Val	CHA	Cost	Roll	Notes
20	STR 	10	13-	Lift 200 kg; 4d6 HTH Damage
13	DEX 	9	12-	OCV:  4/DCV:  4
20	CON 	20	13-
20	BODY 	20	13-
10	INT	0	11-	PER Roll 11-
23	EGO 	26	14-	ECV:  8
18	PRE 	8	13-	PRE Attack:  3 1/2d6
1	COM 	-4	9-

5	PD 	1		Total:  PD ( rPD)
5	ED 	1		Total:  ED ( rED)
2	SPD	0		Phases:  6, 12
8	REC	0
40	END	0
40	STUN	0		Total Characteristics Cost:  91

Movement:	Flight:		14"/28"
		Running:	2"/4"
		Leaping:	2"/4"
		Swimming:	2"/4"

Cost	Powers & Skills
45	Claws:  HKA 2d6 (2 1/2d6 with STR), Penetrating (+1/2), END 4
28	Dimensionally Patterned Wings:  Mind Control 3d6 (Any sentient life capable of dreaming 
	class of minds), Telepathic (+1/4), Area Of Effect (6" Radius; +1), Cumulative (+1/2), 
	Inherent (+1/4), NND (Defense is to look away or see only a reversed image of the wings. ; +1/2), 
	Persistent (+1/2), Personal Immunity (+1/4), Reduced Endurance (0 END; +1/2); Always On (-1/2), 
	No Range (-1/2), Set Effect ("Do not move"; -1/2)
11	Antennae:  Mind Scan 3d6 (Sentients capable of dreaming class of minds), Cumulative (+1/2); 
	Neither Character Nor Target Can Attack Through Link (-1), END 2
90	Proboscis:  Major Transform 3d6 (Sentient into mindless being, cannot be healed by any known 
	means), Partial Transform (+1/2), BOECV (Mental Defense applies; +1), Continuous (+1), NND 
	(No orifices, or transdimensional (such as a Weaver); +1); Concentration, Must Concentrate 
	throughout use of Constant Power (1/2 DCV; -1/2), No Range (-1/2), Limited Target (Sentients that 
	dream; -1/4), END 20
90	Transdimensional Body:  Physical Damage Reduction, Resistant, 50%, Arcane Reduction 50%, 
	Mental Reduction 50%
5	Chitinous Shell:  Damage Resistance (5 PD/5 ED)
10	Transdimensional Insect Mindset:  Lack Of Weakness (-10) for Mental Defense
19	Moth Wings:  Flight 14"; Restrainable (-1/2), END 3
-8	Slow:  Running -4" (2" total), END1
28	Aura of Nightmares:  Change Environment 16" radius, -1 DEX Roll and all Skill Rolls based 
	on DEX, -1 EGO Roll and all Skill Rolls based on EGO, -1 INT Roll and all Skill Rolls based on INT, 
	-2 PRE Roll and all Skill Rolls based on PRE, Long-Lasting 1 Day, Multiple Combat Effects, 
	MegaScale (1" = 1 km; +1/4), Personal Immunity (+1/4); No Conscious Control (The aura is excreted 
	as a byproduct of the Slake Moth's digestive system; -2), No Range (-1/2)], END 10
	[Notes:  Those living in the area that is the hunting ground of one or more Slake Moths have 
	terrible nightmares and depression. They are affected for the entire day, although it is worse at 
	night (when the Moths feed).
5	Antennae:  IR Perception (Sight Group)
5	Insectile Legs:  Extra Limbs (2)

16	Berserk Fury 

3	Stealth 12- 
3	Tactics 11- 
3	Teamwork 12- 
3	Tracking 11- 
356	Total Powers & Skills Cost
447	Total Character Cost

75+	Disadvantages
5	Dependence:  Dreamshit—only before pupating, the minds of sentients after pupating; Takes 
	1d6 Damage (Uncommon, 1 Day) 
	[Notes:  This is actually two disadvantages rolled into one. Dreamshit is extremely rare, 
	but sentients are common.] 
20	Enraged:  If other Slake Moths are attacked or killed (Uncommon), go 14-, recover 11- 
5	Hunted:  Isaac Van Der Grimnebulin 11- (Less Pow, Limited Geographical Area, Kill) 
15	Hunted:  Militia 8- (As Pow, NCI, Capture) 
10	Hunted:  Mr Motley 8- (As Pow, NCI, Limited Geographical Area, Capture) 
15	Physical Limitation:  Animal Intelligence (F, G)
5	Physical Limitation:  Does not see in the visible spectrum. (I, S) 
5	Physical Limitation:  Reduced Leap, can only leap half as far as STR indicates (I, S)
292	Experience
447	Total Disadvantage Points
A slake moth and victim

Ecology: Brought to New Crobozuon by Mr. Motley, and eventually the Militia as well, for experimentation and drug production. Adult Slake-moths produce Dreamshit to feed their young.

Personality/Motivation: "Slake-moths don't live entirely in our plane. Their ... ah ... nutritional needs are met by substances we cannot measure."

"They draw the dreams out with their wings, flood the mind, break the dykes that hold back hidden thoughts, guilty thoughts, anxieties, delights, dreams...."

"And then," he continued, "when the mind is nice and juicy ... they suck it dry."

Quote: "These cries were not audible. They vibrated in wavelengths other than sonar. The scientist felt the hair all over her body bristle as the ghosts of emotions fleeted through her skull like half-heard rumours. Snippets of alien joy and inhuman terror wafted in her nostrils and ears and behind her eyes, synaesthetically."

Powers/Tactics: Slake Moths will hunt in packs. Separating out a single sentient being so that one of them may feed, before finding another. They will always attempt to bring their wings into sight to paralyze their prey before they suck the intelligence out of them. Slake Moths do recognize individuals and will hunt down those that have hurt them in the past, including those that have captured them.

Appearance: "It was taller than a bear. A clutch of sharp extrusions like dark cartilaginous whips blossomed from its sides and flickered out towards him. Other, smaller; sharper limbs flexed like claws.

The creature stood on legs like monkey's arms. Three pairs jutted from its trunk. It stood now bipedally, now on four legs, now on six.

Always those huge irregular wings, curving in strange directions, shifting in shape to fit the room, each as random and inconstant as oil on water, each a perfect reflection of the other, kept gently moving, their patterns changing, flickering in a seductive tide.

It had no eyes that they could recognize, only two deep sunken hollows sprouting thick, flexing antennae like stubby fingers, above rows of huge slab-teeth. As Isaac watched, it cocked its head and opened that unimaginable mouth, and from it a huge, prehensile, slavering tongue unrolled.

It waved quickly through the air. Its end was coated in clumps of gossamer alvaeoli that pulsed as the enormous thing flailed like an elephant's trunk."

Designer's Notes: One Slake Moth will easily terrorize the largest city. A flock of them will cause a national emergency and any government will immediately take drastic steps to kill or capture them if they are loose.

If a corrupt government, then capture is a priority as they produce Dreamshit to feed their young - a very powerful drug.

(Slake Moth created by China Miéville, character sheet created by Curufea <>)

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