MILITARY AIR VEHICLES

F-104 STARFIGHTER

Val	Char	Cost	Notes
7	Size	35	Length 5.04", Width 2.52", Area 12.7", Mass 12.8 ton, KB -7
45	STR	0	HTH Damage 9d6  END [4]
10	DEX	0	OCV 5 DCV 1
17	BODY	0	
2	DEF	0	
2	SPD	0	Phases:  3, 5, 8, 10, 12
Total Characteristic Cost:  35

Movement:	Ground:  6"/12"
		Flight:  33"/132"

Abilities & Equipment
	Flight Systems
17	1)  General Electric J79 Afterburning Turbojet:  Flight 48", x8 Noncombat; Takeoff/Landing (-1), 
	OIF Bulky (-1), Extra Time (5 Minutes, Only to Activate, -1), Fuel Dependent (fuel is Very Common; 
	must refuel Once per Hour; -1), Custom Modifier (Double normal Turn Radius; -½), Stall Velocity (19"; -¼), 
	Limited Maneuverability Only 2 turns per Phase at Combat speed; only 1 turn per Phase at Noncombat 
	speed (-¼), Custom Modifier (Real Gear; -¼)
1	2)  Mach Speed Flight:  Flight 2", Cannot Take Off Or Land At This Speed (+0), MegaScale (1" = 1 km; +¼); 
	OIF Bulky (-1), Limited Maneuverability Only 1 turn per Phase at Combat speed; only 1 turn per Turn 
	at Noncombat speed (-½), Custom Modifier (Consumes Fuel at 4* Standard Rate; -½), Custom Modifier 
	(Real Gear; -¼), Activation Roll 14-, Burnout (Afterburner failure problems; -¼)
10	3)  +3 SPD; OIF Bulky (-1), Linked (General Electric J79 Afterburning Turbojet; -½), Custom Modifier 
	(Real Gear; -¼), Custom Modifier (Aircraft must have power; -¼)
5	4)  +5 DEX; OIF Bulky (-1), Linked (General Electric J79 Afterburning Turbojet; -½), Custom Modifier 
	(Real Gear; -¼), Custom Modifier (Aircraft must have power; -¼)
	 
	Tactical Systems
52	1)  M61 20mm Cannon:  RKA 4d6, +1 Increased STUN Multiplier (+¼), Autofire (10 shots; +1), 725 Charges (+1); 
	OIF Immobile (-1 ½), Limited Arc Of Fire (One hex row; Only on same horizontal level; -1), Real 
	Weapon (-¼), [725]
35	2)  Sidewinder Missile:  RKA 5d6, MegaScale (1" = 1 km; +¼), Area Of Effect Accurate (One Hex; +½), 
	Armor Piercing (+½); OAF Bulky (-1 ½), 4 Charges (-1), Custom Modifier (Requires IR Lock On; -½), 
	Limited Arc Of Fire (60 degrees; -½), Real Weapon (-¼), [4]
	 
	Defensive Systems
3	1)  IFF Transponder and Interrogator:  Detect A Single Thing 14- (Unusual Group); OIF Bulky Fragile (-1 ¼), 
	Custom Modifier (Real Gear; -¼)
5	2)  ECM Systems:  Radio Group Flash Defense (12 points); OIF Bulky Fragile (-1 ¼), Custom Modifier 
	(Real Gear; -¼)
4	3)  ECM Systems:  Power Defense (12 points); OIF Bulky Fragile (-1 ¼), Only Works Against Limited 
	Type Of Attack (electronic warfare attacks; -¼), Custom Modifier (Real Gear; -¼)
3	4)  Radar Warning Receiver:  Detect Detection By Radar 14- (Radio Group); OIF Bulky (-1), Custom 
	Modifier (Real Gear; -¼)
2	5)  Armored Crash Seat:  Armor (4 PD/0 ED); OIF Bulky (-1), Ablative BODY Only (-½), Custom Modifier 
	(Real Gear; -¼)
	 
	Sensors
5	1)  AN/ASG-14T Ranging Radar:  Radar (Radio Group), +1 to PER Roll, Telescopic:  +4; OIF Bulky (-1), 
	Custom Modifier (Ranging Only, No Tracking; -1), Custom Modifier (Real Gear; -¼)
3	2)  Basic IR Sensor:  Infrared Perception (Sight Group), +2 to PER Roll; OIF Bulky Fragile (-1 ¼), 
	Custom Modifier (real gear; -¼)
4	3)  AN/ARC-34 Radio Suite:  Radio Perception/Transmission (Radio Group); OIF Bulky Fragile (-1 ¼), 
	Custom Modifier (Real Gear; -¼), Custom Modifier (Aircraft must have power; -¼)
	 
	Personnel Systems
6	1)  Pressurized Cockpit:  Life Support  (Safe in Intense Cold; Safe in Intense Heat; Safe in Low 
	Pressure/Vacuum; Self-Contained Breathing), 1 Continuing Charge lasting 6 Hours (+0); OIF Bulky (-1), 
	Custom Modifier (Real Gear; -¼), Custom Modifier (Aircraft must have power; -¼), [1 cc]
6	2)  Martin Baker Zero-Zero Ejection Seat:  Telekinesis (26 STR); Only To Throw Target Straight Up (-2), 
	1 Recoverable Charge (-1 ¼), OIF Bulky (-1), No Range (-½), Affects Whole Object (-¼), [1 rc]
2	3)  Cockpit Data Recorders:  Eidetic Memory, 1 Continuing Charge lasting 6 Hours (+0); OIF Bulky 
	Fragile (-1 ¼), Custom Modifier (Real Gear; -¼)
	 
	Equipment Options
9	1)  NASARR R-21G Radar:  Radar (Radio Group), +3 to PER Roll, Telescopic:  +5; OIF Bulky (-1), 
	Custom Modifier (Real Gear; -¼)
	Notes:  Replaces cannon, used on F-104S and later variants.
	 
	Weapons Options
	Notes:  Can Carry Aspide instead of Sparrow
35	1)  Sparrow Missile:  RKA 5d6, MegaScale (1" = 10 km; +½), Area Of Effect Accurate (One Hex; +½); 
	OAF Bulky (-1 ½), 4 Charges (-1), Custom Modifier (Rardar Guided, requires a target lock; -½), 
	Limited Range (38km; -¼), [4]
	Notes:  Only on F-104S with NASARR Radar package.

	Talents  
1	Rangefinder:  Absolute Range Sense; OIF Bulky (-1), Custom Modifier (Real Gear; -¼)
1	Basic Inertial Navigation System:  Bump Of Direction; OIF Bulky Fragile (-1 ¼), Custom Modifier 
	(Real Gear; -¼)

	Skills  
2	Basic Gunsight:  +1 with Ranged Combat; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼)
	 
1	Basic Control Systems:  +1 with Combat Piloting; OIF Bulky (-1), Custom Modifier (real gear; -¼), 
	Custom Modifier (Aircraft must have power; -¼)
1	Basic Electronic Diagnostic Systems:  +1 with Electronics; OIF Bulky Fragile (-1 ¼), Custom Modifier 
	(Real Gear; -¼)
1	Basic Mechanical Diagnostic Systems:  +1 with Mechanics; OIF Bulky Fragile (-1 ¼), Custom Modifier 
	(Real Gear; -¼)
6	Litton LN-3 Inertial Navigation System:  Navigation (Air, Land, Marine) 14-; OIF Bulky Fragile (-1 ¼), 
	Custom Modifier (Real Equipment; -¼)
	Autopilot:  TF:  Combat Aircraft ; OIF Bulky (-1), Custom Modifier (real gear; -¼); OIF Bulky (-1), 
	Custom Modifier (real gear; -¼)
	Notes:  Autopilot

Total Abilities & Equipment Cost:  220
Total Vehicle Cost:  255

Value Disadvantages
25	1)  Distinctive Features:  Warplane (Not Concealable; Extreme Reaction [Fear])
20	2)  High Accident Rate:  Manned Missile, High Accident Rate, 14- (Extreme)
15	3)  Poor Stability On Landings:  -2 PSR On All Landings (Frequently, Greatly Impairing)
10	4)  Sharp And Fraglie Wing Edges:  Maintenance Requires Wing Padding And Special Gear (Frequently, 
	Slightly Impairing)
15	5)  Attack Angle Stability Problems:  -2 PSR At High Attack Rate (Frequently, Greatly Impairing)
10	6)  Scandal Plagued:  Major Bribery Scandals Over Initial Procurement (Frequently, Major, Not 
	Limiting In Some Cultures)
	Available Hardpoints
	Notes:  7
	Date Entered Service
	Notes:  1958
	Maximum Combat Radius in Miles
	Notes:  420
	Maximum Payload
	Notes:  4,000
	Service Ceiling in Feet
	Notes:  50,000
	Top Speed in MPH
	Notes:  1,328
	Typical Weapons Loadouts
	1)  Loadout#1
	Notes:  4 Sidewinder, 2 Sparrow
	2)  Loadout#2
	Notes:  2 Sidewinder, 2 2,000#, 2 1,000#
	3)  Loadout#3
	Notes:  2 Sidewinder, 6 Belouga CBU or 4 LAU-69 Rocket Pods
	4)  Loadout#4
	Notes:  2 Sidewinder, 2 Sparrow, 2 Wingtip Fuel Tanks

Total Disadvantage Points:  95
Total Cost:  160/5 = 32
F-105

Character sheet by Robert Kevin Walsh


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