Val Char Cost Notes 7 Size 35 Length 5.04", Width 2.52", Area 12.7", Mass 12.8 ton, KB -7 45 STR 0 HTH Damage 9d6 END [4] 10 DEX 0 OCV 4 DCV 0 17 BODY 0 2 DEF 0 2 SPD 0 Phases: 6, 12 Total Characteristic Cost: 35 Movement: Ground: 12"/24" Swimming: 2"/4" Abilities & Equipment Hull and Construction 4 1) Hardened Steel: +1 BODY plus +1 DEF 18 2) +13 DEF, Hardened (+¼); OIF Bulky (-1), Ablative BODY Only (-½), Real Armor (-¼) 1 3) 45 Degree Sloped Armor: +2 DEF; Limited Coverage [1-60] Degrees (Hull/Frame Only; Only on the same horizontal Level; -1 ½), OIF Bulky (-1), Custom Modifier (only vs physical projectiles; -½), Activation Roll 14- (-½), Real Armor (-¼) Notes: Hull Front Only 5 4) Armored Track/Fender Skirts: +4 DEF, Hardened (+¼); OIF Bulky (-1), Ablative BODY Only (-½), Real Armor (-¼) Movement Systems 4 1) Slow Tracked Movement: Ground Movement +6" (12" total); OIF Bulky (-1), Fuel Dependent (fuel is Very Common; must refuel Once per 6 Hours; -¾), Only On Appropriate Terrain (-½), Custom Modifier (Real equipment; -¼) plus +1 DEX; OIF Bulky (-1), Linked (Ground Movement; -½), Custom Modifier (Real equipment; -¼) Tactical Systems 55 1) 47mm L27 Gun: RKA 3d6+1, Semi-Armor Piercing (+¼), Indirect (Same origin, always fired away from attacker; +¼), +1 Increased STUN Multiplier (+¼), Increased Maximum Range (2,800"; +¼), 50 Charges (+½); OIF Bulky (-1), Real Weapon (-¼), [50] 60 2) 75mm L/17 Howitzer: RKA 4d6, Indirect (Same origin, always fired away from attacker; +¼), +1 Increased STUN Multiplier (+¼), Increased Maximum Range (4,125"; +¼), 80 Charges (+½), Variable Advantage (+½ Advantages; Limited Group of Advantages; HE or AP; +¾); OIF Bulky (-1), Limited Arc Of Fire (One hex row; -¾), Crew-Served (2 people; -¼), [80] Personnel Systems 3 1) ER53 Radio Set: Radio Perception/Transmission (Radio Group); OIF Bulky Fragile (-1 ¼), Custom Modifier (Morse Code Only, no voice; -1), Custom Modifier (Real equipment; -¼) Talents 1 Vehicle Clock: Absolute Time Sense; OIF Bulky (-1), Custom Modifier (Real equipment; -¼) 1 Vehicle Compass And Paper Maps: Bump Of Direction; OIF Bulky (-1), Custom Modifier (Real equipment; -¼) Skills 1 Basic Tools Carried aboard: +1 with Mechanics; OIF Bulky (-1), Custom Modifier (Real equipment; -¼) Total Abilities & Equipment Cost: 153 Total Vehicle Cost: 188 Value Disadvantages Vehicle Quirks and Disadvantages 10 1) Physical Limitation: Gas Engine, Vulnerable To Fires If Fuel System Hit (Infrequently, Greatly Impairing) 15 2) Physical Limitation: High Silhouette Gives -2 DCV At Close Range (Frequently, Greatly Impairing) 10 3) Physical Limitation: Vehicle Constructed Of Riveted Steel, A Non Penetrating Hit Will Still Scatter Fragments Internally (Infrequently, Greatly Impairing) 10 4) Physical Limitation: Each Tank Had Its Own Team Of 3 Mechanics (Frequently, Slightly Impairing) 10 5) Physical Limitation: Turret Has No Hatches (Infrequently, Greatly Impairing) Vehicle Statistics 1) Crew Notes: 4 2) Payload 3) Range in Miles Notes: 112 4) Top Speed in MPH Notes: 18 5) Weight and size in displacement tons Notes: 28 tons, 3 displacement tons Total Disadvantage Points: 55 Total Cost: 133/5 = 27
Character sheet by Robert Kevin Walsh
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