Val CHA Cost Notes 15 Size 75 Length 32", Width 16", Area 512", Mass 3.3 kton, KB -15 85 STR 0 HTH Damage 17d6 END [8] 12 DEX 6 OCV 4/DCV -6 25 BODY 0 8 DEF 18 3 SPD 8 Phases: 4, 8, 12 Total Characteristics Cost: 95 Movement: Swimming: 8"/16" Cost Abilities and Equipment Propulsion Systems 2 1) Two Supercharged Germaniawerft, 6 Cylinder, 4-Stroke M6vV 40/46 Diesels: Swimming +6" (8" total), No Noncombat Movement While Submerged (+0), 1 Continuing Fuel Charge lasting 1 Month (easily-obtained fuel; +0); Side Effect (propeller does KA 2d6 to anyone coming in contact with bottom stern of vehicle, occurs automatically, only affects environment around vehicle; -¾), Limited Maneuverability (-½), Custom Modifier (Air Breathing Engines, 4 hours underwater endurance; -½) 2) Water Vehicle: Ground Movement -6" (already figured in) Tactical Systems 33 1) 533mm Torpedo Tubes w/G7E Torpedoes: RKA 5d6, Increased Maximum Range (5,150"; +¼), Explosion (+½), Autofire (3 shots; +1 ¼); 2 clips of 6 Charges (Increased Reloading Time: 1 Hour; takes 10 minutes per torpedo to reload; -2), OIF Bulky (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -¾), Limited Arc Of Fire (60 degrees; Only on same horizontal level; -¾), Crew-Served ([3-4] people; -½), Inaccurate ½ OCV (-¼), Activation 15- (faulty exploders; -¼), Real Weapon (-¼), [6] 59 2) 88mm/45 Deck Gun: RKA 7d6, +1 Increased STUN Multiplier (+¼), 220 Charges (+1); OIF Bulky (-1), Cannot Fire While Sub Is Submerged (-½), Crew-Served ([3-4] people; -½), Custom Modifier (Exposed gun mount, no crew protection; -½), Limited Arc Of Fire (360 Degrees above ship; -¼), Real Weapon (-¼), [220] 65 3) Quad 20mm Antiaircraft Gun: RKA 4d6, +1 Increased STUN Multiplier (+¼), Autofire (10 shots; 8 shots; +1), 1000 Charges (+1); OIF Bulky (-1), Cannot Fire While Sub Is Submerged (-½), Limited Arc Of Fire (360 Degrees above the ship; -¼), Real Weapon (-¼), [1000] Notes: Not carried on all boats. Operations Systems 4 1) Passive Hydrophones: Detect A Single Thing 11- (Hearing Group), Discriminatory; OIF Bulky (-1), Sense Affected As More Than One Sense [very common Sense] (-½) 15 2) Periscope: Clairsentience (Sight Group), +1 to PER Roll, Telescopic: +4, Reduced Endurance (0 END; +½); OIF Bulky (-1), Limited Range (8"; -¼) 4 3) Basic Radios: HRRP (Radio Group), +1 to PER Roll; OIF Bulky (-1), Custom Modifier (Wireless only; -1) 4 4) Enigma Crytographic Machine: Cryptography 14-; OIF Bulky (-1), Custom Modifier (Orders to destroy rather than allow capture; -1), Requires A Skill Roll (-½) Notes: Not carried on "Milch Cow" Tanker and supply U-boats. 11 5) Submersible: LS (Safe in High Pressure; Self-Contained Breathing) 3 6) Bulkheads: LS (Self-Contained Breathing); Partial Coverage (about one-twentieth of ship; -2) 15 7) Bulkheads: 5 more bulkheads (total of 6) Weapon Options 43 1) 533mm Torpedo Tubes with T Series Passive Homing Torpedoes: RKA 5d6, Increased Maximum Range (5,150"; +¼), Explosion (+½), Autofire (3 shots; +1 ¼); OIF Bulky (-1), Extra Time (1 Turn (Post- Segment 12), Only to Activate, -¾), Limited Arc Of Fire (60 degrees; Only on same horizontal level; -¾), Crew-Served ([3-4] people; -½), Custom Modifier (Passive Sonar homing; -½), 12 Charges (-¼), Activation 15- (faulty exploders; -¼), Real Weapon (-¼), [12] Notes: Can use Magnetic or Contact Exploder 2 2) Ballspiel Gunnery Radar: +2 with any single attack with one specific weapon Notes: Ballspiel was a gunnery radar for U-boats. Like most German radars at the end of the war, it was a development of Berlin. It had a range of 25km, but for practical gunnery only 8km was used. It had an azimuth accuracy of about 1 degree and a range accuracy of 500 meters. It is known that Ballspiel was used in active service, but there are no data about its effectiveness. Equipment Options 4 1) FuG 350 Naxos I Radar Detector: Detect A Single Thing 11- (Unusual Group), Increased Arc Of Perception (360 Degrees); OIF Bulky (-1), Custom Modifier (Real Gear; -¼) Notes: Fitted After 1942 7 2) FuMO 83 Berlin U I: Radar (Radio Group), +1 to PER Roll, Telescopic: +2; OIF Bulky (-1), Custom Modifier (Real Gear; -¼) Notes: Fitted after September 1943 Talents 3 Basic Navigation Instruments: Bump Of Direction Total Abilities & Equipment Cost: 274 Total Vehicle Cost: 369 Value Disadvantages 25 Distinctive Features: Nazi submarine (Not Concealable; Extreme Reaction [fear]) 10 Physical Limitation: Cramped and Smelly, poor crew accomodations (Frequently, Slightly Impairing) Performance Specs 1) Tonnage Notes: 769 2) Submerged Endurance 3) Range Notes: 8,500 4) Surface Speed Notes: 18 5) Submerged Speed Notes: 7 6) Crush Depth Notes: 722 7) Crew Notes: 44-52 Total Disadvantage Points: 35 Total Cost: 334/5 = 67
Type VIIc U-Boat Hero Designer File
Character sheet by Robert Kevin Walsh
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