Val Char Cost Notes 7 Size 35 Length 5.04", Width 2.52", Area 12.7", Mass 12.8 ton, KB -7 45 STR 0 HTH Damage 9d6, END [4] 10 DEX 0 OCV 5/DCV 1 18 BODY 1 4 DEF 6 2 SPD 0 Phases: 3, 5, 8, 10, 12 Total Characteristic Cost: 42 Movement: Ground: 6"/12" Flight: 22"/352" Abilities & Equipment Construction 1 1) Aluminum: +1 BODY 5 2) Carrier Capable Notes: Folding Wings and Tail Hook. Flight Systems 10 1) 2x Rolls-Royce Spey Mk 101 Turbofans: Flight 22", x16 Noncombat; Takeoff/Landing (-1), OIF Bulky (-1), Extra Time (5 Minutes, Only to Activate, -1), Fuel Dependent (fuel is Very Common; must refuel Once per Hour; -1), Stall Velocity (19"; -¼), Limited Maneuverability Only 2 turns per Phase at Combat speed; only 1 turn per Phase at Noncombat speed (-¼), Custom Modifier (Real Gear; -¼) 10 2) +3 SPD; OIF Bulky (-1), Linked (2x Rolls-Royce Spey Mk 101 turbofans; -½), Custom Modifier (Real Gear; -¼), Custom Modifier (Aircraft must have power; -¼) 5 3) +5 DEX; OIF Bulky (-1), Linked (2x Rolls-Royce Spey Mk 101 turbofans; -½), Custom Modifier (Real Gear; -¼), Custom Modifier (Aircraft must have power; -¼) 1 4) Air Brakes: +2 with Combat Piloting; OAF Bulky (-1 ½), Custom Modifier (only to assist with short field/carrier landings; -½) 3 5) Exceptional Low Level Handling: +2 with Combat Piloting; Custom Modifier (only for low level handling; -½) Tactical Systems 31 1) Sidewinder Missile: RKA 5d6, MegaScale (1" = 1 km; +¼), Area Of Effect Accurate (One Hex; +½), Armor Piercing (+½); 2 Charges (-1 ½), OAF Bulky (-1 ½), Custom Modifier (Requires IR Lock On; -½), Limited Arc Of Fire (60 degrees; -½), Real Weapon (-¼), Limited Range (18km ; -¼), [2] Defensive Systems 36 1) AN/ALQ-101 ECM Pod: Suppress Radar 6d6, MegaArea (1" = 1 km; +¼), Reduced Endurance (0 END; +½), Area Of Effect (10" Radius; +1 ¼); OIF Bulky (-1), No Range (-½) 4 2) Chaff and Flare Pods: Radio Group and Infrared Perception Images 1" radius; OIF Bulky (-1), 6 Continuing Charges lasting 1 Turn each (-¼), Custom Modifier (Real Gear; -¼), [6 cc] 3 3) IFF Transponder and Interrogator: Detect A Single Thing 14- (Unusual Group); OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼) 5 4) ECM Systems: Radio Group Flash Defense (12 points); OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼) 4 5) ECM Systems: Power Defense (12 points); OIF Bulky Fragile (-1 ¼), Only Works Against Limited Type Of Attack (electronic warfare attacks; -¼), Custom Modifier (Real Gear; -¼) 3 6) Radar Warning Receiver: Detect Detection By Radar 14- (Radio Group); OIF Bulky (-1), Custom Modifier (Real Gear; -¼) 2 7) Armored Crash Seat: Armor (4 PD/0 ED); OIF Bulky (-1), Ablative BODY Only (-½), Custom Modifier (Real Gear; -¼) Sensors 10 1) Blue Parrot Radar: Radar (Radio Group), +2 to PER Roll, Telescopic: +2, MegaScale (1" = 1 km; +¼); OIF Bulky (-1), Custom Modifier (Real Gear; -¼) 4 2) Pave Spike Laser Target Designator: Mind Link , Machine class of minds, Any Willing Target, Number of Minds (x2); OIF Bulky Fragile (-1 ¼), Only With Others Who Have Mind Link (-1), Custom Modifier (only to provide targeting data for laser guided weapons; -1), Sense Affected As More Than One Sense [very common Sense] (-½) 4 3) Basic Aircraft Radios: Radio Perception/Transmission (Radio Group); OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼), Custom Modifier (Aircraft must have power; -¼) Personnel Systems 6 1) Pressurized Cockpit: Life Support (Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing), 1 Continuing Charge lasting 6 Hours (+0); OIF Bulky (-1), Custom Modifier (Real Gear; -¼), Custom Modifier (Aircraft must have power; -¼), [1 cc] 6 2) Ejection Seat: Telekinesis (26 STR); Only To Throw Target Straight Up (-2), 1 Recoverable Charge (-1 ¼), OIF Bulky (-1), No Range (-½), Affects Whole Object (-¼), [1 rc] 2 3) Cockpit Data Recorders: Eidetic Memory, 1 Continuing Charge lasting 6 Hours (+0); OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼) Weapons Options 27 1) Sea Eagle Missile: RKA 4d6, Armor Piercing (+½), Increased Maximum Range (56,250"; +¾); OAF Bulky (-1 ½), 4 Charges (-1), Limited Arc Of Fire (60 degrees; Only on same horizontal level; -¾), Custom Modifier (Inertial guidance than active radar homing; -½), Custom Modifier (3 km Minimum Range; -¼), [4] 37 2) AS.37 Martel Missile: RKA 6d6, +1 Increased STUN Multiplier (+¼), Explosion (+½), Increased Maximum Range (19,625"; +½); OAF Bulky (-1 ½), 2 Charges (-1 ½), Limited Arc Of Fire (60 degrees; Only on same horizontal level; -¾), Custom Modifier (Anti Radiation Missile; -½), Custom Modifier (1 km Minimum Range; -¼), [2] Talents 1 Rangefinder: Absolute Range Sense; OIF Bulky (-1), Custom Modifier (Real Gear; -¼) 1 Basic Inertial Navigation System: Bump Of Direction; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼) Skills 2 Basic Gunsight: +1 with Ranged Combat; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼) 1 Basic Control Systems: +1 with Combat Piloting; OIF Bulky (-1), Custom Modifier (real gear; -¼), Custom Modifier (Aircraft must have power; -¼) 1 Basic Electronic Diagnostic Systems: +1 with Electronics; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼) 1 Basic Mechanical Diagnostic Systems: +1 with Mechanics; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼) 6 Navigation Computer: Navigation (Air, Land, Marine) 14-; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Equipment; -¼) Autopilot: TF: Combat Aircraft ; OIF Bulky (-1), Custom Modifier (real gear; -¼); OIF Bulky (-1), Custom Modifier (real gear; -¼) Notes: Autopilot Total Abilities & Equipment Cost: 232 Total Vehicle Cost: 274 Value Disadvantages Limitations and Disadvantages 25 1) Distinctive Features: Warplane (Not Concealable; Extreme Reaction [fear]) Typical Weapons Loadouts 1) Loadout #1 Notes: 4 Sea Eagle, 1 Internal bay Fuel Tank 2) Loadout #2 Notes: 2 AS.37 Martel, 1 ALQ-101, 1 Sidewinder, Internal Bay Tank 3) Loadout #3 Notes: 6 BL-755 clusterbomb, 1 Internal bay tank, 2 slipper tanks 4) Loadout #4 Notes: 1 Green Parrot Nuke, 1 Sidewinder, 1 ALQ-101, 2 Slipper tanks 5) Loadout #5 Notes: 2 GBU-10, Pave Spike, 1 ALQ-101, Internal bay tank Available Hardpoints Date Entered Service Maximum Combat Radius in Miles Notes: 2,300 Maximum Payload Service Ceiling in Feet Notes: 40,000 Top Speed in MPH Notes: 646 Total Disadvantage Points: 25 Total Cost: 249/5 = 50
Character sheet by Robert Kevin Walsh
Blackburn Buccaneer Hero a File
Return to Military Air Vehicles