MILITARY AIR VEHICLES

DASSAULT-DORNIER ALPHAJET

Val	Char	Cost	Notes
8	Size	40	Length 6.35", Width 3.17", Area 20.16", Mass 25.6 ton, KB -8
50	STR	0	HTH Damage 10d6  END [5]
10	DEX	0	OCV 5/DCV 0
18	BODY	0	
2	DEF	0	
3	SPD	5	Phases:  3, 5, 8, 10, 12
Total Characteristic Cost:  94

Movement:	Ground:  6"/12"
		Flight:  42"/336"

Abilities & Equipment
	Flight Systems
21	1)  2x SNECMA Turbomeca Larzac 04-C6 Turbofans:  Flight 42", x8 Noncombat; Takeoff/Landing (-1), 
	OIF Bulky (-1), Extra Time (5 Minutes, Only to Activate, -1), Fuel Dependent (fuel is Very Common; 
	must refuel Once per Hour; -1), Stall Velocity (19"; -¼), Limited Maneuverability Only 2 turns per 
	Phase at Combat speed; only 1 turn per Phase at Noncombat speed (-¼), Custom Modifier (Real Gear; -¼)
	Notes:  (x2 number of items)
7	2)  +2 SPD; OIF Bulky (-1), Linked (2x SNECMA Turbomeca Larzac 04-C6 turbofans; -½), Custom Modifier 
	(Real Gear; -¼), Custom Modifier (Aircraft must have power; -¼)
5	3)  +5 DEX; OIF Bulky (-1), Linked (2x SNECMA Turbomeca Larzac 04-C6 turbofans; -½), Custom Modifier 
	(Real Gear; -¼), Custom Modifier (Aircraft must have power; -¼)
5	4)  Dual Controls
	 
	Tactical Systems
70	1)  27mm Mauser Cannons (Forward-Mounted):  RKA 4 ½d6, +1 Increased STUN Multiplier (+¼), 270 Charges (+1), 
	Autofire (10 shots; +1); OIF Bulky (-1), Limited Arc Of Fire (0 degrees forward; Only on same 
	horizontal level; -1), Real Weapon (-¼), [270]
32	2)  Sidewinder Missile:  RKA 5d6, MegaScale (1" = 1 km; +¼), Area Of Effect Accurate (One Hex; +½), 
	Armor Piercing (+½); 2 Charges (-1 ½), OAF Bulky (-1 ½), Custom Modifier (Requires IR Lock On; -½), 
	Real Weapon (-¼), Limited Arc Of Fire (180 degrees; -¼), Limited Range (18km ; -¼), [2]
	Notes:  Can also carry Magic-2 AAM
	 
	Defensive Systems
3	1)  IFF Transponder and Interrogator:  Detect A Single Thing 14- (Unusual Group); OIF Bulky 
	Fragile (-1 ¼), Custom Modifier (Real Gear; -¼)
5	2)  ECM Systems:  Radio Group Flash Defense (12 points); OIF Bulky Fragile (-1 ¼), Custom Modifier 
	(Real Gear; -¼)
4	3)  ECM Systems:  Power Defense (12 points); OIF Bulky Fragile (-1 ¼), Only Works Against Limited 
	Type Of Attack (electronic warfare attacks; -¼), Custom Modifier (Real Gear; -¼)
3	4)  Radar Warning Receiver:  Detect Detection By Radar 14- (Radio Group); OIF Bulky (-1), Custom 
	Modifier (Real Gear; -¼)
2	5)  Armored Crash Seat:  Armor (4 PD/0 ED); OIF Bulky (-1), Ablative BODY Only (-½), Custom Modifier 
	(Real Gear; -¼)
	 
	Sensors
4	1)  TVM-630 Laser Target Designator:  Mind Link , Machine class of minds, Any Willing Target, Number 
	of Minds (x2); OIF Bulky Fragile (-1 ¼), Only With Others Who Have Mind Link (-1), Custom Modifier 
	(only to provide targeting data for laser guided weapons; -1), Sense Affected As More Than One 
	Sense [very common Sense] (-½)
4	2)  Basic Aircraft Radios:  Radio Perception/Transmission (Radio Group); OIF Bulky Fragile (-1 ¼), 
	Custom Modifier (Real Gear; -¼), Custom Modifier (Aircraft must have power; -¼)
	 
	Personnel Systems
6	1)  Pressurized Cockpit:  Life Support  (Safe in Intense Cold; Safe in Intense Heat; Safe in Low 
	Pressure/Vacuum; Self-Contained Breathing), 1 Continuing Charge lasting 6 Hours (+0); OIF Bulky (-1), 
	Custom Modifier (Real Gear; -¼), Custom Modifier (Aircraft must have power; -¼), [1 cc]
11	2)  Ejection Seat:  Telekinesis (26 STR); Only To Throw Target Straight Up (-2), 1 Recoverable 
	Charge (-1 ¼), OIF Bulky (-1), No Range (-½), Affects Whole Object (-¼), [1 rc]
	Notes:  (x2 number of items)
2	3)  Cockpit Data Recorders:  Eidetic Memory, 1 Continuing Charge lasting 6 Hours (+0); OIF Bulky 
	Fragile (-1 ¼), Custom Modifier (Real Gear; -¼)
	 
	Equipment Options
5	1)  Carrier Capable: Not actually produced
	Notes:  Folding Wings and Tail Hook.
	 
	Weapons Options
32	1)  Maverick Missile:  RKA 5d6, MegaScale (1" = 1 km; +¼), Armor Piercing (+½), Explosion (+½); 
	OAF Bulky (-1 ½), 4 Charges (-1), Limited Arc Of Fire (180 degrees; Only on same horizontal level; -½), 
	Custom Modifier (Laser Guided, Requires a designated target; -½), Real Weapon (-¼), Concentration 
	(½/DCV; -¼), Limited Range (15km; -¼), [4]
24	2)  500 Pound Cluster Bomb:  RKA 2d6, Area Of Effect Nonselective (8" Radius; +1), Autofire 
	(3 shots; +1 ¼); OAF Bulky (-1 ½), 4 Charges (-1), Dropped (-½), [4]

	Talents
1	Rangefinder:  Absolute Range Sense; OIF Bulky (-1), Custom Modifier (Real Gear; -¼)
1	Basic Inertial Navigation System:  Bump Of Direction; OIF Bulky Fragile (-1 ¼), Custom Modifier 
	(Real Gear; -¼)

	Skills
2	Basic Gunsight:  +1 with Ranged Combat; OIF Bulky Fragile (-1 ¼), Custom Modifier (Real Gear; -¼)
	 
1	Basic Control Systems:  +1 with Combat Piloting; OIF Bulky (-1), Custom Modifier (real gear; -¼), 
	Custom Modifier (Aircraft must have power; -¼)
1	Basic Electronic Diagnostic Systems:  +1 with Electronics; OIF Bulky Fragile (-1 ¼), Custom Modifier 
	(Real Gear; -¼)
1	Basic Mechanical Diagnostic Systems:  +1 with Mechanics; OIF Bulky Fragile (-1 ¼), Custom Modifier 
	(Real Gear; -¼)
6	Navigation Computer:  Navigation (Air, Land, Marine) 14-; OIF Bulky Fragile (-1 ¼), Custom Modifier 
	(Real Equipment; -¼)
	Autopilot:  TF:  Combat Aircraft ; OIF Bulky (-1), Custom Modifier (real gear; -¼); OIF Bulky (-1), 
	Custom Modifier (real gear; -¼)
	Notes:  Autopilot

Total Abilities & Equipment Cost:  258
Total Vehicle Cost:  303

Value Disadvantages
	Limitations and Disadvantages
25	1)  Distinctive Features:  Warplane (Not Concealable; Extreme Reaction [fear])
	Typical Weapons Loadouts
	Available Hardpoints
	Date Entered Service
	Maximum Combat Radius in Miles
	Notes:  1,740
	Maximum Payload
	Service Ceiling in Feet
	Notes:  50,000
	Top Speed in MPH
	Notes:  641

Total Disadvantage Points:  25
Total Cost:  278/5 = 56
Dassault-Dornier Alphajet

Character sheet by Robert Kevin Walsh

Dassault-Dornier Alphajet Hero Designer File


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