Val CHA Cost Roll Notes 18 STR 8 13- 300kg, 3 1/2d6 15 DEX 15 12- OCV: 5/DCV: 5 13 CON 6 12- 15 BODY 10 12- 10 INT 0 11- PER Roll: 11- 13 EGO 6 12- ECV: 4 15 PRE 5 12- PRE Attack: 3d6 16 COM 3 12- 4 PD 0 Total: 4 PD 5 ED 2 Total: 5 ED 3 SPD 5 Phases: 4, 8, 12 7 REC 0 36 END 5 38 STUN 6 Total Characteristics Cost: 71 Movement: Running: 6"/12" Swimming: 2"/4" Cost Powers & Skills Combat Training: 15 Combat Skill Levels: +3 with Gunblade Magic Spells: 58 Magic Pool: Variable Power Pool: 50 Point Pool, Starts at 0 points (-1), Gestures (-1/4), Incantations (-1/4), Only for drawn spells (-1/2) 40 Draw: Transfer: 2D6 END to VPP, Usable at Range (+1/2), 0 END (+1/2), Only to maximum value (-1/2) 60 Guardian Force Summoning: Variable Power Pool: 50 Point Pool, Only for particular Guardian Force attacks (-1), Gestures (-1/4), Incantations (-1/4) 20 Force Wall: 8 DEF, Linked to Guardian Force Summoning (-1/2), Guardian Force Summoning fails if force wall knocked down (-1/2) END 4 Equipment: 20 Gunblade: Multipower, 40 point pool, OAF (-1) 3 u Gunblade: 1D6+1 HKA (2 1/2D6 w/STR), 0 END (+1/2)  1 u Fire cross: 6D6 EB, Act 8- (-2) END 4  7 Gunblade: 1D6+1 RKA, 10 shots (-1/4), OAF (-1), Linked to Gunblade slot (-1/2) 12 No Mercy: 2D6 RKA, Linked to Fire Cross slot (-1/2), OAF (-1) Skills 3 Acrobatics 12- 3 Breakfall 12- 2 KS: Magical Theory 11- 3 Oratory 12- 3 Seduction 12- 3 Streetwise 12- 3 Survival 11- 2 WF: Pistol, Sword 258 Total Powers & Skill Cost 329 Total Character Cost 100+ Disadvantages 5 Distinctive Features: small scar on forehead (easy, noticed) Psychological Limitation: 15 Bully (Common, strong) 15 Impulsive & reckless (Common, strong) 20 Attention seeker: Wants to be respected & in charge (Common, total) 5 Rivalry: Squall Leonheart 10 Watched: Garden (As pow, NCI, 11-) 159 Experience 329 Total Disadvantage Points
Seifer Almasy was raised in a small orphanage in the southern archipelago. Even in his younger years, he was a bully and an attention seeker. As he grew up, it was only natural to him to pursue the life of a soldier. He was admitted into Garden, and displayed remarkable aptitude for his chosen lifestyle; so much so that he was ready for his final Seed test years before his peers. However, due to his arrogant attitude and disrespect for authority, he failed.
Seifer kept on with Garden, still hoping to make it into Seed. As he retried his studies, he noticed another student, Squall Leonheart. Squall displayed as much aptitude as Seifer, yet progressed at a steadier rate. He was popular with the instructors, disciplined, and a guaranteed Seed candidate. Seifer dedicated his time to pushing around the other student, determined to make him as miserable as he was. This came to a head when, in a practice duel the night before their final test, Seifer broke the rules and injured Squall. Squall retaliated, and the two were left with matching scars on their foreheads; eternal reminders of their rivalry.
Seifer is mean-spirited, obnoxious and attention seeking. He loves to push people around just to get a reaction out of them. He and two other students, namely Fujin and Raijin call themselves the "disciplinary committee;" this is little more than an excuse for Seifer to do as he will. Seifer is infuriated by Squall's apparent success, and does his best to interfere with the other student's life.
Seifer is trained in both magic and swordplay, although he by far prefers the latter. He wields an autopistol-styled gunblade which he has named "Valiant," and is an excellent combatant with it. When sufficiently driven, Seifer can unleash his special "Fire cross attack." This consists of a basic fire spell to stun the opponent, while Seifer then unleashes a spinning disk of energy to finish them off.
Seifer is also trained in the use of pseudo magic, made possible through monsters known as "Guardian Forces" (GFs). GFs rest in the user's mind, and enable him to draw magic spells from the environment or from opponents. These are "stocked" in the Variable power Pool for later use. All spells have limited charges, and once a charge is used, it is gone until the spell can be re-drawn.
Note: The spells should be pre-designed, and the "charges" of a spell drawn should depend on the amount of Transfer rolled.
The GF itself can also be summoned, delivering a powerful attack to the user's opponents. While summoning, the user is protected by the GF itself; if the GF is knocked out, the summoning will abort and the GF must be revived later. A person can use more than one GF; however, only one may be summoned at a time, and changing GFs takes time.
Seifer is a handsome young man of only eighteen. He stands taller than most of the other students, and has a solid build. He has short-cropped blond hair and blue eyes. He wears a gray trenchcoat and pants with a blue shirt, even when uniform is called for; another of his annoying habits.
(Seifer Almasy created by Squaresoft. Character sheet by Max Fauth)
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