CREATURES FROM CALL OF CTHULTHU

FIREWORM

Val	CHA	Cost	Roll	Notes
43	STR	33	18-	Lift 9700.6 kg; 8 1/2d6 HTH Damage [4]
4	DEX	-18	10-	OCV:  1/DCV:  1
30	CON	40	15-
26	BODY	32	14-
8	INT	-2	11-	PER Roll 11-
14	EGO	8	12-	ECV:  5
23	PRE	13	14-	PRE Attack:  4 1/2d6
10	COM	0	11-

16	PD	0		Total:  16 PD (7 rPD)
19	ED	6		Total:  19 ED (7 rED)
3	SPD	16		Phases:  4, 8, 12
15	REC	0
60	END	0
65	STUN	2		Total Characteristic Cost:  130

Movement:	Running:	4"/8"
		Leaping:	0"/0"
		Swimming:	0"/0"

Cost	Powers & Skills
20	Bite:  HKA 1d6+1 (2 1/2d6 w/STR)	2
33	Bust Into Flames:  HKA 1d6, Reduced Endurance (0 END; +1/2), Damage Shield (Offensive; +3/4), 
	Continuous (+1); No STR Bonus (-1/2)
21	Segemented Shell:  Armor (7 PD/7 ED)
12	Heavy:  Knockback Resistance -6"
-4	Slow:  Running -2" (4" Total)
-2	Creature Of Fire:  Swimming: -2"
5	Can See In The Dark:  Nightvision

	Skills
10	+2 with HTH Combat
4	+2 with Bite

7	Stealth 12-
116	Total Powers & Skills Cost
236	Total Character Cost

75+    Disadvantages
15	Physical Limitation:  Animal Intelligence (Frequently, Greatly Impairing)
10	Physical Limitation:  Enormous, up to four times human size (Frequently, Slightly Impairing)
5	Physical Limitation:  Reduced Leap; cannot leap (Infrequently, Slightly Impairing)
15	Physical Limitation:  Very Limited Manipulation (Frequently, Greatly Impairing)
116	Experience
236 Total Disadvantage Points

Ecology: Fireworms are native to jungles of Parg, a land found in Earth's Dreamlands. They are nocturnal creatures, coming out only at night. Normally peaceful animals, the worms will gather into great swarms every 50 years or so, burning the surrounding area before dying off and vanishing for a good 10 years.

Personality/Motivation: Normal animal motivations.

Powers/Tactics: A fireworm normally attacks by biting, although if angered or endangered it can burst into flames, igniting anything flammable it comes in contact with.

Appearance: A fireworm is a snakelike creature, ranging in length from 6 to 40 feet long and roughly 1-3 feet through the middle. They are covered with segmented plates armor and are bright blue and orange in color.

Designer's Notes: The fireworm of Prag is a creature of the Cthulhu/Dreamlands Mythos of H.P. Lovecraft. This design was based upon the fireworm presented in the 5th Edition of The Complete Dreamlands. Fireworms can range in size from Small to Huge. Game Masters may wish to add abilities from the Giant Snake character sheet on page 116 of the HERO System Bestiary.

Fireworm Hero Designer File


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