CREATURES FROM ADVANCED DUNGEONS AND DRAGONS

4E BEHOLDER EYE OF FLAME

Val	CHA	Cost	Roll	Notes
10	STR	0	11-	Lift 100.0kg; 2d6
13	DEX	6	12-	OCV:  5/DCV:  5
20	CON	10	13-
13	INT	3	12-	PER Roll 16-
18	EGO	8	13-	ECV:  5 - 5
23	PRE	13	14-	PRE Attack:  4 ½d6

5	OCV	10	
5	DCV	10	
5	OMCV	6	
5	DMCV	6	
4	SPD	20		Phases:  3, 6, 9, 12

12	PD	1		Total:  12 PD (12 rPD)
12	ED	1		Total:  12 ED (12 rED)
10	REC	6
65	END	9
20	BODY	10
60	STUN	20		Total Characteristic Cost:  123

Movement:   Flight:	12m/24m

Cost    Powers & Skills
45	Eye Rays:  Multipower, 91-point reserve, all slots Individual Slots Can Be Disabled With Called Shots
	(all slots are -8 OCV, PD 6, ED 6, BODY 1; -½), Limited Range (15m; -¼), Limited Arc Of Fire (each slot
	must target a different creature; -¼)	
2f	1)  Fire Ray (Fire):  RKA 3d6, SE: Fire (+0) (45 Active Points); Individual Slots Can Be Disabled With 
	Called Shots (all slots are -8 OCV, PD 6, ED 6, BODY 1; -½), Beam (-¼), Limited Range (15m; -¼), Limited 
	Arc Of Fire (each slot must target a different creature; -¼), END 4
2f	2)  Telekinesis Ray:  Telekinesis (24 STR), Fine Manipulation (46 Active Points); Individual Slots Can 
	Be Disabled With Called Shots (all slots are -8 OCV, PD 6, ED 6, BODY 1; -½), Limited Range (15m; -¼), 
	Limited Arc Of Fire (each slot must target a different creature; -¼), END 5
1f	3)  Fear Ray (Fear, Psychic):  Mind Control 6d6 (Human and Animal classes of minds), Telepathic (+¼) 
	(44 Active Points); Set Effect ("Moves your normal movement rate away from the beholder by the safest 
	route possible."; -1), Individual Slots Can Be Disabled With Called Shots (all slots are -8 OCV, PD 6, 
	ED 6, BODY 1; -½), Normal Range (-¼), Limited Range (15m; -¼), Limited Arc Of Fire (each slot must target 
	a different creature; -¼), END 4
	 	
15	Eyes Of The Beholder:  Trigger (Activating the Trigger requires a Zero Phase Action, Trigger resets 
	automatically, immediately after it activates; whenever a foe within 8m starts his Phase; +1) for up to 
	46 Active Points of Eye Rays Multipower slot; No Conscious Control (random eye ray power targets Triggering 
	foe; -2), END 5
28	Central Eye:  Mental Blast 3d6 (Human and Animal classes of minds); Limited Range (15m; -¼), END 3
41	Fiery Burst:  RKA 3d6, Area Of Effect (4m Radius; +¼), Personal Immunity (+¼), Penetrating (+½), Trigger 
	(Activating the Trigger requires a Zero Phase Action, resets automatically; when the Eye Of Flame is at 
	Half or Zero BODY; +¾); No Conscious Control (-2), END 12
25	Bite:  HKA 1 ½d6 (2d6+1 w/STR), END 2
12	Alien Mind:  Mental Defense (12 points total)
42	Rocky Hide:  +9 PD, Hardened (+¼), Impenetrable (+¼), Resistant (+½) (Modifiers affect Base Characteristic) 
	plus +9 ED, Hardened (+¼), Impenetrable (+¼), Resistant (+½) (Modifiers affect Base Characteristic)
38	Floating Sphere:  Flight 12m, Position Shift, Persistent (+¼), Reduced Endurance (0 END; +½), 
	No Gravity Penalty (+½)
12	All-Around Vision:  +4 PER with all Sense Groups
10	All-Around Vision:  Increased Arc Of Perception (360 Degrees) with Sight Group
5	Darkvision:  IR Perception (Sight Group)

	Talents
5	Dangerously Fast:  Lightning Reflexes (+5 DEX to act first with All Actions)

	Skills
10	+2 with Eye Blasts Multipower
12	+4 with Multiple Attacks
4	+2 with Bite

3	AK: Home Territory 12-
1	Language:  Deep Speech (fluent conversation; literate)
0	PS: Eye Of Flame Abilities 11-
5	Rapid Attack ; Ranged Multiple Attacks Only (-1)
3	Shadowing 12-
3	Stealth 12-
2	Survival (Underground) 12-
3	Tactics 12-
5	Two-Weapon Fighting ; Ranged Multiple Attacks Only (-1)

Total Powers & Skill Cost:  334
Total Cost:  457

457+	Matching Complications
15	Negative Reputation:  Eye Of Flame, Very Frequently (Extreme;  Known Only To A Small Group [adventurers, 
	scholars, etc.])
10	Physical Complication:  Large (+2 OCV to be hit, +2 to PER Rolls to perceive) (Infrequently; Slightly 
	Impairing)
20	Physical Complication:  No Manipulatory Appendages (All the Time; Barely Impairing)
15	Psychological Complication:  Aggressive, Greedy And Hateful (Common; Strong)

Total Disadvantage Points:  348

Background/History:: Eyes of Flame are less egotistical than Beholder Eye Tyrants and will work with one another. They often serve more powerful Beholder masters.

Beholder

Character sheet by Roland Volz.

Beholder Hero Designer File


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