Val	CHA	Cost	Roll	Notes
30	STR	20	15-	1600kg; 6d6
21	DEX	33	13-	OCV:  7/DCV:  7
40	CON	60	17-
35	BODY	50	16-
28	INT	18	15-	PER Roll 18-
35	EGO	50	16-	ECV:  13
60	PRE	50	21-	PRE Attack:  12d6
0	COM	-5	9-
13	PD	7		Total:  23 PD/23 PDr
15	ED	7		Total:  25 ED/25 EDr
5	SPD	19		Phases:  3, 5, 8, 10, 12
15	REC	2
80	END	0
75	STUN	5
Total Characteristics Cost:  316

Movement:	Running:  6"/12"
		Swimming:  2"/4"

Cost	Powers & Skills
Combat Training:
32 	Combat Skill Levels:  +4 level w/All Combat

Istari Racial Powers:
300	Maia of Morgoth Variable Power Pool:  (150-pt Pool); Restricted Type of 
	Powers Available; Change Powers as 0 Phase Action; No Skill Required for Change
51	Aid:  2d6 to EGO (Fade/turn, Max. 12); Only to creatures loyal to Sauron; Not 
	for Mental Combat; Area Effect (Radius):  32,000,000" radius; 0 END (+1/2), Persistant (+1/2)
120	Domination:  Mind Control:  16d6, 0 END (+1/2) 
30	Damage Reduction (Physical, 50% Resistant)
30	Damage Reduction (Energy, 50% Resistant)
10	Damage Resistance (15 PD/15 ED); Not v. Magical Weaponry 
11	Life Support:  Doesn't Eat, Excrete or Sleep, Immune to Aging, Immune to Disease
20	Regeneration (1 BODY/Turn); Can Regenerate from 'death'
20	Clairsentience; See:  Future; No Conscious Control (-2), 0 END (+1/2)
33	Change Environment:  Fear Aura (16" rad.); No Range;  0 END (+1/2), 
	Persistant (+1/2)
70	Darkness (Normal Sight, Sight, 6" radius); Personal Immunity (+1/4); 
	1/2 END (+1/4), END 5
14	Detect:  Magic (+2 to PER), Ranged
9	Enhanced Perception (all) (+3 to PER)

13	Mormegil—The Black Sword:  HKA:  2d6+1, OAF (-1), STR Min 18, END 3
6	Mormegil—The Black Sword:  HKA:  +1d6+1 (Total 3 1/2d6), Only v. Elves
7	Mormegil—The Black Sword:  +4 Combat Skill Levels
25	Narsil's Bane—Gauntlet of Slaying:  HKA:  1 1/2d6, AP,  (AP only works vs. 
	Weapon, Only Following Block), OIF (-1/2), END 4
15	The Shadow Mace:  HKA:  2 1/2d6, OAF (-1), STR Min 18, END 4
7	The Shadow Mace:  +4 Combat Skill Levels, OAF (-1)
3	The Shadow Mace:  Detect:  Elves (+2 to PER); Ranged, OAF (-1)
20	The Black Scale:  Armor:  +10 DEF, OIF (-1/2)
150	The Palantir of Minas Ithil:  Clairsentience:  Normal Sight, See:  Future and Past

Background Skills:
85	Followers:  The Nazgul
117	Followers:  500,000 x110-pointx
10	Perk:  Head of State
28	Talent:  Universal Translator 19-
15	Creation of Items of Power 21-
3	Conversation 21-
3	High Society 21-
3	Interrogation 21-
3	Oratory 21-
3	Persuasion  21-
4	WF:  Common Melee Weapons, Common Missile Weapons
3	Linguist
4	Adûnaic (Imitate Dialects); Literacy; Similarity Cost:  -1
4	Black Speech (Imitate Dialects); Literacy; Similarity Cost:  -1
5	Easterling (Imitate Dialects); Literacy
5	Haradrim (Imitate Dialects); Literacy
5	Quenya (Imitate Dialects); Literacy
4	Sindarin (Imitate Dialects); Literacy; Similarity Cost:  -1
1	The Tongue of Aman (Native Accent); Literacy
4	Westron (Imitate Dialects); Literacy; Similarity Cost:  -1
3	Scholar
2	Knowledge Skill:  History of Middle-Earth 15-
7	Knowledge Skill:  Items of Power 20-
2	Knowledge Skill:  The Powers of Morgoth 15-	
1299	Total Powers & Skills Cost
1615	Total Character Cost

75+	Disadvantages
30	Dependence:  Existence of the One Ring (3d6/Segment); Substance:  Very 
25	Distinctive Features:  Burnt Body or Flaming Eye
	Psychological Limitation:
20	Desire for the One Ring (Common, Total)
15	Hatred of the Free Peoples (Common, Strong)
20	Incapable of Understanding Good (Common, Total)
15	Lust for Power (Common, Strong)
10	Public ID:  Lord of Mordor
20	Reputation:  Dark Lord of Mordor (14-, Extreme)
30	Susceptability:  Destruction of the One Ring (3d6 STUN/Segment); Condition:  	
3	Watched:  The Wise (8-); Less Powerful; Harsh
1352	Lord of the Rings Bonus
1615	Total Disadvantage Points


Sauron, though he never appears in the novels, is the eponymous "Lord of the Rings". He was originally one of the maiar of the smith, AulÎ, and remained a clever shaper of objects ever after. But he was corrupted by Morgoth and became his chief lieutenant in the lost ages of the world. When Morgoth dwelt in Utumno and sought to rule the world, Sauron dwelt in Angband and ruled a vast empire of orcs and trolls. He escaped capture during the Battle of the Powers and lay hiding in Middle-Earth during the three ages of the Chaining of Morgoth.

When Morgoth returned to Middle-Earth, he was soon joined by Sauron, who was his greatest general. In First Age 457, Sauron seized the elven tower of Minas Tirith (not the same as the one in The Lord of the Rings), filled it with werewolves, and began to ravage Dorthonion. In 466, he captured Beren and Finrod, and fed Finrod and his elves to the werewolves. Beren was rescued when Luthien came and fought a sorcerous duel with Sauron, defeating him and destroying Minas Tirith. Sauron then fought with the great hound Huan while disguised as a werewolf. Defeated again, he fled to Taur-nu-Fuin, where he remained until the end of the First Age.

After the Final Battle, he submitted himself to ÀonwÎ, herald of the Valar, but on being told he would have to return for judgment to Aman, his pride forced him to flee into the east of Middle-Earth, where he remained for many centuries. He returned around the year Second Age 500, and began to gather bands of orcs and trolls to him.

Around S.A. 1000, he began the building of Barad-D˚r in Mordor. At the same time, he took on an angelic form and visited the elves of Eregion as Annatar, the Lord of Gifts. Here, he corrupted many of the greatest Noldor smiths, including Celebrimbor. For the next seven centuries, the Noldor and Sauron built many great wonders, including the Rings of Power. But in secret, Sauron created the One Ring, to rule and bind the wearers of all the other Rings of Power to his will. When Celebrimbor learned of Sauron's treachery, Sauron resorted to war (1693-1700) and overran Eregion, but was defeated by the alliance of the elves of Lindon under Gil-galad and the men of Numenor under Tar-Minastir.

For more than a thousand years, Sauron built up an empire in the east, promoting the worship of Morgoth. It was probably during this time that he gave the Rings of Power to men and dwarves, and so created the Ringwraiths. When, in 3362, he proclaimed himself the King of Men, he aroused the wrath of Numenor, and King Ar-PharazÙn landed a vast force at Umbar and marched on Mordor. Abandoned by his allies, Sauron was forced to submit and came to Numenor in chains. But Sauron turned their strength against them. So skillful and orator was he, and so vain had the men of Numenor become, that he convinced them to become fearful of death, and to attack Aman to seize the gift of immortality.

When the great Numenorean fleet arrived in Aman, the Valar laid down their charge over creation and called upon Eru, the One, who destroyed not only the Numenorean fleet, but all of Numenor, and reshaped the world into a sphere, so that Aman was now a place apart. Only a tiny band of faithful Numenoreans survived to found the realms of Gondor and Arnor. Sauron's body was destroyed in the drowning of Numenor, but because of the One Ring, he could not truly die. But he could never again take on a fair shape. Ever after, he took the shape of a black and burning hot body, or of a flaming eye.

Furious, Sauron returned to Middle-Earth to destroy the remnants of both elves and men. In 3429, he attacked Gondor, taking the citadel of Minas Ithil and destroying the White Tree, thought to be the last descendant of the Two Trees of Aman. His army was defeated at Dagorlad in 3434, and in 3441, the final battle was fought on the slopes of Orodruin. He killed both Gil-Galad and Elendil, but his body was in turn, destroyed by them. Elendil's son, Isildur, cut off the One Ring and claimed it as his own, though Elrond and Anarion urged him to destroy it.

Without the One Ring, Sauron was slow to reform a body, but by Third Age 1000, had returned in the disguise of the Necromancer, and harassed the Dúnedain of the North from his fortress at Dol Guldur. In 1300, he sent the Lord of the Nazgul north to form the kingdom of Angmar, which became the chief foe of the Northern Realm.

After the Great Plague in 1634, Gondor no longer had the strength to keep a full-time watch on Mordor, and the nazgul entered it to prepare the way for Sauron. In 2002, they seized the tower of Minas Ithil, and Sauron gained control of the palantir there. In 2063, when Gandalf entered Dol Guldur to learn the Necromancer's true identity, Sauron fled to the East. He returned in 2460, but was driven out by the White Company in 2941. From there, he fled to Mordor, where he openly proclaimed himself. Sauron was destroyed in Third Age 3019, when the One Ring fell with Gollum into the fires of Orodruin.

At the time of the War of the Ring, Sauron was again at the height of his power, and a step away from crushing the hated remnants of the elves and men of Numenor. His empire included thousands of orcs, trolls and other, darker things, as well as hundreds of thousands of men from his tributary states to the east and south.

Sauron was the single most powerful creature in Middle-Earth, and his magic and malice were unrivalled. Sauron is Sinda for 'abominable'. In Quenya, he was Gorthaur the Cruel. He was also known by many other names, including the Dark One, "The Lord of the Rings", The Lord of the Earth, The Lord of Gifts, The Lidless Eye, The Nameless One, The Black Hand, and the Evil Eye.


1. Almost any attempt to model Sauron is sheerest folly, and I am the first to admit that this model is at best a vague representation.

2. All of the items owned by Sauron in this write-up are based on his write-up for Rolemaster in Iron Crown Enterprise's "Dol Guldur". Sauron is never said to have any items other than the Rings of Power in the novels.

3. The limited type of powers for Sauron's VPP are basically "Dark Lord Powers". There is little he can't do, and these powers are limited more by story and style than by any hard and fast rule. He doesn't grow to astounding size or summon hoards of treasure, but there is no reason he can't, given the right circumstance. Basically, ignore the rules here. Sauron is power. The only thing he can't do is account for the selfless actions of good people.

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