MILITARY GROUND VEHICLES

SDKFZ 250 HALFTRACK

Val	Char	Cost	Notes
5	Size	25	Length 3.17", Width 1.59",   Area 5.04"   Mass 3.2 ton   KB -5
35	STR	0	HTH Damage 7d6  END [3]
10	DEX	0	OCV 5 DCV 2
15	BODY	0	
2	DEF	0	
2	SPD	0	Phases:  4, 8, 12
Total Characteristic Cost:  25

Movement:	Ground:		18"/36"
		Swimming:	2"/4"

Abilities & Equipment
	Hull and Construction
4	1)  Hardened Steel:  +1 BODY plus +1 DEF
8	2)  Armor Resistant To Small Arms Fire:  +7 DEF, Hardened (+¼); OIF Bulky (-1), Ablative BODY 
	Only (-½), Limited Coverage Nearly 360 Degrees (Coverage does not protect some occupants; Hull/Frame 
	Only; Does not protect troop and cargo compartment; -½), Real Armor (-¼)
1	3)  60 Degree Sloped Armor:  +1 DEF; Limited Coverage [1-60] Degrees (Hull/Frame Only; Only on 
	the same horizontal Level; Front Only; -1 ½), OIF Bulky (-1), Custom Modifier (only vs physical 
	projectiles; -½), Activation Roll 14- (-½), Real Armor (-¼)
	 
	Movement Systems
16	1)  Fast-Tracked Movement:  Ground Movement +12" (18" total); OIF Bulky (-1), Fuel Dependent (fuel 
	is Very Common; must refuel Once per 6 Hours; -¾), Only On Appropriate Terrain (-½), Custom Modifier 
	(Real equipment; -¼) plus +5 DEX; OIF Bulky (-1), Linked (Ground Movement; -½), Custom Modifier 
	(Real equipment; -¼) plus +1 SPD; OIF Bulky (-1), Linked (Ground Movement; -½), Custom Modifier 
	(Real equipment; -¼)
1	2)  Reinforced Tires:  +3 BODY; Limited Coverage (tires only; -2), OAF Bulky (tires; -1 ½)
	 
	Tactical Systems 
49	1)  7.92mm Machine Gun (Pintle Mounted):  RKA 2 ½d6, +1 Increased STUN Multiplier (+¼), Autofire 
	(5 shots; +½), 1368 Charges (+1); OIF Bulky (-1), Real Weapon (-¼), [1368]
	Notes:  WW2 German
	 
	Personnel Systems 
4	1)  Basic Vehicle Radios:  Radio Perception/Transmission (Radio Group); OIF Bulky Fragile (-1 ¼), 
	Custom Modifier (Real equipment; -¼)
	 
	Weapons Options
	1)  80mm Mortar Carrier
	Notes:  250-4 Variant
	2)  37mm PAK 36 Anti Tank Gun
	Notes:  250-10 Variant
	3)  20mm KWK 36
	Notes:  250-9 variant
	4)  75mm KWK 37 Gun

	Talents
1	Vehicle Clock:  Absolute Time Sense; OIF Bulky (-1), Custom Modifier (Real equipment; -¼)
1	Vehicle Compass And Paper Maps:  Bump Of Direction; OIF Bulky (-1), Custom Modifier (Real 
	Equipment; -¼)

	Skills
1	Basic Tools Carried Aboard:  +1 with Mechanics; OIF Bulky (-1), Custom Modifier (Real equipment; -¼)

Total Abilities & Equipment Cost:  86
Total Vehicle Cost:  111

Value Disadvantages
	Vehicle Quirks and Disadvantages
10	1)  Physical Limitation:  Cramped Vehicle Interior (Frequently, Slightly Impairing)
10	2)  Physical Limitation:  Exposed Suspension Components Result In It Being Easily Damaged And Harder 
	To Maintain (Infrequently, Greatly Impairing)
10	3)  Physical Limitation:  Gas Engine, Vulnerable To Fires If Fuel System Hit (Infrequently, Greatly 
	Impairing)
10	4)  Physical Limitation:  Partial Open Top, Troops And Cargo Have No Overhead Protection (Frequently, 
	Slightly Impairing)
10	5)  Physical Limitation:  Vehicle Constructed Of Riveted Steel, A Non Penetrating Hit Will Still 
	Scatter Fragments Internally  (Infrequently, Greatly Impairing)
	Vehicle Statistics
	1)  Crew
	Notes:  2 and 4 Troops
	2)  Payload
	3)  Range in Miles
	Notes:  217
	4)  Top Speed in MPH
	Notes:  40
	5)  Weight and size in displacement tons
	Notes:  5.6 tons, 1 Displacement ton

Total Disadvantage Points:  50
Total Cost:  61/5 = 12
German Halftrack

Character sheet by Robert Kevin Walsh


Return to Military Ground Vehicles