TV-DERIVED CHARACTER ADAPTATIONS
THE BIONIC WOMAN
Val CHA Cost Roll Notes
13 STR 3 12- Lift 151.6 kg; 2 1/2d6 HTH Damage [1]
15 DEX 15 12- OCV: 5/DCV: 5
16 CON 12 12-
12 BODY 4 11-
14 INT 4 12- PER Roll 12-
14 EGO 8 12- ECV: 5
13 PRE 3 12- PRE Attack: 2 1/2d6
16 COM 3 12-
5 PD 2 Total: 5 PD (0 rPD)
3 ED 0 Total: 3 ED (0 rED)
3 SPD 5 Phases: 4, 8, 12
12 REC 16
50 END 9
30 STUN 3 Total Characteristic Cost: 87
Movement: Running: 16"/32"
Leaping: 17"/34"
Swimming: 2"/4"
Cost Powers & Skills
Martial Arts: Commando Training
Maneuver OCV DCV Notes
3 Akido Throw +0 +1 2 1/2d6 +v/5, Target Falls
4 Boxing Cross +0 +2 4 1/2d6 Strike
4 Escape +0 +0 28 STR vs. Grabs
4 Judo Disarm -1 +1 Disarm; 23 STR to Disarm
4 Kung-Fu Block +2 +2 Block, Abort
13 Bionic Right Arm: +20 STR; No Figured Characteristics (-1/2), END 2
20 Bionic Legs: Multipower, 20-point reserve
2u 1) Running +10" (16" total), END 2
1u 2) Leaping +15" (17 1/2" forward, 8 1/2" upward), END 1
27 Bionic Ear: Ultrasonic Perception (Hearing Group), +3 to PER Roll, Discriminatory,
Increased Arc Of Perception (360 Degrees), Targeting, Telescopic: +1
Bionic Eye
5 1) IR Setting: Infrared Perception (Sight Group)
5 2) Night Sight Setting: Nightvision
26 3) Eye Cam: Radio Perception, Targeting, Telescopic: +1, Tracking, Transmit
24 4) Targeting System: +3 with All Combat
30 Anthrocytes: Simplified Healing 3d6, END 3
Perks
30 Contact: Berkut Group (Contact has access to major institutions, Contact has extremely useful
Skills or resources, Contact has significant Contacts of his own, Good relationship with Contact),
Organization Contact (x3) 13-
Talents
6 Combat Luck (3 PD/3 ED)
Skills
6 Combat Training: +2 with Martial Maneuvers
7 Acrobatics 14-
7 Breakfall 14-
5 Climbing 13-
3 Combat Driving 12-
2 Computer Programming (Personal Computers) 12-
3 Concealment 12-
7 Conversation 14-
3 Deduction 12-
8 Defense Maneuver I-III
3 High Society 12-
6 KS: English Literature 15-
3 Paramedics 12-
7 Persuasion 14-
7 Shadowing 14-
7 Stealth 14-
2 TF: Common Motorized Ground Vehicles, Two-Wheeled Motorized
Ground Vehicles
3 Tactics 12-
1 WF: Handguns
Total Powers & Skill Cost: 297
Total Cost: 384
200+ Disadvantages
15 Dependent NPC: Becca Sommers 11- (Normal)
25 Hunted: Berkut Group 14- (Mo Pow, NCI, PC has a Public ID or is otherwise very easy to find,
Watching)
25 Hunted: Sarah Corvus 11- (Mo Pow, NCI, Harshly Punish)
0 Normal Characteristic Maxima
15 Psychological Limitation: Fear of Flying (Common, Strong)
20 Psychological Limitation: Protective of Sister (Common, Total)
10 Psychological Limitation: Suspicious of Berkut Group (Common, Moderate)
10 Rivalry: Professional (Sarah Corvus; Rival is More Powerful; Seek to Outdo, Embarrass, or
Humiliate Rival; Rival Aware of Rivalry)
64 Experience Points
384 Total Disadvantage Points