"Hungry Spar-Lizard"

Val	CHA	Cost	Roll	Notes
15	STR	5	12-	Lift 200 kg; 3d6 HTH Damage [1]
15	DEX	15	12-	OCV:  5/DCV:  5
15	CON	10	12-
13	BODY	6	12-
8	INT	-2	11-	PER Roll 11-/13-
5	EGO	-10	10-	ECV:  2
15	PRE	5	12-	PRE Attack:  3d6
6	COM	-2	10-

12/20	PD	5		Total:  12/20 PD (4/12 rPD)
12/20	ED	5		Total:  12/20 ED (4/12 rED)
3	SPD	5		Phases:  4, 8, 12
6	REC	0
30	END	0
30	STUN	1		Total Characteristics Cost:  41

Movement:	Running:	5"/10"
		Leaping:	3"/6"
		Swimming:	2"/4"
		Tunneling:	1"/2"

Cost	Powers & Skills
10	Bite:  HKA 1/2d6 (1d6+1 w/STR), END 1
8	Digging Claws:  HKA 1/2d6 (1d6+1 w/STR); Reduced Penetration (-1/4), END 1
15	Tail Bash:  HKA 1d6 (2d6 w/STR), END 1
25	Spiked Body:  HKA 1d6, Inherent (+1/4), Damage Shield (+1/2), Reduced Endurance (0 END; +1/2), 
	Persistent (+1/2), Continuous (+1); Always On (-1/2), No STR Bonus (-1/2), Activation Roll 15- (-1/4)
12	Armored Body:  Armor (4 PD/4 ED)
16	Armored Body:  Armor (8 PD/8 ED); Activation Roll 14- (Doesn't Cover Lower Limbs Or The 
	Underbelly; -1/2)
1	Immune To Centipedes:  Life Support  (Immunity: Skull Island Centipede venom)
-2	Can't Swim:  Swimmiing -2"
2	Burrowing:  Tunneling 1" through 1 DEF material; Extra Time (Full Turn, -1 1/4), END 1
4	Strong Sense Of Smell:  +2 PER with Smell/Taste Group
5	Strong Sense Of Smell:  Tracking with Normal Smell
5	Tail:  Extra Limb (1), Inherent (+1/4); Limited Manipulation (-1/4)

5	+1 with HTH Combat

Total Powers & Skill Cost:  106
Total Cost:  147

75+	Disadvantages
15	Physical Limitation:  Animal Intelligence (Frequently, Greatly Impairing)
0	Physical Limitation: Human-sized
15	Physical Limitation:  Poor Eyesight And Hearing, suffers -2 to all Sight and Hearing Group PER 
	Rolls (Frequently, Greatly Impairing)
5	Physical Limitation:  Reduced Leap, cannot leap (Infrequently, Slightly Impairing)
15	Physical Limitation:  Very Limited Manipulation (Frequently, Greatly Impairing)
22	Experience Points

Total Disadvantage Points:  147

Ecology: This small reptile is a virtual walking tank, with a thick hide encrusted with a variety of spines, spurs, and spikes. Fairly fearless due to their nearly impenetrable hide, Calcarisaurus can be found in the plains and scrublands, hunting for small lizards, rodents, and invertebrates. The primary prey of Calcarisaurus is centipedes, and are dug out of burrows and rotten logs with its powerful claws (no mean feat when the average Skull Island centipede is three feet or more in length). Most prey is found with Calcarisaurus's strong sense of smell, which offsets its fairly poor eyesight and hearing.

Personality/Motivation: Typical animal motivations.

Powers/Tactics: Protected by its thick hide and a multitude of spikes and spurs, Calcarisaurus tends to ignore predators, most of whom have long since learned to ignore the small lizard as not worth the effort to eat. It threatened, it will swing its spiny tail at a foe and can inflict terrible wounds with it. About the only dinosaur who presents a real threat to Calcarisaurus is Venatosaurus, who has learned to flip Calcarisaurus on its back, exposing the vulnerable undersides.

Appearance: Calcarisaurus resembles an oversized horned lizard (a.k.a. a "horned toad," "horny toad", or "horned frog") or a thorny devil. It is around five to seven feet in length and is heavily encrusted with spines and spikes of various shapes and sizes. Coloration seems to be a dark grayish-green.

Designer's Notes: Calcarisaurus's character sheet was developed by mixing elements of the Mon'da Hunting Lizard with the character sheet for Ankylosaurus (both found in the HERO System Bestiary). I can almost see it as a strange pet in certain fantasy campaigns. It didn't appear in King Kong.

Calcarisaurus Hero Designer File

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