CREATURES FROM ADVANCED DUNGEONS AND DRAGONS

COOSHEE

Val	CHA	Cost	Roll	Notes
13	STR	3	12-	Lift 151.6kg; 2 1/2d6 [1]
14	DEX	12	12-	OCV:  5/DCV:  5
13	CON	6	12-
11	BODY	2	11-
8	INT	-2	11-	PER Roll 14-
5	EGO	-10	10-	ECV:  2
13	PRE	3	12-	PRE Attack:  2 1/2d6
14	COM	2	12-

6	PD	3		Total:  6 PD (3 rPD)
6	ED	3		Total:  6 ED (3 rED)
3	SPD	6		Phases:  4, 8, 12
6	REC	0
26	END	0
25	STUN	0		Total Characteristics Cost:  28

Movement: 	Running:	8"/11"/16"/22"
		Leaping:	2"/4"
		Swimming:	2"/4"

Cost    Powers & Skills
15	Bite:  HKA 1d6 (1 1/2d6 w/STR), END 1
3	Paw Buffet: (+1 OCV, +1 DCV, 2 1/2d6 Strike; Target Falls)
3	Thick Fur And Tough Hide:  Damage Resistance (3 PD/3 ED)
4	Swift:  Running +2" (8"/11" total), END 1
4	Sprinting:  Running +3" (8"/11" total); Straight Line Movement Only (-1/2), END 1
8	Bark:  Hearing Group Images 1" radius, +4 to PER Rolls, MegaScale (1" = 1 km; +1/4); Set Effect 
	(dog's bark; -1), No Range (-1/2), END 2
9	Canine Senses:  +3 PER with All Sense Groups
5	Can See In The Dark:  Nightvision
5	Canine Nose:  Tracking with Normal Smell
3	Canine Ears:  Ultrasonic Perception (Hearing Group) (Hearing Group)

	Talents
3	Lightsleep

	Skills
5	Concealment 12-
3	Camouflage Coloration:  +4 with Concealment; Only In Home Environment (-1), Self Only (-1/2)
5	Stealth 13-
4	Camouflage Coloration:  +4 with Stealth; Only In Home Environment (-1)

Total Powers & Skill Cost:  79
Total Cost:  107

75+	Disadvantages
0	Physical Limitation: Human Sized
10	Physical Limitation:  Near Human Intelligence (Frequently, Slightly Impairing)
15	Physical Limitation:  Very Limited Manipulation (Frequently, Greatly Impairing)
7	Experience Points

Total Disadvantage Points:  107

Ecology: Also known as the "elven dog," cooshee tend to be found in wooded areas , meadowlands, and anywhere elves (specifically wood elves) dwell. They live in small family units of up to eight members, with multiple families scattered throughout a local elvish community. Wood elf patrols are often accompanied by several adult cooshee.

Personality/Motivations: Normal animal motivations. Cooshee are fairly intelligent and avoid other canines.

Powers/Tactics: Capable of running at great speed, a cooshee can travel at an even greater pace, provided they only run in a straight line. They will use their ability to sprint to catch fleeing prey, disabling their target with a quick snap of their strong jaws. When dealing with larger foes, such as humans, elves, halflings, goblins, orcs, and the like, a cooshee will use its paw buffet to knock its target down and then follow up with a bite. When part of a pack, usually the largest and strongest cooshee will perform the buffet, with the rest of the pack then pouncing on the downed target.

Cooshee never bark, unless they need to warn their elvish masters. However, when they do bark, the sound can be heard from nearly a mile away.

Appearance: A cooshee has the general shape of a husky, weighing 170-310 pounds (GMs might want to give the largest cooshee -1" of Knockback Resistance). The paws are quite large and heavily clawed, the tail curls up over the back, while the coat is green with scattered brown spots.

Designer's Notes: The cooshee is found in the 1st Edition AD&D Monster Manual II.

Cooshee Hero Designer File


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