MILITARY WATER VEHICLES

KILO CLASS ATTACK SUBMARINE

Val	Char	Cost	Notes
15	Size	75	Length 32", Width 16", Area 512", Mass 3.3 kton, KB -15
85	STR	0	HTH Damage 17d6  END [8]
10	DEX	0	OCV 3 DCV -7
25	BODY	0	
6	DEF	12	
3	SPD	10	Phases:  4, 8, 12
Total Characteristic Cost:  85

Movement:	Swimming:  6"/12"

Abilities & Equipment
	Hull and Construction
7	1)  Hardened Steel Hull:  +1 BODY plus +2 DEF
16	2)  Anechoic Coating:  Change Environment 16" radius, -2 to MAD Sensors PER Rolls, Reduced 
	Endurance (0 END; +½); OIF Bulky (-1), No Range (-½)
	 
	Movement Systems
2	1)  Swimming +4" (6" total); OIF Bulky (-1), Costs Endurance (-½)
10	2)  Diesel Engines:  Endurance Reserve  (10 END, 10 REC) Reserve:  OIF Bulky (-1), Custom Modifier 
	(Real equipment; -¼)
4	3)  Endurance Reserve  (8 END, 8 REC); REC:  (8 Active Points); OIF Bulky (-1), Custom Modifier 
	(Real equipment; -¼)
	 
	Tactical Systems
39	1)  ET-80A Torpedo:  RKA 6d6, MegaScale (1" = 1 km; 6.4km Maximum Range; +¼), Armor Piercing (+½); 
	OIF Bulky (-1), Limited Arc Of Fire (60 degrees; Only on same horizontal level; -¾), Crew-Served 
	([3-4] people; -½), 10 Charges (-½), Custom Modifier (Real Weapon; -¼), Concentration (½ DCV; must 
	guide weapon by wire to target; -¼) plus +2 with any single attack with one specific weapon, [10]
33	2)  Type 53-68 Straight Running Torpedo:  RKA 6d6+1, MegaScale (1" = 1 km; 8km Maximum Range; +¼), 
	Explosion (+½); 2 Charges (-1 ½), OIF Bulky (-1), Limited Arc Of Fire (60 degrees; Only on same 
	horizontal level; -¾), Crew-Served ([3-4] people; -½), Real Weapon (-¼), [2]
31	3)  Sa-N-8 Gremlin Mounted On Periscope Mast:  RKA 3d6+1, Semi-Armor Piercing (+¼), Increased 
	Maximum Range (2,175"; +¼), Explosion (+½); OIF Bulky (-1), 8 Charges (-½), Custom Modifier (must 
	be fired from upraised periscope; -½), Real Weapon (-¼), [8]
	Notes:  not always fitted to Exported subs
	 
	Electronics and Sensors
9	1)  Shark Series Active Sonar:  Active Sonar (Hearing Group), Discriminatory, Increased Arc Of 
	Perception (360 Degrees), MegaScale (1" = 1 km; +¼); OIF Bulky (-1), Sense Affected As More Than 
	One Sense [very common Sense] (-½), Costs Endurance (-½), Crew-Served (2 people; -¼), Custom 
	Modifier (Real equipment; -¼)
10	2)  Shark Series Passive Sonar:  Ultrasonic Perception (Hearing Group), Discriminatory, Increased 
	Arc Of Perception (360 Degrees), Telescopic:  +2, MegaScale (1" = 1 km; +¼); OIF Bulky (-1), Costs 
	Endurance (-½), Crew-Served (2 people; -¼), Custom Modifier (Real equipment; -¼) plus 
	+2 PER with Hearing Group
15	3)  Snoop Tray Radar:  Radar (Radio Group), +3 to PER Roll, Discriminatory, Increased Arc Of 
	Perception (360 Degrees), MegaScale (1" = 1 km; +¼); OIF Bulky (-1), Custom Modifier (Real equipment; -¼)
5	4)  Infrared Perception (Sight Group), +3 to PER Roll, Increased Arc Of Perception (240 Degrees), 
	MegaScale (1" = 1 km; +¼); OIF Bulky (-1), Custom Modifier (Real equipment; -¼)
13	5)  Periscope:  Clairsentience (Sight Group And Radar), +3 to PER Roll, Increased Arc Of Perception 
	(360 Degrees); OIF Bulky (-1), Custom Modifier (Real equipment; -¼), Crew-Served (2 people; -¼)	3
4	6)  Basic Vehicle Radios:  Radio Perception/Transmission (Radio Group); OIF Bulky Fragile (-1 ¼), 
	Custom Modifier (Real equipment; -¼)
	 
	Personnel Systems
5	1)  Life Support  (Safe in High Pressure; Safe in Intense Cold; Self-Contained Breathing); OIF Bulky (-1), Costs Endurance (-½)	1

	Talents
1	Vehicle Clock:  Absolute Time Sense; OIF Bulky (-1), Custom Modifier (Real equipment; -¼)
1	Vehicle Compass And Paper Maps:  Bump Of Direction; OIF Bulky (-1), Custom Modifier (Real equipment; -¼)

	Skills
6	Digital Fire Control System:  +3 with Ranged Combat; OIF Bulky Fragile (-1 ¼), Real Weapon (-¼)
4	Digital Rangefinder:  Penalty Skill Levels:  +3 vs. Range Modifier with All Attacks; OIF Bulky Fragile (-1 ¼)
	 
1	Basic Tools Carried Aboard:  +1 with Mechanics; OIF Bulky (-1), Custom Modifier (Real equipment; -¼)

Total Abilities & Equipment Cost:  216
Total Vehicle Cost:  301

Value Disadvantages
	Vehicle Quirks and Disadvantages
	Vehicle Statistics  
	1)  Bottom Armor in mm
	2)  Crew
	Notes:  90
	3)  Front Armor in mm
	4)  Range in Miles
	5)  Rear Amor in mm
	6)  Side Armor in mm
	7)  Top Armor in mm
	8)  Top Speed in MPH
	Notes:  20 Surfaced, 32 Submerged
	9)  Weight and size in displacement tons
	Notes:  6,200 Tons

Total Disadvantage Points:  0
Total Cost:  301/5 = 60
Kilo Class Attack Submarine

Character sheet by Robert Kevin Walsh


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