Val	CHA	Cost	Roll	Notes
30	STR	20	15-	Lift 1600 kg; 6d6 HTH Damage [3]
18	DEX	24	13-	OCV:  6/DCV:  6
25	CON	30	14-
20	BODY	20	13-
10	INT	0	11-	PER Roll 11-
20	EGO	20	13-	ECV:  7
30	PRE	20	15-	PRE Attack:  6d6
0	COM	-5	9-

15	PD	9		Total:  15 PD (5 rPD)
15	ED	10		Total:  15 ED (5 rED)
4	SPD	12		Phases:  3, 6, 9, 12
11	REC	0
50	END	0
50	STUN	2		Total Characteristics Cost:  162

Movement:	Running:	6"/12"
		Leaping:	0"/0"
		Swimming:	2"/4"

Cost    Powers & Skills
15	Fangs I:  HKA 1d6 (2d6 w/STR), END 1
15	Fangs II:  HKA 1d6 (2d6 w/STR), END 1
15	Fangs III:  HKA 1d6 (2d6 w/STR), END 1
12	Talons I:  HKA 1d6 (2d6 w/STR); Reduced Penetration (-1/4), END 1
12	Talons II:  HKA 1d6 (2d6 w/STR); Reduced Penetration (-1/4), END 1
12	Talons III:  HKA 1d6 (2d6 w/STR); Reduced Penetration (-1/4), END 1
10	"Whip Of Scorpions":  HKA 1/2d6 (1d6+1 w/STR), END 1
64	"Drops Of Liquid Hellfire":  Drain CON 3d6, Personal Immunity (+1/4), Delayed Return Rate 
	(points return at the rate of 5 per Hour; +1), NND ((defense is appropriate LS [Immunity]; +1); 
	Gradual Effect (15 Minutes; 1d6/5 Minutes; -3/4), Whip Of Scorpions HKA Must Do BODY (-1/2), 
	Linked (RKA; -1/2), 12 Charges (-1/4) plus RKA 2d6, Personal Immunity (+1/4), NND ((defense is 
	appropriate LS [Immunity]; +1), Does BODY (+1); Gradual Effect (15 Minutes; 1d6/5 Minutes; -3/4), 
	Whip Of Scorpions HKA Must Do BODY (-1/2), No Range (-1/2), 12 Charges (-1/4), [12]
15	Semisolid Body:  Physical Damage Reduction, Resistant, 25%
5	Semisolid Body:  Damage Resistance (5 PD/5 ED)
2	Heavy:  Knockback Resistance -1"
10	Semisolid Body:  No Hit Locations
6	"Dark Tentacle-Like Member(s)":  Extra Limbs  (8), Inherent (+1/4)
	Notes:  As many as needed.
25	Light Does Not Illuminate It:  Sight Group Images 1" radius, -6 to PER Rolls, Inherent (+1/4), 
	Reduced Endurance (0 END; +1/2), Persistent (+1/2); Set Effect (obscure Thog's shape and size; -1), 
	No Range (-1/2)
25	Semisolid Body:  LS  (Immunity All terrestrial poisons and chemical warfare agents; 
	Immunity: All terrestrial diseases and biowarfare agents; Longevity: Immortal)
5	"Dark Tentacle-Like Member(s)":  Stretching 1", Reduced Endurance (0 END; +1/2); No Noncombat 
	Stretching (-1/4), No Velocity Damage (-1/4)

15	+3 with HTH Combat

2	CK: Xuthal 11-
5	Shadowing 12-
3	Stealth 13-
273  Total Powers & Skills Cost
435 Total Character Cost

75+    Disadvantages
25	Distinctive Features:  physical form hard to discern, appears to absorb light, body appears to 
	waver and alter when looked at (Not Concealable; Extreme Reaction [fear]; Detectable By Commonly-Used 
5	Physical Limitation:  Large, roughly to twice human size (Infrequently, Slightly Impairing)
10	Physical Limitation:  Limited Manipulation (Frequently, Slightly Impairing)
10	Physical Limitation:  Near Human Intelligence (Frequently, Slightly Impairing)
5	Physical Limitation:  Reduced Leap, cannot leap (Infrequently, Slightly Impairing)
10	Psychological Limitation:  Hungry For Human Flesh (Common, Moderate)
15	Reputation:  Haunter of Xuthal, 14- (Extreme;  Known Only To The People Of Xuthal)
280	Experience
435 Total Disadvantage Points

Ecology: Thog is a singular creature who haunts the ancient city of Xuthal. The creature's origins are unknown, but he seems to live in a deep well found under the city proper. Thog tends to sleep there for long periods, then awake to feed—on the inhabitants of Xuthal! Once sated, he will return to his well, and sleep for a time.

Personality/Motivation: Thog doesn't seem to have much motivation beyond satisfying his hunger.

Powers/Tactics: Thog's shapeless body can produce limbs at will, such as tentacle-like members that feel flabby, but have a grip like steel. Other tentacles will have claws or venomous stings, while others will be used to simply crush the life out of a foe. As Thog doesn't seem to be totally made of normal matter, sword blows and the like will pass right through his body, with the wounds quickly reforming back together. However, Thog isn't totally invulnerable to physical weapons, and will flee if badly injured.

Appearance: Thog's exact appearance is unknown, as its body seems to absorb light. It seems to be made of a huge, bulky, and vaguely toad-like mass of shapeless black matter. Its eyes are large pools of light, while the rest of the body is simply a blot of shadow. Its skin is like rubber, and it seems to possesses tentacles, claws, fangs, and scorpion-like stings on its multiple limbs.

Designer's Notes: Thog appears in the Conan story Xuthal in the Dusk. He comes across as a sort of Lovecraftian mythos being, and I used the Amorphous Horror found in the HERO System Bestiary to build most of his basic stats and powers. I will admit one problem was trying to build Thog per the descriptions of him in Xuthal in the Dusk, combine that with the Amorphous Horror, and not have him kill Conan. This version is meant to be a threat to a small group of PCs, so he might not balance perfectly against my Conan write up.

(Thog created by Robert E Howard, character sheet created by Michael Surbrook)

Thog's Hero Designer File

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