MILITARY AIR VEHICLES

BLACKBURN BUCCANEER

Val	Char	Cost	Notes
7	Size	35	Length 5.04", Width 2.52", Area 12.7", Mass 12.8 ton, KB -7
45	STR	0	HTH Damage 9d6, END [4]
10	DEX	0	OCV 5/DCV 1
18	BODY	1	
4	DEF	6	
2	SPD	0	Phases:  3, 5, 8, 10, 12
Total Characteristic Cost:  42

Movement:	Ground:  6"/12"
		Flight:  22"/352"

Abilities & Equipment
	Construction
1	1)  Aluminum:  +1 BODY
5	2)  Carrier Capable
	Notes:  Folding Wings and Tail Hook.
	 
	Flight Systems
10	1)  2x Rolls-Royce Spey Mk 101 Turbofans:  Flight 22", x16 Noncombat; Takeoff/Landing (-1), OIF 
	Bulky (-1), Extra Time (5 Minutes, Only to Activate, -1), Fuel Dependent (fuel is Very Common; 
	must refuel Once per Hour; -1), Stall Velocity (19"; -¼), Limited Maneuverability Only 2 turns per 
	Phase at Combat speed; only 1 turn per Phase at Noncombat speed (-¼), Custom Modifier (Real Gear; -¼)
10	2)  +3 SPD; OIF Bulky (-1), Linked (2x Rolls-Royce Spey Mk 101 turbofans; -½), Custom Modifier 
	(Real Gear; -¼), Custom Modifier (Aircraft must have power; -¼)
5	3)  +5 DEX; OIF Bulky (-1), Linked (2x Rolls-Royce Spey Mk 101 turbofans; -½), Custom Modifier 
	(Real Gear; -¼), Custom Modifier (Aircraft must have power; -¼)
1	4)  Air Brakes:  +2 with Combat Piloting; OAF Bulky (-1 ½), Custom Modifier (only to assist with 
	short field/carrier landings; -½)
3	5)  Exceptional Low Level Handling:  +2 with Combat Piloting; Custom Modifier (only for low level 
	handling; -½)
	 
	Tactical Systems
31	1)  Sidewinder Missile:  RKA 5d6, MegaScale (1" = 1 km; +¼), Area Of Effect Accurate (One Hex; +½), 
	Armor Piercing (+½); 2 Charges (-1 ½), OAF Bulky (-1 ½), Custom Modifier (Requires IR Lock On; -½), 
	Limited Arc Of Fire (60 degrees; -½), Real Weapon (-¼), Limited Range (18km ; -¼), [2]
	 
	Defensive Systems
36	1)  AN/ALQ-101 ECM Pod:  Suppress Radar 6d6, MegaArea (1" = 1 km; +¼), Reduced Endurance (0 END; +½), 
	Area Of Effect (10" Radius; +1 ¼); OIF Bulky (-1), No Range (-½)
4	2)  Chaff and Flare Pods:  Radio Group and Infrared Perception Images 1" radius; OIF Bulky (-1), 
	6 Continuing Charges lasting 1 Turn each (-¼), Custom Modifier (Real Gear; -¼), [6 cc]
3	3)  IFF Transponder and Interrogator:  Detect A Single Thing 14- (Unusual Group); OIF Bulky 
	Fragile (-1 ¼), Custom Modifier (Real Gear; -¼)
5	4)  ECM Systems:  Radio Group Flash Defense (12 points); OIF Bulky Fragile (-1 ¼), Custom Modifier 
	(Real Gear; -¼)
4	5)  ECM Systems:  Power Defense (12 points); OIF Bulky Fragile (-1 ¼), Only Works Against Limited 
	Type Of Attack (electronic warfare attacks; -¼), Custom Modifier (Real Gear; -¼)
3	6)  Radar Warning Receiver:  Detect Detection By Radar 14- (Radio Group); OIF Bulky (-1), Custom 
	Modifier (Real Gear; -¼)
2	7)  Armored Crash Seat:  Armor (4 PD/0 ED); OIF Bulky (-1), Ablative BODY Only (-½), Custom Modifier 
	(Real Gear; -¼)
	 
	Sensors
10	1)  Blue Parrot Radar:  Radar (Radio Group), +2 to PER Roll, Telescopic:  +2, MegaScale (1" = 1 km; +¼); 
	OIF Bulky (-1), Custom Modifier (Real Gear; -¼)
4	2)  Pave Spike Laser Target Designator:  Mind Link , Machine class of minds, Any Willing Target, 
	Number of Minds (x2); OIF Bulky Fragile (-1 ¼), Only With Others Who Have Mind Link (-1), Custom 
	Modifier (only to provide targeting data for laser guided weapons; -1), Sense Affected As More 
	Than One Sense [very common Sense] (-½)
4	3)  Basic Aircraft Radios:  Radio Perception/Transmission (Radio Group); OIF Bulky Fragile (-1 ¼), 
	Custom Modifier (Real Gear; -¼), Custom Modifier (Aircraft must have power; -¼)
	 
	Personnel Systems
6	1)  Pressurized Cockpit:  Life Support  (Safe in Intense Cold; Safe in Intense Heat; Safe in Low 
	Pressure/Vacuum; Self-Contained Breathing), 1 Continuing Charge lasting 6 Hours (+0); OIF Bulky (-1), 
	Custom Modifier (Real Gear; -¼), Custom Modifier (Aircraft must have power; -¼), [1 cc]
6	2)  Ejection Seat:  Telekinesis (26 STR); Only To Throw Target Straight Up (-2), 1 Recoverable 
	Charge (-1 ¼), OIF Bulky (-1), No Range (-½), Affects Whole Object (-¼), [1 rc]
2	3)  Cockpit Data Recorders:  Eidetic Memory, 1 Continuing Charge lasting 6 Hours (+0); OIF Bulky 
	Fragile (-1 ¼), Custom Modifier (Real Gear; -¼)
	 
	Weapons Options
27	1)  Sea Eagle Missile:  RKA 4d6, Armor Piercing (+½), Increased Maximum Range (56,250"; +¾); OAF 
	Bulky (-1 ½), 4 Charges (-1), Limited Arc Of Fire (60 degrees; Only on same horizontal level; -¾), 
	Custom Modifier (Inertial guidance than active radar homing; -½), Custom Modifier (3 km Minimum 
	Range; -¼), [4]
37	2)  AS.37 Martel Missile:  RKA 6d6, +1 Increased STUN Multiplier (+¼), Explosion (+½), Increased 
	Maximum Range (19,625"; +½); OAF Bulky (-1 ½), 2 Charges (-1 ½), Limited Arc Of Fire (60 degrees; 
	Only on same horizontal level; -¾), Custom Modifier (Anti Radiation Missile; -½), Custom Modifier 
	(1 km Minimum Range; -¼), [2]

	Talents
1	Rangefinder:  Absolute Range Sense; OIF Bulky (-1), Custom Modifier (Real Gear; -¼)
1	Basic Inertial Navigation System:  Bump Of Direction; OIF Bulky Fragile (-1 ¼), Custom Modifier 
	(Real Gear; -¼)

	Skills
2	Basic Gunsight:  +1 with Ranged Combat; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼)
	 
1	Basic Control Systems:  +1 with Combat Piloting; OIF Bulky (-1), Custom Modifier (real gear; -¼), 
	Custom Modifier (Aircraft must have power; -¼)
1	Basic Electronic Diagnostic Systems:  +1 with Electronics; OIF Bulky Fragile (-1 ¼), Custom Modifier 
	(Real Gear; -¼)
1	Basic Mechanical Diagnostic Systems:  +1 with Mechanics; OIF Bulky Fragile (-1 ¼), Custom Modifier 
	(Real Gear; -¼)
6	Navigation Computer:  Navigation (Air, Land, Marine) 14-; OIF Bulky Fragile (-1 ¼), Custom Modifier 
	(Real Equipment; -¼)
	Autopilot:  TF:  Combat Aircraft ; OIF Bulky (-1), Custom Modifier (real gear; -¼); OIF Bulky (-1), 
	Custom Modifier (real gear; -¼)
	Notes:  Autopilot

Total Abilities & Equipment Cost:  232
Total Vehicle Cost:  274

Value Disadvantages
	Limitations and Disadvantages
25	1)  Distinctive Features:  Warplane (Not Concealable; Extreme Reaction [fear])
	Typical Weapons Loadouts
	1)  Loadout #1
	Notes:  4 Sea Eagle, 1 Internal bay Fuel Tank
	2)  Loadout #2
	Notes:  2 AS.37 Martel, 1 ALQ-101, 1 Sidewinder, Internal Bay Tank
	3)  Loadout #3
	Notes:  6 BL-755 clusterbomb, 1 Internal bay tank, 2 slipper tanks
	4)  Loadout #4
	Notes:  1 Green Parrot Nuke, 1 Sidewinder, 1 ALQ-101, 2 Slipper tanks
	5)  Loadout #5
	Notes:  2 GBU-10, Pave Spike, 1 ALQ-101, Internal bay tank
	Available Hardpoints
	Date Entered Service
	Maximum Combat Radius in Miles
	Notes:  2,300
	Maximum Payload
	Service Ceiling in Feet
	Notes:  40,000
	Top Speed in MPH
	Notes:  646

Total Disadvantage Points:  25
Total Cost:  249/5 = 50
Blackburn Buccaneer

Character sheet by Robert Kevin Walsh

Blackburn Buccaneer Hero a File


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