Fictional Vehicles - FAB1

FICTIONAL GROUND VEHICLES

FAB1

Val	CHA	Cost	Notes
6	Size	30	Length 4", Width 2", Area 8", Mass 6.4 ton, KB -6
40	STR	0	HTH Damage 8d6  END [4]
10	DEX	0	OCV 5 DCV 1
16	BODY	0	
2	DEF	0	
2	SPD	0	Phases:  3, 6, 9, 12
Total Characteristic Cost:  30

Movement:	Ground:  34"/68"
		Swimming:  6"/12"

Cost	Abilities and Equipment
	Construction
7	1)  Light Composites:  +1 BODY plus +2 DEF
11	2)  Low Silhouette:  Change Environment 1" radius (-2 to Sight Group PER Rolls, -2 to Radar PER 
	Rolls, Multiple Combat Effects), Reduced Endurance (0 END; +½); OIF Bulky (-1), No Range (-½)
9	3)  Armor Resistant to Small Arms Fire:  +7 DEF, Hardened (+¼); OIF Bulky (-1), Ablative BODY 
	Only (-½), Real Armor (-¼)

	Movement Systems
24	1)  Fast Wheeled Movement:  Ground Movement +20" (34" total); OIF Bulky (-1), Fuel Dependent (fuel 
	is Very Common; must refuel Once per 6 Hours; -¾), Only On Appropriate Terrain (-½), Custom Modifier 
	(Real Equipment; -¼) plus +2 SPD; OIF Bulky (-1), Linked (Ground Movement; -½), Custom Modifier 
	(Real Equipment; -¼) plus +6 DEX; OIF Bulky (-1), Linked (Ground Movement; -½), Custom Modifier 
	(Real Equipment; -¼)
2	2)  Auxillary Water Jets:  Swimming +4" (6" total); OIF Bulky (-1), Custom Modifier (Real Equipment; -¼)
4	3)  Retractable Outrigger Skis:  Ground Movement +8" (34" total); Custom Modifier (only on snow or
	ice; -1 ½), OIF Bulky (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -¾)
2	4)  Advanced Suspension:  +2 with Combat Driving; OIF Bulky (-1), Custom Modifier (Real Equipment; -¼)
1	5)  Reinforced Tires:  +3 BODY; Limited Coverage (tires only; -2), OAF Bulky (tires; -1 ½)

	Personnel Systems
5	1)  Standard Radios:  High Range Radio Perception (Radio Group); OIF Bulky Fragile (-1 ¼), 
	Custom Modifier (Real equipment; -¼)

	Other Equipment
46	1)  12.7mm Machine Gun [One Front, One Rear]:  RKA 3d6, +1 Increased STUN Multiplier (+¼), Autofire 
	(5 shots; +½); OIF Bulky (-1), Limited Arc Of Fire (60 degrees; Only on same horizontal level; -¾), 
	Real Weapon (-¼), 500 Charges (+1)	[500]
	Notes:  (x2 number of items)
22	2)  Smoke Screen Generator:  Darkness to Sight Group 5" radius; No Range (-½), 4 Continuing Charges 
	lasting 1 Turn each (-½), Real Weapon (-¼), [4 cc]
8	3)  Oil Slick Generator:  Change Environment 8" radius (16" Cone; +0) (-4 to all DEX-based Rolls 
	to move on/through); IIF Bulky (-¾), Limited Arc Of Fire (60 degrees behind vehicle; Only on same 
	horizontal level; -¾), No Range (-½), 4 Continuing Charges lasting 1 Turn each (-½), Only Affects 
	Characters Who Are Moving On The Ground (-¼), [4 cc]
5	4)  Grappling Hook Launcher:  Clinging (65 STR); 2 Charges (-1 ½), OIF Bulky (-1), Custom Modifier 
	(Rear Only; -½)

	Talents
1	Vehicle Clock:  Absolute Time Sense; OIF Bulky (-1), Custom Modifier (Real Equipment; -¼)

Total Abilities & Equipment Cost:  147
Total Vehicle Cost:  177

Value Disadvantages
15	Distinctive Features:  6 Wheeled Pink Rolls Royce with Bubble Canopy (Not Concealable; Always Noticed 
	and Causes Major Reaction; Detectable By Commonly-Used Senses; Not Distinctive In Some Cultures)

Total Disadvantage Points:  15
Total Cost:  162/5 = 32
The FAB1

FAB1 Hero Designer File


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