Val	CHA	Cost	Roll	Notes
10	STR	0	11-	Lift 100 kg; 2d6 HTH Damage [1]
15	DEX	15	12-	OCV:  5/DCV:  5
15	CON	10	12-
14	BODY	8	12-
8	INT	-2	11-	PER Roll 14-
8	EGO	-4	11-	ECV:  3
15	PRE	5	12-	PRE Attack:  3d6
10	COM	0	11-

6	PD	4		Total:  6 PD (4 rPD)
8	ED	5		Total:  8 ED (4 rED)
3	SPD	5		Phases:  4, 8, 12
5	REC	0
30	END	0
27	STUN	0		Total Characteristic Cost:  46

Movement:	Running:	7"/14"
		Leaping:	2"/4"
		Swimming:	2"/4"

Cost	Powers & Skills
10	Bite:  HKA 1/2d6 (1d6+1 w/STR), END 1
12	Breathe Flame:  RKA 1d6; Reduced By Range (-1/4), END 1
40	Immune To Fire:  Armor (20 PD/20 ED); Only Works Against Fire (-1/2)
4	Tough Hide:  Damage Resistance (4 PD/4 ED)
40	Immune To Fire:  Energy Damage Reduction, Resistant, 75%; Only Works Against Fire (-1/2)
2	Swift:  Running +1" (7" total), END 1
9	Canine Senses:  +3 PER with All Sense Groups
10	See The Invisible:  Detect Invisible Objects 14-/11- (Sight Group), Discriminatory
5	Can See In The Dark:  Nightvision
5	Canine Nose:  Tracking with Normal Smell
3	Canine Ears:  Ultrasonic Perception (Hearing Group) (Hearing Group)

3	Lightsleep

3	Concealment 12-; Self Only (-1/2)
11	Stealth 16-
7	Tactics 13-
3	Teamwork 12-

Total Powers & Skill Cost:  167
Total Cost:  213

75+	Disadvantages
0	Physical Limitation: Human Sized
15	Physical Limitation:  Very Limited Manipulation (Frequently, Greatly Impairing)
15	Psychological Limitation:  Evil And Malicious (Common, Strong)
108	Experience Points

Total Disadvantage Points:  213

Ecology: It is believed hell hounds originally came from the infernal regions or some similar plane of existence. On this world, they travel in small packs, preying on many types of animals. They will raid human settlements, killing cattle and other livestock and have been known to attack humans, especially those who are alone. Hell hounds are often used as watchdogs by certain giants.

There are many stories about hell hounds, most of which relate their ability to grow or shrink at will, or their ability to move without making a sound. Some say hell hounds can only go abroad at night or during great storms. Other hold forth that hell hounds are sent to this world to do the work of the Devil. For these reasons, they are also known by the names Barghest, Black Dog, or Devil Dog.

Personality/Motivations: Normal animal motivations. Hell hounds are known for their unpleasant and cruel ways and have been known to torment helpless victims.

Powers/Tactics: Hell hounds fight in small packs and tend to tear at their prey with their large black teeth. They can also breathe out gouts of flame and will usually use their flame blast before closing with a target.

Appearance: Hell hounds are large canines closely resembling a mastiff. They are a dark red-brown to a rusty red in color with glowing red eyes and black teeth.

Designer's Notes: The hell hound is a fairly straightforward AD&D creature, being a dog that breathes fire. Game Masters wishing to use such a dog should looking into the legends and stories surrounding the Black Dogs of England (a.k.a. Black Shuck, et al), as they are perfect sources for additional powers for these creatures.

Hell Hound Hero Designer File

Return to Creatures From Role-Playing Games