Val Char Cost Notes 6 Size 30 Length 4", Width 2", Area 8", Mass 6.4 ton, KB -6 40 STR 0 HTH Damage 8d6 END [4] 10 DEX 0 OCV 6 DCV 2 16 BODY 0 4 DEF 6 2 SPD 0 Phases: 3, 5, 8, 10, 12 Total Characteristic Cost: 36 Movement: Ground: 6"/12" Flight: 45"/360" Swimming: 0"/0" Abilities & Equipment Flight Systems 16 1) Klimov VK-1 Turbojet: Flight 45", x8 Noncombat; Takeoff/Landing (-1), OIF Bulky (-1), Extra Time (5 Minutes, Only to Activate, -1), Fuel Dependent (fuel is Very Common; must refuel Once per Hour; -1), Custom Modifier (Cannot Dive at 75% of top speed or higher; -½), Stall Velocity (19"; -¼), Limited Maneuverability Only 2 turns per Phase at Combat speed; only 1 turn per Phase at Noncombat speed (-¼), Custom Modifier (Real Gear; -¼) Notes: Improved version of the Rolls Royce Nene 10 2) +3 SPD; OIF Bulky (-1), Linked (Klimov VK-1 Turbojet; -½), Custom Modifier (Real Gear; -¼), Custom Modifier (Aircraft must have power; -¼) 8 3) +8 DEX; OIF Bulky (-1), Linked (Klimov VK-1 Turbojet; -½), Custom Modifier (Real Gear; -¼), Custom Modifier (Aircraft must have power; -¼) Tactical Systems 43 1) 37mm Cannon: RKA 4 ½d6, Autofire (2 shots; 8 shots; +¼), +1 Increased STUN Multiplier (+¼), 40 Charges (+¼), Semi-Armor Piercing (+¼); OIF Bulky (-1), Limited Arc Of Fire (0 degrees foward; Only on same horizontal level; -1), Real Weapon (-¼), [40] Notes: Replaces 12.7mm Machine Gun. 41 2) 23mm Cannon: RKA 4d6, Autofire (2 shots; 6 shots; +¼), +1 Increased STUN Multiplier (+¼), Semi-Armor Piercing (+¼), 80 Charges (+½); OIF Bulky (-1), Limited Arc Of Fire (0 degrees forward; Only on same horizontal level; -1), Real Weapon (-¼), [80] 5 3) 23mm Cannon: Another 23mm Cannon (a total of 2) Defensive Systems 3 1) IFF Transponder and Interrogator: Detect A Single Thing 14- (Unusual Group); OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼) 5 2) ECM Systems: Radio Group Flash Defense (12 points); OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼) 4 3) ECM Systems: Power Defense (12 points); OIF Bulky Fragile (-1 ¼), Only Works Against Limited Type Of Attack (electronic warfare attacks; -¼), Custom Modifier (Real Gear; -¼) 2 4) Armored Crash Seat: Armor (4 PD/0 ED); OIF Bulky (-1), Ablative BODY Only (-½), Custom Modifier (Real Gear; -¼) Sensors 4 1) Basic Aircraft Radios: Radio Perception/Transmission (Radio Group); OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼), Custom Modifier (Aircraft must have power; -¼) Personnel Systems 6 1) Pressurized Cockpit: Life Support (Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing), 1 Continuing Charge lasting 6 Hours (+0); OIF Bulky (-1), Custom Modifier (Real Gear; -¼), Custom Modifier (Aircraft must have power; -¼), [1 cc] 6 2) Ejection Seat: Telekinesis (26 STR); Only To Throw Target Straight Up (-2), 1 Recoverable Charge (-1 ¼), OIF Bulky (-1), No Range (-½), Affects Whole Object (-¼), [1 rc] 2 3) Cockpit Data Recorders: Eidetic Memory, 1 Continuing Charge lasting 6 Hours (+0); OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼) Equipment Options 5 1) Trainer Variants Notes: Adds a second ejection seat Talents 1 Rangefinder: Absolute Range Sense; OIF Bulky (-1), Custom Modifier (Real Gear; -¼) 1 Basic Inertial Navigation System: Bump Of Direction; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼) Skills 2 Basic Gunsight: +1 with Ranged Combat; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼) 1 Basic Control Systems: +1 with Combat Piloting; OIF Bulky (-1), Custom Modifier (real gear; -¼), Custom Modifier (Aircraft must have power; -¼) 1 Basic Mechanical Diagnostic Systems: +1 with Mechanics; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼) 6 Navigation Computer: Navigation (Air, Land, Marine) 14-; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Equipment; -¼) Autopilot: TF: Combat Aircraft ; OIF Bulky (-1), Custom Modifier (real gear; -¼); OIF Bulky (-1), Custom Modifier (real gear; -¼) Notes: Autopilot Total Abilities & Equipment Cost: 172 Total Vehicle Cost: 208 Value Disadvantages Limitations and Disadvantages 25 1) Distinctive Features: Warplane (Not Concealable; Extreme Reaction [Fear]) 15 2) Physical Limitation: -3 On All Psr At 75% Of Top Speed Or Higher (Frequently, Greatly Impairing) 15 3) Physical Limitation: Cannot Dive At 75% Of Top Speed Or Higher (Frequently, Greatly Impairing) Available Hardpoints Date Entered Service Notes: 1949 Maximum Combat Radius in Miles Notes: 745 with external fuel tanks Maximum Payload Service Ceiling in Feet Notes: 50,850 Top Speed in MPH Notes: 668 Typical Weapons Loadouts 1) Custom Disadvantage Notes: 2*100 kg bombs, rockets or fuel tanks, on 2 underwing hardpoints Total Disadvantage Points: 55 Total Cost: 153/5 = 31
Return to Military Air Vehicles