Val	CHA	Cost	Roll	Notes
13	STR	3	12-	Lift 151.6 kg; 2 ½d6 HTH Damage [1]
10	DEX	0	11-	OCV:  3/DCV:  3
10	CON	0	11-
11	BODY	2	11-
7	INT	-3	10-	PER Roll 12-
12	EGO	4	11-	ECV:  4
13	PRE	3	12-	PRE Attack:  2 ½d6
8	COM	-1	11-

11	PD	8		Total:  11 PD (1 rPD)
9	ED	7		Total:  9 ED (1 rED)
3	SPD	10		Phases:  4, 8, 12
5	REC	0
20	END	0
23	STUN	0		Total Characteristics Cost:  33

Movement:	Running:	6"/12"
		Leaping:	2"/4"
		Swimming:	2"/4"

Cost	Powers & Skills
	Martial Arts: 
	Maneuver	OCV	DCV	Notes
4	Martial Disarm	-1	+1	Disarm; 23 STR to Disarm
4	Martial Dodge	--	+5	Dodge, Affects All Attacks, Abort
4	Martial Escape	+0	+0	28 STR vs. Grabs
3	Martial Grab	-1	-1	Grab Two Limbs, 23 STR for holding on

1	High Resistance Skin:  Damage Resistance (1 PD/1 ED)
15	Change His Looks:  Shape Shift  (Sight Group), Makeover, END 1
8	Pliable Skin:  Stretching 2", Reduced Endurance (½ END; +¼); Limited Body Parts (Limbs only; -¼), 
	Extra Time (Full Phase, Only to Activate, -¼), END 1
6	+2 PER with all Sense Groups

3	New Mutants:  Fringe Benefit:  Membership

2	AK: South Central Los Angeles 11-
3	Disguise 10-
2	KS: Street Gang Operations 11-
2	Language:  Spanish (fluent conversation)
3	Oratory 12-
2	PS: Cook 11-
7	Streetwise 14-
4	Survival (Urban) 11-
1	WF:  Blades, Clubs

Total Powers & Skill Cost:  74
Total Cost:  107

75+	Disadvantages
5	Distinctive Features:  Mutant (Concealable; Noticed and Recognizable; Detectable By Simple Tests)
15	Distinctive Features:  Six feet of loose, grey skin (Concealable; Always Noticed and Causes Major 
	Reaction; Detectable By Commonly-Used Senses)
15	Physical Limitation:  Skin has to stay focused in order to keep his skin in place. If he loses focus, 
	his skin becomes loose and shifts position. Because of this, Skin often complains that he has trouble 
	finding his face because it shifts along with the rest of his skin. (All the Time; Slightly Impairing)
10	Psychological Limitation:  Shameless Flirt (Common; Moderate)
15	Social Limitation:  Secret ID (Frequently; Major)

Total Disadvantage Points:  107

Background/History: Angelo Espinoza was born in the barrio in South Central Los Angeles. He became a gang member. His powers triggered during a drive-by shooting. Angelo told no one and quickly decided to leave the gang by faking his own death. None of his friends or family were aware of this and many truly believed him to be dead.

Personality/Motivation: As a member of Generation X, Angelo performed fairly well, and increased his skill with his powers to the point where he could even rearrange his face. He used his skin both offensively and defensively, although he was sometimes reckless.

Powers/Tactics: Skin possesses between four and six feet of extra skin on his body. He was capable of stretching, deforming, wrapping, expanding, and compressing this extra amount of epidermis. When Skin is performing any of these stunts, it is only the epidermis that was manipulated; Skin's skeletal structure was the same as any normal, average boy of his age and height. When relaxed, Skin's extra skin sags and gives him the appearance of a melted candle. At one point, along with compressing his skin tighter against his body, Skin was learning to manipulate the pigment melanin in his epidermis in order to appear normal. However, performing these two stunts together caused him to have migraines and he soon gave up on the idea of being normal.

Campaign Use: First appearance: Uncanny X-Men #317 (October, 1994)

Appearance: When relaxed, Skin's extra skin sags and gives him the appearance of a melted candle. To keep people from knowing he is a mutant, he says his grey, loose skin is caused by a skin/pigment disease, most often he says he has elephantiasis.

Skin's Hero Designer File

(Character sheet by Jon Burleson.)

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