Val CHA Cost Roll Notes 10 STR 0 11- Lift 100 kg; 2d6 HTH Damage [1] 15 DEX 15 12- OCV: 5/DCV: 5 15 CON 10 12- 13 BODY 6 12- 8 INT -2 11- PER Roll 14- 5 EGO -10 10- ECV: 2 15 PRE 5 12- PRE Attack: 3d6 6 COM -2 10- 5 PD 3 Total: 5 PD (1 rPD) 4 ED 1 Total: 4 ED (1 rED) 3 SPD 5 Phases: 4, 8, 12 5 REC 0 30 END 0 26 STUN 0 Total Characteristics Cost: 30 Movement: Running: 6"/12" Swimming: 2"/4" Cost Powers & Skills 21 Second Head: Duplication (creates 104-point form), Cannot Recombine (+0) 15 Bite: HKA 1d6 (1 1/2d6 w/STR), END 1 41 Rotting Disease: Drain BODY 5d6, Reduced Endurance (0 END; +1/2), NND (defense is appropriate LS: Immunity; +1), Delayed Return Rate (points return at the rate of 5 per Month; +2); Extra Time (onset time begins 5 minutes after victim is bitten, -2), Gradual Effect (15 days; 1d6/3 days; -2), Bite HKA Must Do BODY (-1/2) 3 Leg Strike: (+1 OCV, +1 DCV, 2d6 Strike; Target Falls) 1 Tough Hide: Damage Resistance (1 PD/1 ED) 9 Canine Senses: +3 PER with All Sense Groups 5 Can See In The Dark: Nightvision 5 Canine Nose: Tracking with Normal Smell 3 Canine Ears: Ultrasonic Perception (Hearing Group) (Hearing Group) Talents 3 Lightsleep Skills 10 +2 with HTH Combat 3 Concealment 12-; Self Only (-1/2) 3 Stealth 12- 3 Tactics 11- 3 Teamwork 12- Total Powers & Skill Cost: 128 Total Cost: 159 75+ Disadvantages 15 Physical Limitation: Animal Intelligence (Frequently, Greatly Impairing) 0 Physical Limitation: Human Sized 15 Physical Limitation: Very Limited Manipulation Frequently, Greatly Impairing 43 Experience Points Total Disadvantage Points: 159
Ecology: Death dogs are found in arid wastes and deserts, and are known to lair in dry caverns and the like. They tend to form large packs of up to 50 individuals, and like wolves are led by an alpha male and his mate, the alpha female.
Personality/Motivations: Normal animal motivations. Death dogs are aggressive hunters, and will attack anything they think is smaller and weaker than they are (which for a large pack, can be most anything).
Powers/Tactics: Due to their two heads, death dogs make for dangerous opponents, as each head can attack independently. When biting at a foe, death dogs tend to aim for the legs, and attempt to knock foes to the ground (the Leg Strike listed above). Usually, the first head will attempt the Leg Strike, and if successful, the second head will bite at the now-prone foe.
Appearance: Death dogs are two-headed canines. They stand 4' at the shoulder, and covered in black fur.
Designer's Notes: The death dog is found in the 1st Edition AD&D Field Folio. The Rotting Disease power was based off of the Curse Of The Mummy's Touch and Venom powers listed in the HERO System Bestiary. To make the death dog a less lethal opponent, simply remove the Rotting Disease power.
Val CHA Cost Roll Notes 10 STR 0 11- Lift 100 kg; 2d6 HTH Damage [1] 15 DEX 15 12- OCV: 5/DCV: 5 15 CON 10 12- 7 BODY -6 10- 8 INT -2 11- PER Roll 14- 5 EGO -10 10- ECV: 2 15 PRE 5 12- PRE Attack: 3d6 6 COM -2 10- 5 PD 3 Total: 5 PD (1 rPD) 4 ED 1 Total: 4 ED (1 rED) 3 SPD 5 Phases: 4, 8, 12 5 REC 0 30 END 0 20 STUN 0 Total Characteristic Cost: 19 Movement: Running: 0” Leaping: 0” Swimming: 0” Cost Powers & Skills 21 Second Head: Duplication (creates 104-point form), Cannot Recombine (+0) 15 Bite: HKA 1d6 (1 1/2d6 w/STR), END 1 41 Rotting Disease: Drain BODY 5d6, Reduced Endurance (0 END; +1/2), NND (defense is appropriate LS: Immunity; +1), Delayed Return Rate (points return at the rate of 5 per Month; +2); Extra Time (onset time begins 5 minutes after victim is bitten, -2), Gradual Effect (15 days; 1d6/3 days; -2), Bite HKA Must Do BODY (-1/2) 3 Leg Strike: (+1 OCV, +1 DCV, 2d6 Strike; Target Falls) 1 Tough Hide: Damage Resistance (1 PD/1 ED) 9 Canine Senses: +3 PER with All Sense Groups 5 Can See In The Dark: Nightvision 5 Canine Nose: Tracking with Normal Smell 3 Canine Ears: Ultrasonic Perception (Hearing Group) (Hearing Group) Talents 3 Lightsleep Skills 4 +2 with Bite 10 Hard To Hit: +2 with DCV Total Powers & Skill Cost: 85 Total Cost: 104 75+ Disadvantages 15 Physical Limitation: Animal Intelligence (Frequently, Greatly Impairing) 10 Physical Limitation: Diminutive, one-quarter human size (18" tall) (Frequently, Slightly Impairing) 5 Physical Limitation: Reduced Leap, cannot leap (Infrequently, Slightly Impairing) 15 Physical Limitation: Very Limited Manipulation Frequently, Greatly Impairing Total Disadvantage Points: 104
Death Dog Second Head Hero Designer File
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