Val	CHA	Cost	Roll	Notes
45	STR	35	18-	Lift 12.8 tons; 9d6 HTH Damage [4]
21	DEX	33	13-	OCV:  7/DCV:  7
30	CON	40	15-
30	BODY	40	15-
8	INT	-2	11-	PER Roll 11-/14-
8	EGO	-4	11-	ECV:  3
35	PRE	25	16-	PRE Attack:  7d6
8	COM	-1	11-

14	PD	5		Total:  14 PD (7 rPD)
10	ED	4		Total:  10 ED (7 rED)
4	SPD	9		Phases:  3, 6, 9, 12
15	REC	0
60	END	0
68	STUN	0		Total Characteristics Cost:  184

Movement:	Running:	15"/30"
		Leaping:	0"/0"
		Swimming:	10"/20"

Cost    Powers & Skills
7	"Glistening Coils":  +15 STR; Only Usable With Grab (-1), END 1
30	"Great Fangs, A Foot Long, Curved Like Scimitars":  HKA 2d6 (4d6 w/STR), END 3
121	"A Colorless Liquid That He ... Knew Was Death":  Drain CON 5d6, Personal Immunity (+1/4), Delayed 
	Return Rate (points return at the rate of 5 per Hour; +1), NND ((defense is appropriate LS 
	[Immunity]; +1); 4 Charges (-1), Extra Time (Extra Segment, onset time begins 1 Segment after 
	victim is bitten; -1/2), Bite Must Do BODY (-1/2), Linked (RKA; -1/2), Gradual Effect 
	(5 Segments; 1d6/1 Segment; -1/4) plus RKA 6d6, Personal Immunity (+1/4), NND ((defense is 
	appropriate LS [Immunity]; +1), Does BODY (+1); 4 Charges (-1), Bite Must Do BODY (-1/2), Extra 
	Time (Extra Segment, onset time begins 1 Segment after victim is bitten; -1/2), No Range (-1/2), 
	Gradual Effect (6 Segments; 1d6/1 Segment; -1/4)	[4]
7	Glistening Scales:  Damage Resistance (7 PD/7 ED)
22	"Colossal Form":  Knockback Resistance -11"
18	"Quickness Incredible For Its Bulk":  Running +9" (15" total), END 2
8	Affinity For Water:  Swimming +8" (10" total), END 1
5	"Born In Darkness":  Nightvision
6	"Forked Tongue":  +3 PER with Smell/Taste Group

6	"Strike Like Lightning":  +3 with Bite

2	AK: Pits of the Scarlet Citadel of Khorshemish, the Castle of Tsotha-lanti 11-
3	Stealth 13-

Total Powers & Skill Cost:  235
Total Cost:  419

75+	Disadvantages
15	Physical Limitation: Gigantic (24m long, -8 DCV, +8 to PER Rolls) (Frequently, Greatly Impairing)
10	Physical Limitation: Animal Intelligence (Frequently, Slightly Impairing)
15	Physical Limitation: Cold-Blooded (Frequently, Greatly Impairing)
5	Physical Limitation: Reduced Leap, cannot leap (Infrequently, Slightly Impairing)
15	Physical Limitation: Very Limited Manipulation (Frequently, Greatly Impairing)
284	Experience Points
419	Total Disadvantage Points

Ecology: Satha the Old One is an immense snake who dwells in the horror-haunted pits under the Scarlet Citadel in the city of Khorshemish. Of unknown age, the huge snake is the master of the pits, and hunts its prey along the wide central corridor, feeding on screaming sacrifices presented to it by the sorcerer Tsotha-lanti (as well as anything else it can catch).

Personality/Motivation: Typical animal motivations.

Powers/Tactics: As Satha is a venomous snake, his first move is usually a horrific bite, followed by a lethal dose of venom. However, Satha is also a constrictor, and will quickly follow up and bite with a Grab (usually with the mouth) and then whip his coils around his victim, crushing them in a splintering of bones.

Appearance: Satha is a huge snake, fully 80' long from the point of his triangular head (larger than a horse's) to the tip of its tail. The creature is covered in scales as white as hoarfrost, while his eyes are a brilliant yellow. Satha's fangs are a foot long, with venom so lethal as to leave burn-like scars on naked flesh.

Designer's Notes: Satha appears in the Conan story The Scarlet Citadel. Conan doesn't fight this monster, but instead evades it with the help of the sorcerer Pelias. The great snake fears Pelias and flees from his presence. Conan asks why and Pelias informs him Satha "saw my naked soul."

Curiously, Satha also appears in another non-Conan story, titled The Valley of the Worm. This story is one of Howard's "prehistory" fantasies, and deals with a Nordheimr/Aryan warrior named Niord, who battles a horrific Lovecraftian monster haunting ruin-strewn valley. In order to kill the monster, Niord hunts down and traps the giant serpent Satha, who is 80' long, white, with foot-long fangs, and has venom virulent enough to pit metal.

Satha is pretty dangerous as is. If you want to make him more powerful give him Lightning Reflexes (+2 to +4 DEX) and more venom Charges. He might also need a level of Longevity Life Support.

(Satha the Old One created by Robert E Howard, character sheet created by Michael Surbrook)

Satha the Old One's Hero Designer File

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