Val	CHA	Cost	Roll	Notes
40	STR	30	17-	Lift 6400 kg; 8d6 HTH Damage [4]
15	DEX	15	12-	OCV:  5/DCV:  5
18	CON	16	13-
10	BODY	0	11-
13	INT	3	12-	PER Roll 12-
10	EGO	0	11-	ECV:  3
15	PRE	5	12-	PRE Attack:  3d6
10	COM	0	11-

8	PD	0		Total:  8 PD (0 rPD)
6	ED	2		Total:  6 ED (0 rED)
4	SPD	15		Phases:  3, 6, 9, 12
12	REC	0
36	END	0
40	STUN	1		Total Characteristic Cost:  87

Movement:	Running:	7"/14"
		Leaping:	8"/16"
		Swimming:	2"/4"

Cost	Powers & Skills
110	"Bullets... Seemed To Go Right Through Him":  Desolidification (affected by magic), Inherent (+1/4), 
	Reduced Endurance (0 END; +1/2), Persistent (+1/2), Invisible to Sight, and Touch Groups, SFX Only (+1/2)
120	"Pullin' A Big Palm Tree... Out Of The Ground":  Affects Physical World (+2) for up to 
	40 Active Points of STR, Reduced Endurance (0 END; +1/2)
5	"Don't Worry, Son, I'm Here":  +10 PRE; Only To Defend Against Presence Attacks (-1)
56	M-16:  RKA 2d6, Autofire (5 shots; +1/2), 4 clips of 30 Charges (+1/2), Affects Physical 
	World (+2); OAF (-1), Real Weapon (-1/4) plus +1 with OCV; OAF (-1), Real Weapon (-1/4) 
	plus Penalty Skill Levels:  +1 vs. Range Modifier with M-16; OAF (-1), Real Weapon (-1/4), [30 x 4]
22	"Bullet... Came Buzzin' ... He Just Swat It With His Hand":  Missile Deflection (Bullets & 
	Shrapnel), Adjacent Hex (+1/2)
2	"Took A Chance And Ran":  Running +1" (7" total), END 1

4	Contact:  (assorted contacts) 8-
2	Fringe Benefit:  Sergeant

16	"We Took Our Battle Stance":  +2 with All Combat
3	Climbing 12-
3	"The Boys Just Call Me Camouflage.":  Concealment 12-
2	KS: Military/Mercenary/Terrorist World 11-
2	KS: United States Marine Corp History and Customs 11-
0	Language:  English (idiomatic; literate)
2	"He Led Me Out Of Danger":  Navigation (Land) 12-
3	Paramedics 12-
2	"This Big Marine":  PS: Soldier 11-
3	"I Heard A Twig Snap":  Stealth 12-
2	"The Jungle Wars":  Survival (Tropical) 12-
3	"If Charlie Wants To Tangle Now He'll Have Two To Dodge.":  Tactics 12-
4	TF:  Common Motorized Ground Vehicles, Tracked Military Vehicles, Wheeled Military Vehicles
6	WF:  Small Arms, Clubs, General Purpose/Heavy Machine Guns, Grenade Launchers, Knives, Shoulder-Fired 
372	Total Powers & Skills Cost
459	Total Character Cost

200+	Disadvantages
5	Distinctive Features:  Uniform (Easily Concealed; Noticed and Recognizable; Detectable 	By 
	Commonly-Used Senses)
15	Hunted:  "Charlie" 8- (Mo Pow, Harshly Punish)
10	Hunted:  USMC 8- (Mo Pow, NCI, Watching)
25	Psychological Limitation:  "Semper Fi" (Very Common, Total)
20	Social Limitation:  Subject To Orders (Very Frequently, Major)
184	Experience
459	Total Disadvantage Points

Description: Camouflage is the name given to a US Marine fighting in the jungles of Vietnam in 1965. He's a big man, described at one point as "a giant with a pair of friendly eyes." He's also a skilled soldier, leading at least one fellow Marine out of an ambush and back to the safety of his lines. Of course, it also happens that he's dead. Bullets pass right through him, unless he decides to swat them out of the air, and he's strong enough to rip up a large tree and use it on the enemy. After rescuing one Marine, he vanished back into the bush, possible to help out others, or to simply take the fight directly to the Viet Cong.

Camouflage comes from the Stan Ridgway song of the same name. The song states the bullets passed through him, while stating he "fought all night", mean he could affect the physical world in his ghost state. Naturally, this makes for an expensive character, and his Missile Deflection might need "Affects Physical World" as well, even though Hero Designer wouldn't let me put the Advantage on it. Although built as a Dark Champions character, he's more of a Champions character, what being dead and all. Although you could use him in just about any setting that has a strong dose of the supernatural.

Camouflage's Hero Designer File

(Camouflage created by Stan Ridgway, character sheet created by Michael Surbrook)

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