0 50 STUN 8 Total Characteristics Cost: 86 Movement: Running: 4"/8" Leaping: 5 1/2"/11" Swimming: 1"/2" Cost Powers & Skills 5 Powerful Punch: Hand-To-Hand Attack +2d6; Hand-To-Hand Attack (-1/2), Requires A "Brick Tricks" Roll (-1/2) 4 Reanimated Flesh: Damage Resistance (6 PD/2 ED) 10 Inhumanly Tough: Physical Damage Reduction, Resistant, 25%; Requires A "Brick Tricks" Roll (-1/2) 19 Reanimated: Life Support (Longevity Immortal; Safe in Intense Cold; Safe in Intense Heat; Self-Contained Breathing) 3 Silent Understanding: Mind Link , Specific Group of Minds: Any Other Mute But Intelligent Creature; Limited Power (Only To Transmit/Receive Very Basic Messages; -1 1/2), Eye Contact Required (-1/2), Does Not Provide Mental Awareness (-1/4) Skills 15 +3 with HTH Combat 3 Climbing 11- 7 Power 13- 3 Shadowing 11- 5 Stealth 12- Total Powers & Skills Cost: 74 Total Cost: 160 75+ Disadvantages 20 Distinctive Features: Tall, Greenish, With a Flat Head and Neck Electrodes (Not Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses) 20 Enraged: When Friends Threatened or Hurt (Common), go 11-, recover 11- 15 Physical Limitation: Very Limited Intelligence (Frequently, Greatly Impairing) 15 Physical Limitation: Nearly Mute: Almost No Language Skills (Frequently, Greatly Impairing) 20 Psychological Limitation: Afraid of Fire (Common, Total) -5 Experience/Bonus Total Disadvantage Points: 160
Background: Frankenstein’s Monster, frequently called simply “Frankenstein” since he can be fairly regarded as his creator’s “son,” was built from corpses by the brilliant scientist Henry Frankenstein in 1886 and animated by strange devices powered by a lightning storm. Horrified by the result of his experiments, the scientist rejected his creation, driving him out into the German countryside, where the creature was accidentally responsible for several deaths. Hunted by the villagers, the monster has a final confrontation with his creator and is trapped inside a burning windmill, apparently killed.
However, he was not nearly as dead as he seemed. Some months later, Dr. Frankenstein was forced by the mysterious Dr. Pretorius (who had kidnapped his wife) to revive his own creature and then build a second, this one a female, to be the mate for the Monster. However, the female also rejected the Monster out of fear, and in his anger the beast destroyed the lab, apparently killing everyone but Henry and his bride in a massive explosion.
The Monster once again was not truly killed, but remained in the wreckage of the lab in a state of suspended animation for more than forty years before recovering. When Henry’s son Wolfgang inherited the property, he met up with a crippled blacksmith called Ygor, who assisted him in once again reviving the Monster, who was strangely weakened after having been struck by lightning. Ygor was manipulating the Monster into killing his own enemies, but was found out by Wolf, who shot him. The Monster, who regarded Ygor as his friend, again went on a berserk rampage, which only ended when Wolf knocked him backwards into a sulfurous pit.
Once again, the creature did not die. Ygor, who also miraculously survived his shooting, continued to live in the Frankenstein castle for months after Wolfgang left. Angry villagers who blamed Ygor for recent crop failures destroyed the castle, freeing the Monster, and the two traveled to another village where Henry’s other son Ludwig lived and ran a small clinic. Ygor blackmailed Ludwig into continuing his father’s work, claiming that the creature deserved a healthier brain. The local townspeople got wind of the Monster’s arrival and imprisoned him, but he escaped and accidentally slew Ludwig’s friend Kettering. Ludwig decided to put Kettering’s brain in the Monster’s body, but Ygor secretly wanted to put his own brain there and live forever in the fantastically powerful creature’s shell. With the aid of Ludwig’s assistance, the switch was made, and the Monster wound up with Ygor’s brain. However, the new brain and body were not compatible, and the creature became a berserk, blind menace. The townspeople once again stormed the castle, burning it to the ground and apparently killing all inside.
Approximately a year later, Larry Talbot came to Ludwig’s clinic, having learned of his brilliance from Maleva and hoping that the scientist could cure him of his own condition. Alas, he learned of Ludwig’s death, but also found the creature frozen in a block of ice in caverns beneath the castle. Thinking the Monster could lead him to Ludwig’s secret trove of books and equipment, Talbot freed the Creature, but to no avail. Dr. Frank Mannering and Ludwig’s daughter Elsa tried some experiments to draw away the immortal life force of both Talbot and the Monster, but Talbot instead transformed into his wolfen form and a fight broke out, only ending when an exploding dam drowned both creatures.
Another of Ludwig’s fellow scientists, Niemann, then recovered the Monster and animated it again a year later, in yet another adventure that involved both the Wolf Man and a vampire claiming to be Dracula. The Monster and Wolf Man had another brief fight, and the Monster and Niemann both sank into a swampy bog.
Some months later, the Monster was found again by Talbot, who was at the time engaged in a battle with Dracula himself over the hand of a beautiful woman. Dracula tried to use the Monster as a powerful servant, but was unable to retain control of him and the two apparently perished in a fiery conflagration.
The body of the Monster was recovered by Edelman’s heirs along with Dracula’s, who sold them to an American booking agency who planned to use them in a traveling exhibit. Once again, Dracula recovered and stole the Monster’s body, intending to implant a new brain and use the Monster as a powerful tool. However, this plan was thwarted by Talbot with the assistance of two inept freight handlers. Once again the Monster escaped, and has passed the last few months living in the German countryside, foraging for scraps and avoiding human contact.
Roleplaying Notes: The Monster is in many ways a small child, one with limited ability to learn and grow and with fearsome power that makes it a frequent object of the plans and schemes of others. After the events of Son Of Frankenstein, its original brain was removed and replaced by that of Ygor, the murderous blacksmith; however, Ygor’s brain (and therefore his evil personality) was partially rejected by the creature’s energetically-enhanced body, leading to yet another complete personality change, the loss of most of it’s vocabulary and incidentally temporary blindness that has only partially been restored. Doctor Mannary’s experiments recharged the creature’s strength and vitality, but it has lost most of what it had learned about human interaction. Once again the creature struggles to understand the actions and motives of those around him, and lashes out whenever it feels fear or anger. It retains a certain native cunning, however; it has lived “off the land” of central Europe for several months now, mostly avoiding human contact and stealing scraps. It remembers Talbot in particular as a friend, the Wolf Man as an opponent and Dracula as a confusing but forceful presence that it might choose to heed or not (depending on the outcome of Presence Attacks, mostly.)
“Have you never wanted to do anything that was dangerous? Where should we be if no one tried to find out what lies beyond? Have your never wanted to look beyond the clouds and the stars, or to know what causes the trees to bud? And what changes the darkness into light? But if you talk like that, people call you crazy. Well, if I could discover just one of these things, what eternity is, for example, I wouldn't care if they did think I was crazy.”—Dr. Frankenstein
Darren Watts' Return to Hero All Stars.