MILITARY WATER VEHICLES

TYPE VIIc UNTERSEEBOOT

Val	CHA	Cost	Notes
15	Size	75	Length 32", Width 16", Area 512", Mass 3.3 kton, KB -15
85	STR	0	HTH Damage 17d6  END [8]
12	DEX	6	OCV 4/DCV  -6
25	BODY	0	
8	DEF	18	
3	SPD	8	Phases:  4, 8, 12
Total Characteristics Cost: 95

Movement:	Swimming:  8"/16"

Cost	Abilities and Equipment
	Propulsion Systems
2	1)  Two Supercharged Germaniawerft, 6 Cylinder, 4-Stroke M6vV 40/46 Diesels:  Swimming +6" 
	(8" total), No Noncombat Movement While Submerged (+0), 1 Continuing Fuel Charge lasting 1 Month 
	(easily-obtained fuel; +0); Side Effect (propeller does KA 2d6 to anyone coming in contact with 
	bottom stern of vehicle, occurs automatically, only affects environment around vehicle; -¾), Limited 
	Maneuverability (-½), Custom Modifier (Air Breathing Engines, 4 hours underwater endurance; -½)
	2)  Water Vehicle:  Ground Movement -6" (already figured in)
	 
	Tactical Systems
33	1)  533mm Torpedo Tubes w/G7E Torpedoes:  RKA 5d6, Increased Maximum Range (5,150"; +¼), Explosion (+½), 
	Autofire (3 shots; +1 ¼); 2 clips of 6 Charges (Increased Reloading Time: 1 Hour; takes 10 minutes 
	per torpedo to reload; -2), OIF Bulky (-1), Extra Time (1 Turn (Post-Segment 12), Only to 
	Activate, -¾), Limited Arc Of Fire (60 degrees; Only on same horizontal level; -¾), Crew-Served 
	([3-4] people; -½), Inaccurate ½ OCV (-¼), Activation 15- (faulty exploders; -¼), Real Weapon (-¼), [6]
59	2)  88mm/45 Deck Gun:  RKA 7d6, +1 Increased STUN Multiplier (+¼), 220 Charges (+1); OIF Bulky (-1), 
	Cannot Fire While Sub Is Submerged (-½), Crew-Served ([3-4] people; -½), Custom Modifier (Exposed 
	gun mount, no crew protection; -½), Limited Arc Of Fire (360 Degrees above ship; -¼), Real Weapon (-¼), [220]
65	3)  Quad 20mm Antiaircraft Gun:  RKA 4d6, +1 Increased STUN Multiplier (+¼), Autofire (10 shots; 
	8 shots; +1), 1000 Charges (+1); OIF Bulky (-1), Cannot Fire While Sub Is Submerged (-½), Limited 
	Arc Of Fire (360 Degrees above the ship; -¼), Real Weapon (-¼), [1000]
	Notes:  Not carried on all boats.
	 
	Operations Systems
4	1)  Passive Hydrophones:  Detect A Single Thing 11- (Hearing Group), Discriminatory; OIF Bulky (-1), 
	Sense Affected As More Than One Sense [very common Sense] (-½)
15	2)  Periscope:  Clairsentience (Sight Group), +1 to PER Roll, Telescopic:  +4, Reduced Endurance 
	(0 END; +½); OIF Bulky (-1), Limited Range (8"; -¼)
4	3)  Basic Radios:  HRRP (Radio Group), +1 to PER Roll; OIF Bulky (-1), Custom Modifier (Wireless only; -1)
4	4)  Enigma Crytographic Machine:  Cryptography 14-; OIF Bulky (-1), Custom Modifier (Orders to 
	destroy rather than allow capture; -1), Requires A Skill Roll (-½)
	Notes:  Not carried on "Milch Cow" Tanker and supply U-boats.
11	5)  Submersible:  LS  (Safe in High Pressure; Self-Contained Breathing)
3	6)  Bulkheads:  LS  (Self-Contained Breathing); Partial Coverage (about one-twentieth of ship; -2)
15	7)  Bulkheads:  5 more bulkheads (total of 6)
	 
	Weapon Options
43	1)  533mm Torpedo Tubes with T Series Passive Homing Torpedoes:  RKA 5d6, Increased Maximum Range 
	(5,150"; +¼), Explosion (+½), Autofire (3 shots; +1 ¼); OIF Bulky (-1), Extra Time (1 Turn (Post-
	Segment 12), Only to Activate, -¾), Limited Arc Of Fire (60 degrees; Only on same horizontal 
	level; -¾), Crew-Served ([3-4] people; -½), Custom Modifier (Passive Sonar homing; -½), 
	12 Charges (-¼), Activation 15- (faulty exploders; -¼), Real Weapon (-¼), [12]
	Notes:  Can use Magnetic or Contact Exploder
2	2)  Ballspiel Gunnery Radar:  +2 with any single attack with one specific weapon
	Notes:  Ballspiel was a gunnery radar for U-boats. Like most German radars at the end of 
	the war, it was a development of Berlin. It had a range of 25km, but for practical gunnery only 
	8km was used. It had an azimuth accuracy of about 1 degree and a range accuracy of 500 meters. 
	It is known that Ballspiel was used in active service, but there are no data about its effectiveness.
	 
	Equipment Options
4	1)  FuG 350 Naxos I Radar Detector:  Detect A Single Thing 11- (Unusual Group), Increased Arc Of 
	Perception (360 Degrees); OIF Bulky (-1), Custom Modifier (Real Gear; -¼)
	Notes:  Fitted After 1942
7	2)  FuMO 83 Berlin U I:  Radar (Radio Group), +1 to PER Roll, Telescopic:  +2; OIF Bulky (-1), 
	Custom Modifier (Real Gear; -¼)
	Notes:  Fitted after September 1943

	Talents
3	Basic Navigation Instruments:  Bump Of Direction

Total Abilities & Equipment Cost:  274
Total Vehicle Cost:  369

Value Disadvantages
25	Distinctive Features:  Nazi submarine (Not Concealable; Extreme Reaction [fear])
10	Physical Limitation:  Cramped and Smelly, poor crew accomodations (Frequently, Slightly Impairing)
	Performance Specs
	1)  Tonnage
	Notes:  769
	2)  Submerged Endurance
	3)  Range
	Notes:  8,500
	4)  Surface Speed
	Notes:  18
	5)  Submerged Speed
	Notes:  7
	6)  Crush Depth
	Notes:  722
	7)  Crew
	Notes:  44-52

Total Disadvantage Points:  35
Total Cost:  334/5 = 67

Type VIIc U-Boat

Type VIIc U-Boat Hero Designer File

Character sheet by Robert Kevin Walsh


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