Val CHA Cost Roll Notes 40 STR 30 17- Lift 6400 kg; 8d6 HTH Damage [4] 14 DEX 12 12- OCV: 5/DCV: 5 25 CON 30 14- 25 BODY 30 14- 8 INT -2 11- PER Roll 14- 10 EGO 0 11- ECV: 3 25 PRE 15 14- PRE Attack: 5d6 0 COM -5 9- 15 PD 7 Total: 15 PD (2 rPD) 12 ED 7 Total: 12 ED (2 rED) 3 SPD 6 Phases: 4, 8, 12 13 REC 0 50 END 0 60 STUN 2 Total Characteristic Cost: 132 Movement: Running: 12"/24" Leaping: 4"/8" Swimming: 2"/4" Cost Powers & Skills 20 Arm Sweep: Area Of Effect (up to One Hex; +1/2) for up to 40 Active Points of STR, END 2 24 Club: Hand-To-Hand Attack +8d6, Area Of Effect Accurate (One Hex; +1/2); OAF (-1), Hand-To-Hand Attack (-1/2), END 6 2 Pelts: Armor (2 PD/2 ED); OAF (-1), Activation Roll 14- (-1/2) 2 Odd Metal Bits: Armor (3 PD/3 ED); OAF (-1), Activation Roll 11- (-1), Only if Pelt Armor Activates (-1/2) 2 Large Warts And Other Deformities: Damage Resistance (2 PD/2 ED) 6 Heavy: Knockback Resistance -3" 12 Long Legs: Running +6" (12" total), END 1 9 "Eyes And Ears In Odd Places On Their Heads": +3 PER with All Sense Groups 1 "Live For Weeks On Little Or No Food": Life Support (Eating: Character only has to eat once per week) 4 Reach: Stretching 1", Reduced Endurance (0 END; +1/2); Always Direct (-1/4), No Noncombat Stretching (-1/4), No Velocity Damage (-1/4) Skills 3 "They Move Slowly And Carefully": Stealth 12- Total Powers & Skill Cost: 85 Total Cost: 217 75+ Disadvantages 5 Physical Limitation: Cannot Throw Large Objects—"physical deformities prevent them from hurling boulders" (Infrequently, Slightly Impairing) 5 Physical Limitation: Large, up to twice human size (4m, or 2"; -2 DCV, +2 to PER Rolls to perceive) (Infrequently, Slightly Impairing) 5 Physical Limitation: Reduced Leap, can only leap half as far as STR indicates (Infrequently, Slightly Impairing) 20 Psychological Limitation: Depraved and Wicked (Very Common, Strong) 10 Reputation: "known to work with other creatures for evil causes...they double-cross their partners", 11- 97 Experience Points Total Disadvantage Points: 217
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